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typedef __int64 SnowFlake;
class CDiscordProto;
typedef void (CDiscordProto::*HttpCallback)(NETLIBHTTPREQUEST*, struct AsyncHttpRequest*);
typedef void (CDiscordProto::*GatewayHandlerFunc)(const JSONNode&);
struct AsyncHttpRequest : public NETLIBHTTPREQUEST, public MZeroedObject
{
AsyncHttpRequest();
AsyncHttpRequest(CDiscordProto*, int iRequestType, LPCSTR szUrl, HttpCallback pFunc, JSONNode *pNode = NULL);
~AsyncHttpRequest();
void AddHeader(LPCSTR, LPCSTR);
CMStringA m_szUrl;
CMStringA m_szParam;
HttpCallback m_pCallback;
int m_iErrorCode, m_iReqNum;
bool m_bMainSite;
void *pUserInfo;
};
struct PARAM
{
LPCSTR szName;
__forceinline PARAM(LPCSTR _name) : szName(_name)
{}
};
struct BOOL_PARAM : public PARAM
{
bool bValue;
__forceinline BOOL_PARAM(LPCSTR _name, bool _value) :
PARAM(_name), bValue(_value)
{}
};
AsyncHttpRequest* operator<<(AsyncHttpRequest*, const BOOL_PARAM&);
struct INT_PARAM : public PARAM
{
int iValue;
__forceinline INT_PARAM(LPCSTR _name, int _value) :
PARAM(_name), iValue(_value)
{}
};
AsyncHttpRequest* operator<<(AsyncHttpRequest*, const INT_PARAM&);
struct INT64_PARAM : public PARAM
{
SnowFlake iValue;
__forceinline INT64_PARAM(LPCSTR _name, SnowFlake _value) :
PARAM(_name), iValue(_value)
{}
};
AsyncHttpRequest* operator<<(AsyncHttpRequest*, const INT64_PARAM&);
struct CHAR_PARAM : public PARAM
{
LPCSTR szValue;
__forceinline CHAR_PARAM(LPCSTR _name, LPCSTR _value) :
PARAM(_name), szValue(_value)
{}
};
AsyncHttpRequest* operator<<(AsyncHttpRequest*, const CHAR_PARAM&);
struct WCHAR_PARAM : public PARAM
{
LPCWSTR wszValue;
__forceinline WCHAR_PARAM(LPCSTR _name, LPCWSTR _value) :
PARAM(_name), wszValue(_value)
{}
};
AsyncHttpRequest* operator<<(AsyncHttpRequest*, const WCHAR_PARAM&);
JSONNode& operator<<(JSONNode &json, const INT_PARAM ¶m);
JSONNode& operator<<(JSONNode &json, const BOOL_PARAM ¶m);
JSONNode& operator<<(JSONNode &json, const CHAR_PARAM ¶m);
JSONNode& operator<<(JSONNode &json, const WCHAR_PARAM ¶m);
/////////////////////////////////////////////////////////////////////////////////////////
enum CDiscordHitoryOp
{
MSG_NOFILTER, MSG_AFTER, MSG_BEFORE
};
struct CDiscordUser : public MZeroedObject
{
CDiscordUser(SnowFlake _id) :
id(_id)
{}
SnowFlake id;
MCONTACT hContact;
SnowFlake channelId;
SnowFlake lastMessageId;
bool bIsPrivate;
CMStringW wszUsername;
int iDiscriminator;
};
class CDiscordProto : public PROTO<CDiscordProto>
{
friend struct AsyncHttpRequest;
friend class CDiscardAccountOptions;
//////////////////////////////////////////////////////////////////////////////////////
// threads
void __cdecl ServerThread(void*);
void __cdecl SearchThread(void *param);
void __cdecl SendMessageAckThread(void* param);
//////////////////////////////////////////////////////////////////////////////////////
// session control
void SetAllContactStatuses(int iStatus);
void ConnectionFailed(int iReason);
void ShutdownSession(void);
ptrA m_szAccessToken;
mir_cs m_csHttpQueue;
HANDLE m_evRequestsQueue;
LIST<AsyncHttpRequest> m_arHttpQueue;
void ExecuteRequest(AsyncHttpRequest *pReq);
AsyncHttpRequest* Push(AsyncHttpRequest *pReq, int iTimeout = 10000);
HANDLE
m_hAPIConnection, // working connection
m_hWorkerThread; // worker thread handle
bool
m_bOnline, // protocol is online
m_bTerminated; // Miranda's going down
//////////////////////////////////////////////////////////////////////////////////////
// gateway
CMStringA
m_szGateway, // gateway url
m_szGatewaySessionId; // current session id
HANDLE
m_hGatewayNetlibUser, // the separate netlib user handle for gateways
m_hGatewayConnection; // gateway connection
void __cdecl GatewayThread(void*);
void CDiscordProto::GatewayThreadWorker(void);
void GatewaySend(const JSONNode&, int opCode = 1);
void GatewayProcess(const JSONNode&);
void GatewaySendHeartbeat(void);
void GatewaySendIdentify(void);
GatewayHandlerFunc GetHandler(const wchar_t*);
