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/*
* astyle --force-indent=tab=4 --brackets=linux --indent-switches
* --pad=oper --one-line=keep-blocks --unpad=paren
*
* Miranda IM: the free IM client for Microsoft* Windows*
*
* Copyright 2000-2009 Miranda ICQ/IM project,
* all portions of this codebase are copyrighted to the people
* listed in contributors.txt.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* you should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* part of tabSRMM messaging plugin for Miranda.
*
* (C) 2005-2009 by silvercircle _at_ gmail _dot_ com and contributors
*
* $Id: sidebar.h 11744 2010-05-13 20:34:30Z silvercircle $
*
* the contact switch bar on the left (or right) side
*
*/
#ifndef __SIDEBAR_H
#define __SIDEBAR_H
struct TSideBarNotify {
NMHDR nmHdr;
const TWindowData* dat;
};
/* layout descrtiption structure */
struct TSideBarLayout {
TCHAR szName[50]; // everything wants a name...
LONG width; // width of the switchbar element (a single button)
LONG height; // height of a single switchbar element
DWORD dwFlags; // flags, obviously :)
/*
* the following 4 items define pointers to the actual renderer functions for that sidebar layout
* a default is always provided, however, it has been designed to be easily extendible without
* rewriting lots of code just in order to change how the switchbar items look like.
*/
void (__fastcall *pfnContentRenderer)(const HDC hdc, const RECT *rc, const CSideBarButton *item);
void (__fastcall *pfnBackgroundRenderer)(const HDC hdc, const RECT *rc, const CSideBarButton *item);
const SIZE& (__fastcall *pfnMeasureItem)(CSideBarButton *item);
void (__fastcall *pfnLayout)(const CSideBar *sideBar, RECT *rc);
UINT uId; // numeric id by which the layout is identified. basically, the index into the array.
};
class CSideBar;
class CSideBarButton
{
public:
CSideBarButton(const UINT id, CSideBar *sideBar);
CSideBarButton(const TWindowData *dat, CSideBar *sideBar);
~CSideBarButton();
LONG getHeight() const { return(m_sz.cy); }
const SIZE& getSize() const { return(m_sz); }
void setSize(const SIZE& newSize){ m_sz = newSize; }
const bool isTopAligned() const { return(m_isTopAligned); }
const HWND getHwnd() const { return(m_hwnd); }
const UINT getID() const { return(m_id); }
const HANDLE getContactHandle() const { return(m_dat->hContact); }
const TWindowData* getDat() const { return(m_dat); }
const TSideBarLayout* getLayout() const { return(m_sideBarLayout); }
void RenderThis (const HDC hdc) const;
void renderIconAndNick (const HDC hdc, const RECT *rcItem) const;
int testCloseButton() const;
void Show(const int showCmd) const;
void activateSession() const;
const SIZE& measureItem();
void setLayout(const TSideBarLayout *newLayout);
void invokeContextMenu();
public:
CSideBar* m_sideBar;
const MButtonCtrl* m_buttonControl; // private data struct of the Win32 button object
private:
void _create();
private:
const TSideBarLayout* m_sideBarLayout;
HWND m_hwnd; // window handle for the TSButton object
const TWindowData* m_dat; // session data
UINT m_id; // control id
bool m_isTopAligned;
SIZE m_sz;
};
typedef std::vector<CSideBarButton *>::iterator ButtonIterator;
class CSideBar
{
public:
enum {
NR_LAYOUTS = 4
};
enum {
/* layout ids. index into m_layouts[] */
SIDEBARLAYOUT_VERTICAL = 0,
SIDEBARLAYOUT_NORMAL = 1,
SIDEBARLAYOUT_COMPLEX = 2,
SIDEBARLAYOUT_LARGE = 3,
/* flags */
SIDEBARORIENTATION_LEFT = 8,
SIDEBARORIENTATION_RIGHT = 16,
SIDEBARLAYOUT_DYNHEIGHT = 32,
SIDEBARLAYOUT_VERTICALORIENTATION = 64,
SIDEBARLAYOUT_NOCLOSEBUTTONS = 128
};
enum {
SIDEBAR_GAP = 2 // gap between sidebar container window and content tab sheet border
};
CSideBar(TContainerData *pContainer);
~CSideBar();
void Init (const bool fForce = false);
void addSession (const TWindowData *dat, int position = -1);
HRESULT removeSession (const TWindowData *dat);
void updateSession (const TWindowData *dat);
