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/*

Facebook plugin for Miranda Instant Messenger
_____________________________________________

Copyright © 2009-11 Michal Zelinka, 2011-17 Robert Pösel, 2017-18 Miranda NG team

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

*/

#include "constants.h"

#pragma once

#define FORCE_DISCONNECT 1
#define FORCE_QUIT 2

class facebook_client
{
public:

	////////////////////////////////////////////////////////////
	// Client definition

	facebook_client()
	{
		msgid_ = error_count_ = last_feeds_update_ = last_notification_time_ = random_ = chat_msgs_recv_ = chat_req_ = 0;

		hChannelCon = nullptr;
		hMessagesCon = nullptr;
		hFcbCon = nullptr;
		handle_ = nullptr;
		parent = nullptr;

		mbasicWorks = true;
		loading_history = false;
	}

	HNETLIBCONN hChannelCon;
	HNETLIBCONN hMessagesCon;
	HNETLIBCONN hFcbCon;
	mir_cs fcb_conn_lock_;

	// Random generator value for this client

	unsigned int random_;

	// Parent handle

	FacebookProto *parent;

	// User data

	facebook_user self_;

	std::string username_;
	std::string password_;

	std::string dtsg_;
	std::string ttstamp_;
	std::string logout_hash_;
	std::string chat_channel_;
	std::string chat_channel_host_;
	std::string chat_channel_partition_;
	std::string chat_sequence_num_;
	std::string chat_reconnect_reason_;
	std::string chat_sticky_num_;
	std::string chat_sticky_pool_;
	std::string chat_conn_num_;
	std::string chat_clientid_;
	std::string chat_traceid_;
	time_t last_feeds_update_;
	time_t last_notification_time_;
	volatile unsigned int msgid_;
	int chat_msgs_recv_;
	volatile unsigned int chat_req_;

	bool mbasicWorks;

	////////////////////////////////////////////////////////////
	// Client vs protocol communication

	void client_notify(wchar_t* message);
	void info_notify(wchar_t* message);

	////////////////////////////////////////////////////////////
	// Cookies, Data storage

	mir_cs cookies_lock_;

	std::map<std::string, std::string> cookies;
	std::map<std::string, std::string> pages;
	std::map<std::string, facebook_chatroom*> chat_rooms;
	std::map<std::string, facebook_notification*> notifications;

	// Contact/thread id caches
	std::map<std::string, std::string> thread_id_to_user_id;
	std::map<std::string, MCONTACT> chat_id_to_hcontact;
	std::map<std::string, MCONTACT> user_id_to_hcontact;

	std::string get_server_type();
	std::string get_privacy_type();

	std::set<MCONTACT> ignore_read;
	std::set<MCONTACT> typers;		// store info about typing contacts, because Facebook doesn't send "stopped typing" event when there is actual message being sent
	std::map<MCONTACT, time_t> readers;

	char*	load_cookies();
	void	store_headers(http::response* resp, NETLIBHTTPHEADER* headers, int headers_count);
	void	clear_cookies();
	void	clear_notifications();
	void	clear_chatrooms();
	void	clear_readers();
	void	insert_reader(MCONTACT, time_t, const std::string &readerId = "");
	void	erase_reader(MCONTACT);

	////////////////////////////////////////////////////////////

	// Connection handling

	unsigned int error_count_;

	bool handle_entry(const std::string &method);
	bool handle_success(const std::string &method);
	bool handle_error(const std::string &method, int force_disconnect = 0);

	void __inline increment_error() { this->error_count_++; }
	void __inline decrement_error() { if (error_count_ > 0) error_count_--; }
	void __inline reset_error() { error_count_ = 0; }

	////////////////////////////////////////////////////////////

	// Helpers for data

	__inline const char *__dyn() const {
		return "7AzkXxaA4ojgDxyLqzGomzEbHGbGey8WhLFwgoqwWhE98nwgUaoepovHyodEbbxW4E4u3ucDBwJx62i2PxOcG4K1Zxa2m4oqyUf8oCK251G6XDwnU567oeo5m4pHxC326U6OfBwHx";
		// FIXME: What's this value and where it come from? Looks like it is the same through all requests.
	}

	__inline CMStringA __req() {
		// Increment request number and convert it to string with radix 36 (whole numbers + whole alphabet)
		char buffer[10];
		itoa(InterlockedIncrement(&this->chat_req_), buffer, 36);
		return CMStringA(buffer);
	}