int m_iHartbeatInterval; // in milliseconds
int m_iGatewaySeq; // gateway sequence number
//////////////////////////////////////////////////////////////////////////////////////
// options
CMOption<wchar_t*> m_wszEmail; // my own email
CMOption<wchar_t*> m_wszDefaultGroup; // clist group to store contacts
//////////////////////////////////////////////////////////////////////////////////////
// common data
SnowFlake m_ownId;
mir_cs csMarkReadQueue;
LIST<CDiscordUser> arMarkReadQueue;
OBJLIST<CDiscordUser> arUsers;
CDiscordUser* FindUser(SnowFlake id);
CDiscordUser* FindUser(const wchar_t *pwszUsername, int iDiscriminator);
CDiscordUser* FindUserByChannel(SnowFlake channelId);
CDiscordUser* PrepareUser(const JSONNode&);
//////////////////////////////////////////////////////////////////////////////////////
// misc methods
SnowFlake getId(const char *szName);
SnowFlake getId(MCONTACT hContact, const char *szName);
void setId(const char *szName, SnowFlake iValue);
void setId(MCONTACT hContact, const char *szName, SnowFlake iValue);
public:
CDiscordProto(const char*,const wchar_t*);
~CDiscordProto();
// PROTO_INTERFACE
virtual DWORD_PTR __cdecl GetCaps(int, MCONTACT = 0) override;
virtual HWND __cdecl CreateExtendedSearchUI(HWND owner) override;
virtual HWND __cdecl SearchAdvanced(HWND owner) override;
virtual HANDLE __cdecl SearchBasic(const wchar_t* id) override;
virtual MCONTACT __cdecl AddToList(int flags, PROTOSEARCHRESULT* psr) override;
virtual int __cdecl AuthRequest(MCONTACT hContact, const wchar_t*) override;
virtual int __cdecl RecvMsg(MCONTACT hContact, PROTORECVEVENT *evt) override;
virtual int __cdecl SendMsg(MCONTACT hContact, int flags, const char* pszSrc) override;
virtual int __cdecl SetStatus(int iNewStatus) override;
virtual int __cdecl OnEvent(PROTOEVENTTYPE, WPARAM, LPARAM) override;
// Services
INT_PTR __cdecl SvcCreateAccMgrUI(WPARAM, LPARAM);
INT_PTR __cdecl GetStatus(WPARAM, LPARAM);
INT_PTR __cdecl GetAvatarCaps(WPARAM, LPARAM);
INT_PTR __cdecl GetAvatarInfo(WPARAM, LPARAM);
INT_PTR __cdecl GetMyAvatar(WPARAM, LPARAM);
INT_PTR __cdecl SetMyAvatar(WPARAM, LPARAM);
// Events
int __cdecl OnModulesLoaded(WPARAM, LPARAM);
int __cdecl OnPreShutdown(WPARAM, LPARAM);
int __cdecl OnOptionsInit(WPARAM, LPARAM);
int __cdecl OnDbEventRead(WPARAM, LPARAM);
// dispatch commands
void OnCommandMessage(const JSONNode&);
void OnCommandPresence(const JSONNode&);
void OnCommandReady(const JSONNode&);
void OnCommandTyping(const JSONNode&);
void OnCommandUserUpdate(const JSONNode&);
void OnLoggedIn();
void OnLoggedOut();
void OnReceiveAuth(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void OnReceiveChannels(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void OnReceiveFriends(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void OnReceiveGateway(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void OnReceiveGuilds(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void OnReceiveMessage(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void OnReceiveMessageAck(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void OnReceiveToken(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void RetrieveUserInfo(MCONTACT hContact);
void OnReceiveUserInfo(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
void RetrieveHistory(MCONTACT hContact, CDiscordHitoryOp iOp = MSG_NOFILTER, SnowFlake msgid = 0, int iLimit = 50);
void OnReceiveHistory(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
bool RetrieveAvatar(MCONTACT hContact);
void OnReceiveAvatar(NETLIBHTTPREQUEST*, AsyncHttpRequest*);
// Misc
void SetServerStatus(int iStatus);
CMStringW GetAvatarFilename(MCONTACT hContact);
__forceinline int getHeartbeatInterval() const { return m_iHartbeatInterval; }
static void CALLBACK HeartbeatTimerProc(HWND hwnd, UINT msg, UINT_PTR id, DWORD);
static void CALLBACK MarkReadTimerProc(HWND hwnd, UINT msg, UINT_PTR id, DWORD);
};
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