void processScrollerButtons (UINT cmd);
void Layout (const RECT *rc = 0, bool fOnlyCalc = false);
void setVisible (bool fNewVisibility);
void showAll (int showCmd);
const LONG getWidth() const { return(m_isVisible ? m_width + SIDEBAR_GAP : 0); }
const DWORD getFlags() const { return(m_dwFlags); }
const TContainerData* getContainer() const { return(m_pContainer); }
const bool isActive() const { return(m_isActive); }
const bool isVisible() const { return(m_isVisible); }
const CSideBarButton* getActiveItem() const { return(m_activeItem); }
const CSideBarButton* getScrollUp() const { return(m_up); }
const CSideBarButton* getScrollDown() const { return(m_down); }
bool isSkinnedContainer() const { return(CSkin::m_skinEnabled ? true : false); }
const UINT getLayoutId() const { return(m_uLayout); }
void invalidateButton (const TWindowData* dat);
const CSideBarButton* setActiveItem (const CSideBarButton *newItem)
{
CSideBarButton *oldItem = m_activeItem;
m_activeItem = const_cast<CSideBarButton *>(newItem);
if(oldItem)
::InvalidateRect(oldItem->getHwnd(), NULL, FALSE);
::InvalidateRect(m_activeItem->getHwnd(), NULL, FALSE);
scrollIntoView(m_activeItem);
return(oldItem);
}
/**
* this item has its close button currently hovered
* @param item: the CSideBarButton* which is hovered
*/
void setHoveredClose (CSideBarButton* item)
{
m_hoveredClose = item;
}
HWND getScrollWnd() const { return(m_hwndScrollWnd); }
const CSideBarButton* getHoveredClose() const { return(m_hoveredClose); }
const CSideBarButton* setActiveItem (const TWindowData *dat);
static const TSideBarLayout* getLayouts (int& uLayoutCount)
{
uLayoutCount = NR_LAYOUTS;
return(m_layouts);
}
void scrollIntoView (const CSideBarButton *item = 0);
void resizeScrollWnd (LONG x, LONG y, LONG width, LONG height) const;
static LRESULT CALLBACK wndProcStub (HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
private:
void createScroller();
void destroyScroller();
void populateAll();
void removeAll();
void Invalidate();
ButtonIterator findSession (const TWindowData *dat);
ButtonIterator findSession (const HANDLE hContact);
LRESULT CALLBACK wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
private:
HWND m_hwndScrollWnd;
std::vector<CSideBarButton*> m_buttonlist; // our list of buttons
TContainerData* m_pContainer; // our master and commander...
LONG m_width; // required width of the bar (m_elementWidth + padding)
DWORD m_dwFlags;
CSideBarButton* m_up, *m_down; // the scroller buttons (up down)
CSideBarButton* m_activeItem; // active button item (for highlighting)
const CSideBarButton* m_hoveredClose; // item which must display an active close button
LONG m_topHeight, m_bottomHeight;
LONG m_firstVisibleOffset, m_totalItemHeight;
int m_iTopButtons, m_iBottomButtons;
LONG m_elementHeight, m_elementWidth; // width / height for a single element.
// can be dynamic (see measeureItem() in CSideBarButtonItem
bool m_isActive; // the sidebar is active (false, if it does _nothing at all_
bool m_isVisible; // visible aswell (not collapsed)
TSideBarLayout* m_currentLayout; // the layout in use. will be passed to new button items
UINT m_uLayout; // layout id number, currently in use
private:
/*
* layouts. m_layouts[] is static and contains layout descriptions
* renderer functions are static aswell
*/
static TSideBarLayout m_layouts[NR_LAYOUTS];
static void __fastcall m_DefaultBackgroundRenderer(const HDC hdc, const RECT *rc, const CSideBarButton *item);
static void __fastcall m_DefaultContentRenderer(const HDC hdc, const RECT *rc, const CSideBarButton *item);
static void __fastcall m_AdvancedContentRenderer(const HDC hdc, const RECT *rc, const CSideBarButton *item);
static const SIZE& __fastcall m_measureAdvancedVertical(CSideBarButton *item);
};
inline void CSideBarButton::setLayout(const TSideBarLayout *newLayout)
{
m_sideBarLayout = newLayout;
}
#endif
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