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#include "Common.h"
#include "UserInformation.h"
UserInformation::UserInformation() : m_status_info(), m_status_strings() {
// insert the status strings into a map for easy access
m_status_strings[ID_STATUS_OFFLINE] = L"%u is now offline";
m_status_strings[ID_STATUS_ONLINE] = L"%u is now online";
m_status_strings[ID_STATUS_AWAY] = L"%u is away";
m_status_strings[ID_STATUS_INVISIBLE] = L"%u is invisible";
m_status_strings[ID_STATUS_NA] = L"%u is not available";
m_status_strings[ID_STATUS_DND] = L"%u does not want to be disturbed";
m_status_strings[ID_STATUS_OCCUPIED] = L"%u is occupied";
m_status_strings[ID_STATUS_FREECHAT] = L"%u is free for chat";
}
//------------------------------------------------------------------------------
UserInformation::~UserInformation()
{
}
//------------------------------------------------------------------------------
bool UserInformation::updateStatus(HANDLE user, int status)
{
bool ret = false;
// if the user exists and their status hasn't changed, then return false
if ((m_status_info.find(user) != m_status_info.end())
&& (m_status_info[user] != status))
{
ret = true;
}
// update the status
m_status_info[user] = status;
return ret;
}
//------------------------------------------------------------------------------
std::wstring UserInformation::statusString(HANDLE user)
{
return m_status_strings[m_status_info[user]];
}
//------------------------------------------------------------------------------
std::wstring UserInformation::statusModeString(HANDLE user)
{
int status = CallService(MS_CLIST_GETSTATUSMODEDESCRIPTION, m_status_info[user], 0);
if (NULL == status)
{
return L"";
}
return reinterpret_cast<WCHAR *>(status);
}
//------------------------------------------------------------------------------
void UserInformation::insertName(std::wstring &str, HANDLE user) const
{
// insert the user's name into the string
str.replace(str.find(L"%u"), 2, nameString(user));
}
//------------------------------------------------------------------------------
std::wstring UserInformation::nameString(HANDLE user) const
{
//WCHAR *ret = reinterpret_cast<WCHAR *>(CallService(MS_CLIST_GETCONTACTDISPLAYNAME, reinterpret_cast<unsigned int>(user), 0));
char* ret = (char *)CallService(MS_CLIST_GETCONTACTDISPLAYNAME, WPARAM(user), 0);
if (0 == ret)
{
return L"";
}
return TranslateW(mir_a2t_cp(ret, CP_UTF8));
}
//==============================================================================
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