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{Frame}
const
FSC_BACKGROUND = 1;
FSC_BEHAVIOUR = 2;
FSC_SHOW = 4;
// FSC_ALPHA = 8;
function MakePicFilter:PWideChar;
var
buf:array [0..255] of WideChar;
size:integer;
pc:pWideChar;
begin
FillChar(buf,SizeOf(buf),0);
pc:=StrCopyEW(StrCopyEW(buf,TranslateW('All Bitmaps')),' (*.bmp;*.jpg;*.gif;*.png)');
pc:=StrCopyEW(pc+1,'*.BMP;*.RLE;*.JPG;*.JPEG;*.GIF;*.PNG');
size:=(pc+2-@buf)*SizeOf(WideChar);
mGetMem(result,size);
move(buf,result^,size);
end;
procedure SwitchBk(Dialog:hwnd);
var
en:boolean;
begin
en:=IsDlgButtonChecked(Dialog,IDC_FRMUSEPIC)<>BST_UNCHECKED;
EnableWindow(GetDlgItem(Dialog,IDC_FRMBKPIC ),en);
EnableWindow(GetDlgItem(Dialog,IDC_FRMPICBTN),en);
EnableWindow(GetDlgItem(Dialog,IDC_CENTERX ),en);
EnableWindow(GetDlgItem(Dialog,IDC_CENTERY ),en);
EnableWindow(GetDlgItem(Dialog,IDC_TILEX ),en);
EnableWindow(GetDlgItem(Dialog,IDC_TILEY ),en);
EnableWindow(GetDlgItem(Dialog,IDC_STRETCHX ),en);
EnableWindow(GetDlgItem(Dialog,IDC_STRETCHY ),en);
EnableWindow(GetDlgItem(Dialog,IDC_PROP ),en);
EnableWindow(GetDlgItem(Dialog,IDC_BOTTOM ),en);
EnableWindow(GetDlgItem(Dialog,IDC_RIGHT ),en);
EnableWindow(GetDlgItem(Dialog,IDC_USECOVER ),en);
end;
function FrameViewDlg(Dialog:HWnd; hMessage,wParam,lParam:DWord):integer; stdcall;
const
DlgInited:boolean=false;
var
tmp:cardinal;
buf1:PAnsiChar;
buf:PAnsiChar;
p:PAnsiChar;
tmpb:longbool;
pcw,tmpPicName:pWideChar;
D:PWATFrameData;
begin
result:=0;
case hMessage of
WM_INITDIALOG: begin
DlgInited:=false;
TranslateDialogDefault(Dialog);
D:=FrameCtrl.CustomData;
SendDlgItemMessage(Dialog,IDC_FRMALPHA,TBM_SETRANGE,0,MAKELONG(0,255));
SendDlgItemMessage(Dialog,IDC_FRMALPHA,TBM_SETPOS,1,D.FrmAlpha);
if (D.ShowControls and scButtons )<>0 then CheckDlgButton(Dialog,IDC_SHOWCTRLS,BST_CHECKED);
if (D.ShowControls and scTrackBar)<>0 then CheckDlgButton(Dialog,IDC_SHOWBAR ,BST_CHECKED);
if (D.ShowControls and scText )<>0 then CheckDlgButton(Dialog,IDC_SHOWTEXT ,BST_CHECKED);
if (D.ShowControls and scVolume )<>0 then CheckDlgButton(Dialog,IDC_SHOWVOLUM,BST_CHECKED);
if (D.ShowControls and scGap )<>0 then CheckDlgButton(Dialog,IDC_BTNGAP ,BST_CHECKED);
MakeHint(Dialog,IDC_MANUALPLACE,
'Use manual frame elements placement. Doubleclick on free space to start designer.');
CheckDlgButton(Dialog,IDC_MANUALPLACE,ORD(D.ManualPlacement));
CheckDlgButton(Dialog,IDC_HIDEFRAMEPLAYER,ORD(D.HideNoPlayer));
CheckDlgButton(Dialog,IDC_HIDEFRAMEMUSIC ,ORD(D.HideNoMusic));
EnableWindow(GetDlgItem(Dialog,IDC_HIDEFRAMEMUSIC),D.HideNoPlayer);
SendDlgItemMessage(Dialog,IDC_FRMCOLOR,CPM_SETCOLOUR,0,D.BkColor);
SendDlgItemMessage(Dialog,IDC_FRMCOLOR,CPM_SETDEFAULTCOLOUR,0,GetSysColor(COLOR_BTNFACE));
SetDlgItemInt(Dialog,IDC_FRMCOLOR,D.BkColor,false);
if D.UseBkPicture then
CheckDlgButton(Dialog,IDC_FRMUSEPIC,ORD(D.UseBkPicture));
if D.BkDefFile=nil then
p:=''
else
