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/*
Facebook plugin for Miranda Instant Messenger
_____________________________________________
Copyright © 2009-11 Michal Zelinka, 2011-13 Robert Pösel
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// Product management
#define FACEBOOK_NAME "Facebook"
#define FACEBOOK_URL_HOMEPAGE "http://www.facebook.com"
#define FACEBOOK_URL_REQUESTS "http://www.facebook.com/n/?reqs.php"
#define FACEBOOK_URL_MESSAGES "http://www.facebook.com/n/?inbox"
#define FACEBOOK_URL_NOTIFICATIONS "http://www.facebook.com/n/?notifications"
#define FACEBOOK_URL_PROFILE "http://www.facebook.com/profile.php?id="
#define FACEBOOK_URL_GROUP "http://www.facebook.com/n/?home.php&sk=group_"
#define FACEBOOK_URL_PICTURE "http://graph.facebook.com/%s/picture"
#define FACEBOOK_URL_CONVERSATION "http://www.facebook.com/messages/"
//#define FACEBOOK_URL_STICKER "http://www.facebook.com/stickers/asset/?sticker_id=%s&image_type=BestEffortImage"
// Connection
#define FACEBOOK_SERVER_REGULAR "www.facebook.com"
#define FACEBOOK_SERVER_MOBILE "mbasic.facebook.com"
#define FACEBOOK_SERVER_CHAT "%s-%s.facebook.com"
#define FACEBOOK_SERVER_LOGIN "login.facebook.com"
#define FACEBOOK_SERVER_APPS "apps.facebook.com"
#define FACEBOOK_SERVER_DOMAIN "facebook.com"
// Facebook clients
#define FACEBOOK_CLIENT_WEB "Facebook (website)"
#define FACEBOOK_CLIENT_MOBILE "Facebook (mobile)"
#define FACEBOOK_CLIENT_OTHER "Facebook (other)"
#define FACEBOOK_CLIENT_APP "Facebook App"
#define FACEBOOK_CLIENT_MESSENGER "Facebook Messenger"
// Limits
#define FACEBOOK_MESSAGE_LIMIT 200000 // this is guessed limit, in reality it is bigger
#define FACEBOOK_MESSAGE_LIMIT_TEXT "200000"
#define FACEBOOK_MIND_LIMIT 63206 // this should be correct maximal limit
#define FACEBOOK_MIND_LIMIT_TEXT "63206"
#define FACEBOOK_TIMEOUTS_LIMIT 3
#define FACEBOOK_GROUP_NAME_LIMIT 100
#define FACEBOOK_MESSAGES_ON_OPEN_LIMIT 99
#define FACEBOOK_TYPING_TIME 60
#define FACEBOOK_IGNORE_COUNTER_LIMIT 5 // how many consequent requests it should keep info about duplicit message ids
// Defaults
#define FACEBOOK_MINIMAL_POLL_RATE 10
#define FACEBOOK_DEFAULT_POLL_RATE 24 // in seconds
#define FACEBOOK_MAXIMAL_POLL_RATE 60
#define DEFAULT_FORCE_HTTPS 0
#define DEFAULT_FORCE_HTTPS_CHANNEL 0
#define DEFAULT_SET_MIRANDA_STATUS 0
#define DEFAULT_LOGGING_ENABLE 0
#define DEFAULT_SYSTRAY_NOTIFY 0
#define DEFAULT_DISABLE_STATUS_NOTIFY 0
#define DEFAULT_BIG_AVATARS 0
#define DEFAULT_DISCONNECT_CHAT 0
#define DEFAULT_MAP_STATUSES 0
#define DEFAULT_CUSTOM_SMILEYS 0
#define DEFAULT_LOCAL_TIME 0
#define DEFAULT_LOAD_PAGES 0
#define DEFAULT_KEEP_UNREAD 0
#define DEFAULT_INBOX_ONLY 0
#define DEFAULT_FILTER_ADS 0
#define DEFAULT_MESSAGES_ON_OPEN 0
#define DEFAULT_MESSAGES_ON_OPEN_COUNT 10
#define DEFAULT_HIDE_CHATS 0
#define DEFAULT_EVENT_NOTIFICATIONS_ENABLE 1
#define DEFAULT_EVENT_FEEDS_ENABLE 1
#define DEFAULT_EVENT_OTHER_ENABLE 1
#define DEFAULT_EVENT_CLIENT_ENABLE 1
// Event flags
#define FACEBOOK_EVENT_CLIENT 0x10000000 // Facebook error or info message
#define FACEBOOK_EVENT_NEWSFEED 0x20000000 // Facebook newsfeed (wall) message
#define FACEBOOK_EVENT_NOTIFICATION 0x40000000 // Facebook new notification
#define FACEBOOK_EVENT_OTHER 0x80000000 // Facebook other event - friend requests/new messages
// Facebook request types // TODO: Provide MS_ and release in FB plugin API?
enum RequestType {
REQUEST_LOGIN, // connecting physically
REQUEST_LOGOUT, // disconnecting physically
REQUEST_SETUP_MACHINE, // setting machine name
REQUEST_HOME, // getting own name, avatar, ...
