1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
|
unit uRect;
interface
uses windows;
{
type
PPoint = ^TPoint;
TPoint = packed record
X: Longint;
Y: Longint;
end;
PSmallPoint = ^TSmallPoint;
TSmallPoint = packed record
x: SmallInt;
y: SmallInt;
end;
PRect = ^TRect;
TRect = packed record
case integer of
0: (Left, Top, Right, Bottom: Longint);
1: (TopLeft, BottomRight: TPoint);
end;
}
{
-function SetRect(var lprc: TRect; xLeft, yTop, xRight, yBottom: integer): bool; stdcall;
-function CopyRect(var lprcDst: TRect; const lprcSrc: TRect): bool; stdcall;
-function InflateRect(var lprc: TRect; dx, dy: integer): bool; stdcall;
function SubtractRect(var lprcDst: TRect; const lprcSrc1, lprcSrc2: TRect): bool; stdcall;
-function SetRectEmpty(var lprc: TRect): bool; stdcall;
-function IntersectRect(var lprcDst: TRect; const lprcSrc1, lprcSrc2: TRect): bool; stdcall;
-function UnionRect(var lprcDst: TRect; const lprcSrc1, lprcSrc2: TRect): bool; stdcall;
-function OffsetRect(var lprc: TRect; dx, dy: integer): bool; stdcall;
-function IsRectEmpty(const lprc: TRect): bool; stdcall;
-function EqualRect(const lprc1, lprc2: TRect): bool; stdcall;
-function PtInRect(const lprc: TRect; pt: TPoint): bool; stdcall;
}
function Point(X, Y: integer): TPoint; overload;
procedure Point(var pt:TPoint; X, Y: integer); overload;
function SmallPoint(X, Y: integer): TSmallPoint; overload;
function SmallPoint(XY: longword): TSmallPoint; overload;
function CenterPoint(const Rect: TRect): TPoint; overload;
procedure CenterPoint(const Rect: TRect; var pt:TPoint); overload;
function PointInRect(const P: TPoint; const Rect: TRect): Boolean;
function PtInRect (const Rect: TRect; const P: TPoint): Boolean;
function Rect (Left, Top, Right, Bottom: integer): TRect; overload;
procedure Rect (var Rect:TRect; Left, Top, Right, Bottom: integer); overload;
procedure SetRect(var Rect:TRect; Left, Top, Right, Bottom: integer);
function CopyRect(var Rect: TRect; const R1: TRect):Boolean;
function SetRectEmpty(var Rect: TRect): Boolean;
function Bounds(ALeft, ATop, AWidth, AHeight: integer): TRect; overload;
procedure Bounds(var Rect:TRect; ALeft, ATop, AWidth, AHeight: integer); overload;
function EqualRect(const R1, R2: TRect): Boolean;
function IsRectInside(const R1, R2: TRect): Boolean;
function IsRectEmpty(const Rect: TRect): Boolean;
function InflateRect(var Rect: TRect; dx, dy: integer): Boolean;
function OffsetRect(var Rect: TRect; DX: integer; DY: integer): Boolean;
function IntersectRect(var Rect: TRect; const R1, R2: TRect): Boolean; overload;
function IntersectRect(const R1, R2: TRect): Boolean; overload;
function UnionRect(var Rect: TRect; const R1, R2: TRect): Boolean;
implementation
function Point(X, Y: integer): TPoint;
begin
Result.X := X;
Result.Y := Y;
end;
procedure Point(var pt:TPoint; X, Y: integer);
begin
pt.X := X;
pt.Y := Y;
end;
function SmallPoint(X, Y: integer): TSmallPoint;
begin
Result.X := X;
Result.Y := Y;
end;
function SmallPoint(XY: longword): TSmallPoint;
begin
Result.X := SmallInt(XY and $0000FFFF);
Result.Y := SmallInt(XY shr 16);
end;
function PointInRect(const P: TPoint; const Rect: TRect): Boolean;
begin
Result :=
(P.X >= Rect.Left) and
(P.X < Rect.Right) and
(P.Y >= Rect.Top) and
(P.Y < Rect.Bottom);
end;
function PtInRect(const Rect: TRect; const P: TPoint): Boolean;
begin
Result :=
(P.X >= Rect.Left) and
(P.X < Rect.Right) and
(P.Y >= Rect.Top) and
(P.Y < Rect.Bottom);
end;
function CenterPoint(const Rect: TRect): TPoint;
begin
with Rect do
begin