p:=D.BkDefFile;
SetDlgItemTextA(Dialog,IDC_FRMBKPIC,p);
CheckDlgButton(Dialog,IDC_USECOVER,ORD(D.UseCover));
tmp:=D.UpdInterval;
if (tmp>=1000) and (tmp mod 1000=0) then
tmp:=tmp div 1000;
SetDlgItemInt(Dialog,IDC_TIMER,tmp,false);
SetDlgItemInt(Dialog,IDC_PADDING_LEFT ,D.padding.left ,false);
SetDlgItemInt(Dialog,IDC_PADDING_TOP ,D.padding.top ,false);
SetDlgItemInt(Dialog,IDC_PADDING_RIGHT ,D.padding.right ,false);
SetDlgItemInt(Dialog,IDC_PADDING_BOTTOM,D.padding.bottom,false);
if (D.BkMode and frbkCenterX )<>0 then CheckDlgButton(Dialog,IDC_CENTERX ,BST_CHECKED);
if (D.BkMode and frbkCenterY )<>0 then CheckDlgButton(Dialog,IDC_CENTERY ,BST_CHECKED);
if (D.BkMode and frbkTileX )<>0 then CheckDlgButton(Dialog,IDC_TILEX ,BST_CHECKED);
if (D.BkMode and frbkTileY )<>0 then CheckDlgButton(Dialog,IDC_TILEY ,BST_CHECKED);
if (D.BkMode and frbkStretchX )<>0 then CheckDlgButton(Dialog,IDC_STRETCHX,BST_CHECKED);
if (D.BkMode and frbkStretchY )<>0 then CheckDlgButton(Dialog,IDC_STRETCHY,BST_CHECKED);
if (D.BkMode and frbkProportional)<>0 then CheckDlgButton(Dialog,IDC_PROP ,BST_CHECKED);
if (D.BkMode and frbkBottom )<>0 then CheckDlgButton(Dialog,IDC_BOTTOM ,BST_CHECKED);
if (D.BkMode and frbkRight )<>0 then CheckDlgButton(Dialog,IDC_RIGHT ,BST_CHECKED);
SwitchBk(Dialog);
DlgInited:=true;
end;
WM_HSCROLL: begin
if DlgInited then
SendMessage(GetParent(Dialog),PSM_CHANGED,0,0);
end;
WM_COMMAND: begin
if (wParam shr 16)=BN_CLICKED then
begin
case LoWord(wParam) of
IDC_HIDEFRAMEPLAYER: begin
EnableWindow(GetDlgItem(Dialog,IDC_HIDEFRAMEMUSIC),
IsDlgButtonChecked(Dialog,IDC_HIDEFRAMEPLAYER)<>BST_UNCHECKED);
end;
IDC_FRMUSEPIC: begin
SwitchBk(Dialog);
end;
IDC_FRMPICBTN: begin
pcw:=MakePicFilter;
tmpPicName:=GetDlgText(Dialog,IDC_FRMBKPIC);
mGetMem(buf,1024);
if ShowDlgW(pWideChar(buf),tmpPicName,pcw) then
SetDlgItemTextW(Dialog,IDC_FRMBKPIC,pWideChar(buf));
mFreeMem(buf);
mFreeMem(tmpPicName);
mFreeMem(pcw);
end;
end;
end;
if DlgInited then
if ((wParam shr 16)=BN_CLICKED) or
((wParam shr 16)=EN_CHANGE) or
((wParam shr 16)=CPN_COLOURCHANGED) then
begin
SendMessage(GetParent(Dialog),PSM_CHANGED,0,0);
end;
end;
WM_NOTIFY: begin
if integer(PNMHdr(lParam)^.code)=PSN_APPLY then
begin
D:=FrameCtrl.CustomData;
// Alpha channel
tmp:=SendDlgItemMessage(Dialog,IDC_FRMALPHA,TBM_GETPOS,0,0);
if tmp<>Cardinal(D.FrmAlpha) then
begin
D.FrmAlpha:=tmp;
if D.FrameId>=0 then
FrameCtrl.SetAlpha(D.FrmAlpha);
end;
// show/hide controls
tmp:=0;
if IsDlgButtonChecked(Dialog,IDC_SHOWCTRLS)<>BST_UNCHECKED then tmp:=tmp or scButtons;
if IsDlgButtonChecked(Dialog,IDC_SHOWBAR )<>BST_UNCHECKED then tmp:=tmp or scTrackBar;
if IsDlgButtonChecked(Dialog,IDC_SHOWTEXT )<>BST_UNCHECKED then tmp:=tmp or scText;
if IsDlgButtonChecked(Dialog,IDC_SHOWVOLUM)<>BST_UNCHECKED then tmp:=tmp or scVolume;
if IsDlgButtonChecked(Dialog,IDC_BTNGAP )<>BST_UNCHECKED then tmp:=tmp or scGap;