REQUEST_DTSG, // getting __fb_dtsg__
REQUEST_RECONNECT, // getting __sequence_num__ and __channel_id__
REQUEST_VISIBILITY, // setting chat visibility
REQUEST_IDENTITY_SWITCH, // changing identity to post status for pages
REQUEST_FEEDS, // getting feeds
REQUEST_NOTIFICATIONS, // getting notifications
REQUEST_LOAD_FRIENDSHIPS, // getting friendship requests
REQUEST_PAGES, // getting pages list
REQUEST_POST_STATUS, // posting status to our or friends's wall
REQUEST_LINK_SCRAPER, // getting data for some url link
REQUEST_SEARCH, // searching
REQUEST_POKE, // sending pokes
REQUEST_NOTIFICATIONS_READ, // marking notifications read
REQUEST_BUDDY_LIST, // getting regular updates (friends online, ...)
REQUEST_USER_INFO, // getting info about particular friend
REQUEST_USER_INFO_ALL, // getting info about all friends
REQUEST_USER_INFO_MOBILE, // getting info about particular user (from mobile website)
REQUEST_ADD_FRIEND, // requesting friendships
REQUEST_DELETE_FRIEND, // deleting friendships
REQUEST_CANCEL_FRIENDSHIP, // canceling (our) friendship request
REQUEST_FRIENDSHIP, // approving or ignoring friendship requests
REQUEST_MESSAGE_SEND_CHAT, // sending message through chat
REQUEST_MESSAGE_SEND_INBOX, // sending message through inbox
REQUEST_MESSAGES_RECEIVE, // receiving messages
REQUEST_TYPING_SEND, // sending typing notification
REQUEST_THREAD_INFO, // getting thread info
REQUEST_UNREAD_THREADS, // getting unread threads
REQUEST_ASYNC, // marking messages read and getting other things
REQUEST_MARK_READ, // marking messages read (new)
};
enum MessageMethod {
MESSAGE_INBOX,
MESSAGE_MERCURY,
MESSAGE_TID,
MESSAGE_ASYNC
};
enum ContactType {
CONTACT_FRIEND = 1, // contact that IS on our server list
CONTACT_NONE = 2, // contact that ISN'T on our server list
CONTACT_REQUEST = 3, // contact that we asked for friendship
CONTACT_APPROVE = 4 // contact that is asking us for approval of friendship
};
enum ClientType {
CLIENT_WEB = 1, // Facebook website
CLIENT_APP = 2, // Facebook mobile application
CLIENT_MESSENGER = 3, // Facebook Messenger application
CLIENT_OTHER = 4, // Facebook over XMPP
CLIENT_MOBILE = 5 // Facebook on unknown mobile client (can't be determined for offline contacts)
};
typedef struct {
const char *name;
const char *id;
} ttype;
// News Feed types
static const ttype feed_types[] = {
{ LPGEN("Top News"), "h_nor" },
{ LPGEN("Most Recent"), "h_chr" },
{ LPGEN("Pages"), "pages" },
//{ LPGEN("Apps and Games"), "FEED_FILTER_KEY_APPS_AND_GAMES" },
//{ LPGEN("Wall Posts"), "app_2915120374" },
//{ LPGEN("Photos"), "app_2305272732_2392950137" },
//{ LPGEN("Links"), "app_2309869772" },
};
// Server types
static const ttype server_types[] = {
{ LPGEN("Classic website"), "www.facebook.com" },
{ LPGEN("Mobile website"), "m.facebook.com" },
{ LPGEN("Smartphone website"), "touch.facebook.com" },
};
// Status privacy types
static const ttype privacy_types[] = {
{ LPGEN("Public"), "80" },
{ LPGEN("Friends of friends"), "111&audience[0][custom_value]=50" },
{ LPGEN("Friends"), "40" },
{ LPGEN("Friends except acquaintances"), "127" },
{ LPGEN("Only me"), "10" },
};
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