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#include "Common.h"
SoundNotifyData::SoundNotifyData() : _contact(0), _soundChanged(false)
{
}
SoundNotifyData::SoundNotifyData(HANDLE contact, const ModuleString & module, const std::tstring &sound) :
_contact(contact), _soundPath(sound), _soundChanged(false)
{
}
void SoundNotifyData::setSound(const std::tstring &sound)
{
_soundChanged = true;
_soundPath = sound;
}
HANDLE SoundNotifyData::contact() const
{
return _contact;
}
const std::tstring & SoundNotifyData::soundPath() const
{
return _soundPath;
}
const ModuleString & SoundNotifyData::module() const
{
return _module;
}
bool SoundNotifyData::isSoundChanged() const
{
return _soundChanged;
}
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