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#ifndef __DEBUG_H
#define __DEBUG_H
#ifdef _DEBUG
//#define DEBUG_SYNCHRO //debug synchro to a file
//#define DEBUG_COMM //debug communiation to a file
//#define DEBUG_DECODE //debug header decoding to a file
//#define DEBUG_DECODECODEPAGE //add info about codepage used in conversion
//#define DEBUG_DECODEBASE64 //add info about base64 result
//#define DEBUG_DECODEQUOTED //add info about quoted printable result
//#define DEBUG_FILEREAD //debug file reading to message boxes
//#define DEBUG_FILEREADMESSAGES //debug file reading messages to message boxes
void DebugLog(HANDLE,const char *fmt,...);
void DebugLogW(HANDLE File,const WCHAR *fmt,...);
#ifdef DEBUG_SYNCHRO
// Used for synchronization debug
extern HANDLE SynchroFile;
#endif
#ifdef DEBUG_COMM
// Used for communication debug
extern HANDLE CommFile;
#endif
#ifdef DEBUG_DECODE
// Used for decoding debug
extern HANDLE DecodeFile;
#endif
#if defined(DEBUG_FILEREAD) || defined(DEBUG_FILEREADMESSAGES)
DWORD ReadStringFromMemory(char **Parser,char *End,char **StoreTo,char *DebugString);
DWORD ReadStringFromMemoryW(char **Parser,wchar_t *End,char **StoreTo,wchar_t *DebugString);
#else
DWORD ReadStringFromMemory(char **Parser,char *End,char **StoreTo);
DWORD ReadStringFromMemoryW(WCHAR **Parser,WCHAR *End,WCHAR **StoreTo);
#endif
//#ifdef DEBUG_ACCOUNTS
//int GetAccounts();
//void WriteAccounts();
//#endif
#endif //YAMN_DEBUG
#endif //_DEBUG_H
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