D.ShowControls:=tmp;
tmp:=IsDlgButtonChecked(Dialog,IDC_MANUALPLACE);
// From Auto to Manual = keep position
if (tmp<>BST_UNCHECKED) and not D.ManualPlacement then D.Loaded:=$FFFF;
D.ManualPlacement:=tmp<>BST_UNCHECKED;
// Frame background
tmpb:=IsDlgButtonChecked(Dialog,IDC_USECOVER)<>BST_UNCHECKED;
if tmpb<>D.UseCover then
begin
D.UseCover:=tmpb;
end;
tmpb:=IsDlgButtonChecked(Dialog,IDC_FRMUSEPIC)<>BST_UNCHECKED;
if tmpb<>D.UseBkPicture then
begin
D.UseBkPicture:=tmpb;
end;
tmp:=SendDlgItemMessage(Dialog,IDC_FRMCOLOR,CPM_GETCOLOUR,0,0);
if tmp<>D.BkColor then
begin
D.BkColor:=tmp;
end;
mGetMem(buf1,1024{*SizeOf(WideChar)});
buf1^:=#0;
buf:=GetDlgText(Dialog,IDC_FRMBKPIC,true);
CallService(MS_UTILS_PATHTORELATIVE,wparam(buf),lparam(buf1));
if StrCmp(buf1,D.BkDefFile)<>0 then
begin
mFreeMem(D.BkDefFile);
StrDup(D.BkDefFile,buf1);
end;
mFreeMem(buf);
mFreeMem(buf1);
// Picture effects
tmp:=0;
if IsDlgButtonchecked(Dialog,IDC_CENTERX )<>BST_UNCHECKED then tmp:=tmp or frbkCenterX;
if IsDlgButtonchecked(Dialog,IDC_CENTERY )<>BST_UNCHECKED then tmp:=tmp or frbkCenterY;
if IsDlgButtonchecked(Dialog,IDC_BOTTOM )<>BST_UNCHECKED then tmp:=tmp or frbkBottom;
if IsDlgButtonchecked(Dialog,IDC_RIGHT )<>BST_UNCHECKED then tmp:=tmp or frbkRight;
if IsDlgButtonchecked(Dialog,IDC_TILEX )<>BST_UNCHECKED then tmp:=tmp or frbkTileX;
if IsDlgButtonchecked(Dialog,IDC_TILEY )<>BST_UNCHECKED then tmp:=tmp or frbkTileY;
if IsDlgButtonchecked(Dialog,IDC_STRETCHX)<>BST_UNCHECKED then tmp:=tmp or frbkStretchX;
if IsDlgButtonchecked(Dialog,IDC_STRETCHY)<>BST_UNCHECKED then tmp:=tmp or frbkStretchY;
if IsDlgButtonchecked(Dialog,IDC_PROP )<>BST_UNCHECKED then tmp:=tmp or frbkProportional;
if tmp<>D.BkMode then
begin
D.BkMode:=tmp;
end;
// Hide frame option
tmpb :=IsDlgButtonChecked(Dialog,IDC_HIDEFRAMEPLAYER)<>BST_UNCHECKED;
if tmpb<>D.HideNoPlayer then
begin
D.HideNoPlayer:=tmpb;
end;
tmpb:=IsDlgButtonChecked(Dialog,IDC_HIDEFRAMEMUSIC)<>BST_UNCHECKED;
if tmpb<>D.HideNoMusic then
begin
D.HideNoMusic:=tmpb;
end;
// Padding
tmp:=GetDlgItemInt(Dialog,IDC_PADDING_LEFT,tmpb,false);
if integer(tmp)<>D.padding.left then
begin
D.padding.left:=tmp;
end;
tmp:=GetDlgItemInt(Dialog,IDC_PADDING_TOP,tmpb,false);
if integer(tmp)<>D.padding.top then
begin
D.padding.top:=tmp;
end;
tmp:=GetDlgItemInt(Dialog,IDC_PADDING_RIGHT,tmpb,false);
if integer(tmp)<>D.padding.right then
begin
D.padding.right:=tmp;
end;
tmp:=GetDlgItemInt(Dialog,IDC_PADDING_BOTTOM,tmpb,false);
if integer(tmp)<>D.padding.bottom then
begin
D.padding.bottom:=tmp;
end;
tmp:=GetDlgItemInt(Dialog,IDC_TIMER,tmpb,false);
if tmp>0 then
begin
if tmp<100 then
tmp:=tmp*1000;
if tmp<200 then
tmp:=200;
end;
if tmp<>D.UpdInterval then
begin
D.UpdInterval:=tmp;
end;
FrameCtrl.SaveSettings;
end;
end;
else
{result:=}DefWindowProc(Dialog,hMessage,wParam,lParam);
end;
end;
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