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/**************************************************************************\
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
****************************************************************************
Created: Nov 9, 2006
Author: Artem Shpynov aka FYR: ashpynov@gmail.com
****************************************************************************
File contains class definitions for skinpp system
\**************************************************************************/
#ifndef skinpp_private_h__
#define skinpp_private_h__
#ifdef UNICODE
#define tstring wstring
#else
#define tstring string
#endif
using namespace std;
template<class string>
struct OBJLIST_myless : public binary_function <string, string, bool>
{
bool operator()(
const string& _Left,
const string& _Right
) const
{
return (bool) (stricmp(_Left.c_str(),_Right.c_str())<0);
}
};
typedef map<string, class skinpp_SKINOBJECT*, OBJLIST_myless<string> > OBJLIST;
typedef OBJLIST::const_iterator OBJLIST_ITER;
typedef list<class skinpp_SELECTOR* > SELECTORLIST;
typedef SELECTORLIST::const_iterator SELECTORLIST_ITER;
class skinpp_SKIN
{
public:
//constructor and destructor
skinpp_SKIN();
~skinpp_SKIN();
HRESULT LoadSkin(const char * szFileName);
HRESULT LoadSkinFromMemory(const char * szBuffer);
HRESULT SaveSkin(const char * szFileName);
class skinpp_SKINOBJECT * FindObjectByName(char * szName);
class skinpp_SKINOBJECT * FindObjectByRule(char * szSelector);
class skinpp_SKINOBJECT * FindObjectBySelector(class skinpp_SELECTOR * lpSelector);
private:
HRESULT GetDataFromXMLDocument(); // convert skin data from xmldocument nodes
HRESULT PutDataToXMLDocument(); // convert skin data to xmldocument nodes
void ClearSkin(); // remove all data from skin
XMLDocument* m_lpXMLDocument; // XML document loaded from
OBJLIST m_ObjectList; // map of objects
SELECTORLIST m_SelectorList; // list of selectors
// list of buttons ???
// map of skinable db keys
string m_strSkinName;
string m_strSkinAuthor;
string m_strSkinAbout;
string m_strAuthorMail;
string m_strSkinWeb;
};
#include "skinpp_object.h"
class skinpp_SOLID: public skinpp_SKINOBJECT
{
public:
//constructor and destructor
skinpp_SOLID();
~skinpp_SOLID();
virtual int GetObjectDataFromXMLNode(XMLNode * lpNode); // gets data from node
virtual int PutObjectDataToXMLNode(XMLNode * lpNode); // put data to node
// data of solid brush object
BYTE m_bOpacity; // Common brush opacity
DWORD m_dwColor; // Color of solid brush
};
class skinpp_GRADIENT: public skinpp_SKINOBJECT
{
public:
//constructor and destructor
skinpp_GRADIENT();
~skinpp_GRADIENT();
virtual int GetObjectDataFromXMLNode(XMLNode * lpNode); // gets data from node
virtual int PutObjectDataToXMLNode(XMLNode * lpNode); // put data to node
// data of gradient brush object
BYTE m_bStartOpacity; // start brush opacity
DWORD m_dwStartColor; // start color of gradient brush
BYTE m_bEndOpacity; // end brush opacity
DWORD m_dwEndColor; // end color of gradient brush
BYTE m_bDirection;
};
class skinpp_EMPTY: public skinpp_SKINOBJECT
{
public:
//constructor and destructor
skinpp_EMPTY();
~skinpp_EMPTY();
virtual int GetObjectDataFromXMLNode(XMLNode * lpNode); // gets data from node
virtual int PutObjectDataToXMLNode(XMLNode * lpNode); // put data to node
};
class skinpp_SELECTOR
{
public:
//constructor and destructor
};
#endif // skinpp_private_h__
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