Result.X := (Right - Left) div 2 + Left;
Result.Y := (Bottom - Top ) div 2 + Top;
end;
end;
procedure CenterPoint(const Rect: TRect; var pt:TPoint);
begin
with Rect do
begin
pt.X := (Right - Left) div 2 + Left;
pt.Y := (Bottom - Top ) div 2 + Top;
end;
end;
//----- TRect -----
function Rect(Left, Top, Right, Bottom: integer): TRect;
begin
Result.Left := Left;
Result.Top := Top;
Result.Bottom := Bottom;
Result.Right := Right;
end;
procedure Rect(var Rect:TRect; Left, Top, Right, Bottom: integer);
begin
Rect.Left := Left;
Rect.Top := Top;
Rect.Bottom := Bottom;
Rect.Right := Right;
end;
procedure SetRect(var Rect:TRect; Left, Top, Right, Bottom: integer);
begin
Rect.Left := Left;
Rect.Top := Top;
Rect.Bottom := Bottom;
Rect.Right := Right;
end;
function CopyRect(var Rect: TRect; const R1: TRect): Boolean;
begin
Rect := R1;
Result := not IsRectEmpty(Rect);
end;
function SetRectEmpty(var Rect: TRect): Boolean;
begin
FillChar(Rect,SizeOf(Rect),0);
Result := True;
end;
function EqualRect(const R1, R2: TRect): Boolean;
begin
Result :=
(R1.Left = R2.Left) and
(R1.Right = R2.Right) and
(R1.Top = R2.Top) and
(R1.Bottom = R2.Bottom);
end;
function IsRectInside(const R1, R2: TRect): Boolean;
begin
Result :=
(R1.Left >= R2.Left) and
(R1.Right <= R2.Right) and
(R1.Top >= R2.Top) and
(R1.Bottom <= R2.Bottom);
end;
function IsRectEmpty(const Rect: TRect): Boolean;
begin
Result := (Rect.Right <= Rect.Left) or (Rect.Bottom <= Rect.Top);
end;
function IntersectRect(const R1, R2: TRect): Boolean;
var
ml,mr,mt,mb:longint;
begin
if R1.Left > R2.Left then ml := R1.Left else ml := R2.Left;
if R1.Right < R2.Right then mr := R1.Right else mr := R2.Right;
if R1.Top > R2.Top then mt := R1.Top else mt := R2.Top;
if R1.Bottom < R2.Bottom then mb := R1.Bottom else mb := R2.Bottom;
Result := (ml < mr) and (mt < mb);
end;
function IntersectRect(var Rect: TRect; const R1, R2: TRect): Boolean;
var
lRect:TRect;
begin
lRect := R1;
if R2.Left > R1.Left then lRect.Left := R2.Left;
if R2.Top > R1.Top then lRect.Top := R2.Top;
if R2.Right < R1.Right then lRect.Right := R2.Right;
if R2.Bottom < R1.Bottom then lRect.Bottom := R2.Bottom;
Result := not IsRectEmpty(lRect);
if not Result then FillChar(lRect, SizeOf(lRect), 0);
Rect:=lRect;
end;
function UnionRect(var Rect: TRect; const R1, R2: TRect): Boolean;
begin
Rect := R1;
if not IsRectEmpty(R2) then
begin
if R2.Left < R1.Left then Rect.Left := R2.Left;
if R2.Top < R1.Top then Rect.Top := R2.Top;
if R2.Right > R1.Right then Rect.Right := R2.Right;
if R2.Bottom > R1.Bottom then Rect.Bottom := R2.Bottom;
end;
Result := not IsRectEmpty(Rect);
if not Result then FillChar(Rect, SizeOf(Rect), 0);
end;
function InflateRect(var Rect: TRect; dx, dy: integer): Boolean;
begin
with Rect do
begin
Left := Left - dx;
Right := Right + dx;
Top := Top - dy;
Bottom := Bottom + dy;
end;
Result := not IsRectEmpty(Rect);
end;
function OffsetRect(var Rect: TRect; DX: integer; DY: integer): Boolean;
begin
if @Rect <> nil then // Test to increase compatiblity with Windows
begin
Inc(Rect.Left , DX);
Inc(Rect.Right , DX);
Inc(Rect.Top , DY);
Inc(Rect.Bottom, DY);
Result := True;
end
else
Result := False;
end;
function Bounds(ALeft, ATop, AWidth, AHeight: integer): TRect;
begin
with Result do
begin
Left := ALeft;
Top := ATop;
Right := ALeft + AWidth;
Bottom := ATop + AHeight;
end;
end;
procedure Bounds(var Rect:TRect; ALeft, ATop, AWidth, AHeight: integer);
begin
with Rect do
begin
Left := ALeft;
Top := ATop;
Right := ALeft + AWidth;
Bottom := ATop + AHeight;
end;
end;
end.
|