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#include "common.h"
#include "icons.h"
typedef struct
{
char* szDescr;
char* szName;
int defIconID;
} IconStruct;
static const IconStruct iconList[] =
{
{ "Check for Plugin Updates", "updater_check", IDI_MAINMENU },
{ "Restart", "updater_restart", IDI_RESTART },
{ "Update and Exit", "updater_checkexit", IDI_UPDATEANDEXIT },
};
HANDLE hIcolibIcon[SIZEOF(iconList)];
HICON LoadIconEx(IconIndex i, bool big)
{
return (HICON)CallService(MS_SKIN2_GETICONBYHANDLE, big, (LPARAM)hIcolibIcon[(int)i]);
}
HANDLE GetIconHandle(IconIndex i)
{
return hIcolibIcon[(int)i];
}
void ReleaseIconEx(HICON hIcon)
{
CallService(MS_SKIN2_RELEASEICON, (WPARAM)hIcon, 0);
}
void InitIcons(void)
{
SKINICONDESC sid = {0};
TCHAR path[MAX_PATH];
int i;
sid.cbSize = sizeof(SKINICONDESC);
sid.pszSection = MODULE;
sid.flags = SIDF_PATH_TCHAR;
sid.ptszDefaultFile = path;
GetModuleFileName(hInst, path, sizeof(path));
for (i = 0; i < SIZEOF(iconList); ++i)
{
sid.pszDescription = iconList[i].szDescr;
sid.pszName = iconList[i].szName;
sid.iDefaultIndex = -iconList[i].defIconID;
hIcolibIcon[i] = Skin_AddIcon(&sid);
}
}
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