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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{F6B2FB04-4FFD-419F-BC9F-8CC43F00C2B0}</ProjectGuid>
    <RootNamespace>libjson</RootNamespace>
    <Keyword>Win32Proj</Keyword>
  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)/Plugins\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)/Plugins\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</GenerateManifest>
    <IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</IgnoreImportLibrary>
    <IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</IgnoreImportLibrary>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBJSON_EXPORTS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>true</MinimalRebuild>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <TargetMachine>MachineX86</TargetMachine>
      <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBJSON_EXPORTS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>
      </DebugInformationFormat>
      <AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>
      <Optimization>Full</Optimization>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
      <StringPooling>true</StringPooling>
    </ClCompile>
    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <TargetMachine>MachineX86</TargetMachine>
      <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="Source\internalJSONNode.cpp" />
    <ClCompile Include="Source\JSON_Base64.cpp" />
    <ClCompile Include="Source\JSONChildren.cpp" />
    <ClCompile Include="Source\JSONIterators.cpp" />
    <ClCompile Include="Source\JSONMemory.cpp" />
    <ClCompile Include="Source\JSONNode.cpp" />
    <ClCompile Include="Source\JSONNode_Mutex.cpp" />
    <ClCompile Include="Source\JSONWorker.cpp" />
    <ClCompile Include="Source\JSONWriter.cpp" />
    <ClCompile Include="Source\libJSON.cpp" />
    <ClCompile Include="miminterface.cpp" />
    <ClCompile Include="Source\JSONDebug.cpp" />
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  <ItemGroup>
    <ClInclude Include="Source\JSONChildren.h" />
    <ClInclude Include="Source\internalJSONNode.h" />
    <ClInclude Include="Source\JSON_Base64.h" />
    <ClInclude Include="Source\JSONDebug.h" />
    <ClInclude Include="Source\JSONDefs.h" />
    <ClInclude Include="Source\JSONMemory.h" />
    <ClInclude Include="Source\JSONNode.h" />
    <ClInclude Include="JSONOptions.h" />
    <ClInclude Include="Source\JSONWorker.h" />
    <ClInclude Include="libJSON.h" />
    <ClInclude Include="m_libJSON.h" />
    <ClInclude Include="Source\NumberToString.h" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
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</Project>