	__inline const char *__rev() const {
		return "3553943";
	}

	////////////////////////////////////////////////////////////
	// Login handling

	bool login(const char *username, const char *password);
	bool logout();
	bool sms_code(const char *fb_dtsg);

	////////////////////////////////////////////////////////////
	// Session handling

	bool home();
	bool reconnect();
	bool chat_state(bool online = true);

	////////////////////////////////////////////////////////////
	// Updates handling

	mir_cs send_message_lock_;
	mir_cs notifications_lock_;

	////////////////////////////////////////////////////////////
	// Messages handling

	std::map<std::string, int> messages_ignore;
	std::map<int, time_t> messages_timestamp;
	
	bool loading_history;
	mir_cs loading_history_lock_;

	bool channel();
	bool activity_ping();
	int  send_message(int seqid, MCONTACT, const std::string &message_text, std::string *error_text, const std::string &captchaPersistData = "", const std::string &captcha = "");

	////////////////////////////////////////////////////////////
	// Status handling

	bool post_status(status_data *data);

	////////////////////////////////////////////////////////////
	// HTTP communication

	http::response sendRequest(class HttpRequest *request);
	bool save_url(const std::string &url, const std::wstring &filename, HNETLIBCONN &nlc);

	// channel.cpp
	enum Type { PULL, PING };
	HttpRequest* channelRequest(Type type);

	// contacts.cpp
	HttpRequest* addFriendRequest(const char *userId);
	HttpRequest* deleteFriendRequest(const char *userId);
	HttpRequest* getFriendshipsRequest();
	HttpRequest* answerFriendshipRequest(const char *userId, bool bConfirm);
	HttpRequest* cancelFriendshipRequest(const char *userId);

	HttpRequest* userInfoRequest(const LIST<char> &userIds);
	HttpRequest* userInfoAllRequest();

	// feeds.cpp
	HttpRequest* newsfeedRequest();
	HttpRequest* memoriesRequest();

	// history.cpp
	HttpRequest* threadInfoRequest(bool isChat, const char *id, const char* timestamp = nullptr, int limit = -1, bool loadMessages = false);
	HttpRequest* threadInfoRequest(const LIST<char> &ids, int limit);
	HttpRequest* unreadThreadsRequest();

	// login.cpp
	HttpRequest* loginRequest();
	HttpRequest* loginRequest(const char *username, const char *password, const char *urlData, const char *bodyData);
	HttpRequest* logoutRequest();
	HttpRequest* loginSmsRequest(const char *dtsg);
	HttpRequest* setupMachineRequest();
	HttpRequest* setupMachineRequest(const char *dtsg, const char *nh, const char *submit);

	// messages.cpp
	HttpRequest* sendMessageRequest(const char *userId, const char *threadId, const char *messageId, const char *messageText, bool isChat, const char *captcha, const char *captchaPersistData);
	HttpRequest* sendTypingRequest(const char *userId, bool isChat, bool isTyping);
	HttpRequest* markMessageReadRequest(const LIST<char> &ids);

	HttpRequest* destroyThreadRequest(facebook_chatroom *fbc);
	HttpRequest* exitThreadRequest(facebook_chatroom *fbc);

	// notifications.cpp
	HttpRequest* getNotificationsRequest(int count);
	HttpRequest* markNotificationReadRequest(const char *id);

	// profile.cpp
	HttpRequest* homeRequest();
	HttpRequest* dtsgRequest();
	HttpRequest* profileRequest(const char *data);
	HttpRequest* profileInfoRequest(const char *userId);
	HttpRequest* profilePictureRequest(const char *userId);

	// search.cpp
	HttpRequest* searchRequest(const char *query, int s, int pn, const char *ssid);

	// status.cpp
	HttpRequest* reconnectRequest();
	HttpRequest* setVisibilityRequest(bool online);

	// utils.cpp
	HttpRequest* linkScraperRequest(status_data *status);
	HttpRequest* refreshCaptchaRequest(const char *captchaPersistData);
	HttpRequest* getPagesRequest();
	HttpRequest* switchIdentityRequest(const char *userId);
	HttpRequest* sharePostRequest(status_data *status, const char *linkData);
	HttpRequest* sendPokeRequest(const char *userId);

	////////////////////////////////////////////////////////////
	// Netlib handle

	HNETLIBUSER handle_;
	void set_handle(HNETLIBUSER h)
	{
		handle_ = h;
	}
};