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class CDiscordProto;
typedef void (CDiscordProto::*HttpCallback)(NETLIBHTTPREQUEST*, struct AsyncHttpRequest*);
struct AsyncHttpRequest : public NETLIBHTTPREQUEST, public MZeroedObject
{
AsyncHttpRequest();
AsyncHttpRequest(CDiscordProto*, int iRequestType, LPCSTR szUrl, HttpCallback pFunc, JSONNode *pNode = NULL);
~AsyncHttpRequest();
void AddHeader(LPCSTR, LPCSTR);
CMStringA m_szUrl;
CMStringA m_szParam;
HttpCallback m_pCallback;
int m_iErrorCode, m_iReqNum;
void *pUserInfo;
};
struct PARAM
{
LPCSTR szName;
__forceinline PARAM(LPCSTR _name) : szName(_name)
{}
};
struct INT_PARAM : public PARAM
{
int iValue;
__forceinline INT_PARAM(LPCSTR _name, int _value) :
PARAM(_name), iValue(_value)
{}
};
AsyncHttpRequest* operator<<(AsyncHttpRequest*, const INT_PARAM&);
struct CHAR_PARAM : public PARAM
{
LPCSTR szValue;
__forceinline CHAR_PARAM(LPCSTR _name, LPCSTR _value) :
PARAM(_name), szValue(_value)
{}
};
AsyncHttpRequest* operator<<(AsyncHttpRequest*, const CHAR_PARAM&);
struct WCHAR_PARAM : public PARAM
{
LPCWSTR wszValue;
__forceinline WCHAR_PARAM(LPCSTR _name, LPCWSTR _value) :
PARAM(_name), wszValue(_value)
{}
};
AsyncHttpRequest* operator<<(AsyncHttpRequest*, const WCHAR_PARAM&);
__forceinline JSONNode& operator<<(JSONNode &json, const INT_PARAM ¶m)
{
json.push_back(JSONNode(param.szName, param.iValue));
return json;
}
__forceinline JSONNode& operator<<(JSONNode &json, const CHAR_PARAM ¶m)
{
json.push_back(JSONNode(param.szName, param.szValue));
return json;
}
__forceinline JSONNode& operator<<(JSONNode &json, const WCHAR_PARAM ¶m)
{
json.push_back(JSONNode(param.szName, ptrA(mir_utf8encodeW(param.wszValue)).get()));
return json;
}
/////////////////////////////////////////////////////////////////////////////////////////
class CDiscordProto : public PROTO<CDiscordProto>
{
friend struct AsyncHttpRequest;
friend class CDiscardAccountOptions;
void __cdecl ServerThread(void*);
void SetAllContactStatuses(int iStatus);
void ConnectionFailed(int iReason);
void ShutdownSession(void);
ptrA m_szAccessToken;
mir_cs m_csHttpQueue;
HANDLE m_evRequestsQueue;
LIST<AsyncHttpRequest> m_arHttpQueue;
void ExecuteRequest(AsyncHttpRequest *pReq);
AsyncHttpRequest* Push(AsyncHttpRequest *pReq, int iTimeout = 10000);
HANDLE
m_hAPIConnection, // working connection
m_hWorkerThread; // worker thread handle
bool
m_bOnline, // protocol is online
m_bTerminated; // Miranda's going down
CMOption<wchar_t*> m_wszEmail; // my own email
CMOption<wchar_t*> m_wszDefaultGroup; // clist group to store contacts
public:
CDiscordProto(const char*,const wchar_t*);
~CDiscordProto();
// PROTO_INTERFACE
virtual DWORD_PTR __cdecl GetCaps(int, MCONTACT = 0) override;
virtual int __cdecl SetStatus(int iNewStatus) override;
virtual int __cdecl OnEvent(PROTOEVENTTYPE, WPARAM, LPARAM) override;
// Services
INT_PTR __cdecl GetName(WPARAM, LPARAM);
INT_PTR __cdecl GetStatus(WPARAM, LPARAM);
// Events
int __cdecl OnModulesLoaded(WPARAM, LPARAM);
int __cdecl OnPreShutdown(WPARAM, LPARAM);
int __cdecl OnOptionsInit(WPARAM, LPARAM);
void OnLoggedIn();
void OnLoggedOut();
void OnReceiveToken(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void OnReceiveMyInfo(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void OnReceiveGuilds(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void OnReceiveChannels(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void RetrieveMyInfo();
// Misc
void SetServerStatus(int iStatus);
};
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