summaryrefslogtreecommitdiff
path: root/protocols/FacebookRM/src/proto.h
blob: 4032d104380e0541afc64439fdc38f22b38d1b60 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
/*

Facebook plugin for Miranda Instant Messenger
_____________________________________________

Copyright © 2009-11 Michal Zelinka, 2011-13 Robert Pösel

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

*/

#pragma once

class FacebookProto : public PROTO_INTERFACE
{
public:
	FacebookProto(const char *proto_name, const TCHAR *username);
	~FacebookProto();

	inline const char* ModuleName() const
	{
		return m_szModuleName;
	}

	inline bool isOnline()
	{
		return (m_iStatus != ID_STATUS_OFFLINE && m_iStatus != ID_STATUS_CONNECTING);
	}

	inline bool isOffline()
	{
		return (m_iStatus == ID_STATUS_OFFLINE);
	}

	inline bool isInvisible()
	{
		return (m_iStatus == ID_STATUS_INVISIBLE);
	}

	//PROTO_INTERFACE

	virtual	HANDLE   __cdecl AddToList(int flags, PROTOSEARCHRESULT* psr);
	virtual	HANDLE   __cdecl AddToListByEvent(int flags, int iContact, HANDLE hDbEvent);

	virtual	int      __cdecl Authorize(HANDLE hDbEvent);
	virtual	int      __cdecl AuthDeny(HANDLE hDbEvent, const PROTOCHAR* szReason);
	virtual	int      __cdecl AuthRecv(HANDLE hContact, PROTORECVEVENT*);
	virtual	int      __cdecl AuthRequest(HANDLE hContact, const PROTOCHAR* szMessage);

	virtual	HANDLE   __cdecl ChangeInfo(int iInfoType, void* pInfoData);

	virtual	HANDLE   __cdecl FileAllow(HANDLE hContact, HANDLE hTransfer, const PROTOCHAR* szPath);
	virtual	int      __cdecl FileCancel(HANDLE hContact, HANDLE hTransfer);
	virtual	int      __cdecl FileDeny(HANDLE hContact, HANDLE hTransfer, const PROTOCHAR* szReason);
	virtual	int      __cdecl FileResume(HANDLE hTransfer, int* action, const PROTOCHAR** szFilename);

	virtual	DWORD_PTR __cdecl GetCaps(int type, HANDLE hContact = NULL);
	virtual	int       __cdecl GetInfo(HANDLE hContact, int infoType);

	virtual	HANDLE    __cdecl SearchBasic(const PROTOCHAR* id);
	virtual	HANDLE    __cdecl SearchByEmail(const PROTOCHAR* email);
	virtual	HANDLE    __cdecl SearchByName(const PROTOCHAR* nick, const PROTOCHAR* firstName, const PROTOCHAR* lastName);
	virtual	HWND      __cdecl SearchAdvanced(HWND owner);
	virtual	HWND      __cdecl CreateExtendedSearchUI(HWND owner);

	virtual	int       __cdecl RecvContacts(HANDLE hContact, PROTORECVEVENT*);
	virtual	int       __cdecl RecvFile(HANDLE hContact, PROTOFILEEVENT*);
	virtual	int       __cdecl RecvMsg(HANDLE hContact, PROTORECVEVENT*);
	virtual	int       __cdecl RecvUrl(HANDLE hContact, PROTORECVEVENT*);

	virtual	int       __cdecl SendContacts(HANDLE hContact, int flags, int nContacts, HANDLE* hContactsList);
	virtual	HANDLE    __cdecl SendFile(HANDLE hContact, const PROTOCHAR* szDescription, PROTOCHAR** ppszFiles);
	virtual	int       __cdecl SendMsg(HANDLE hContact, int flags, const char* msg);
	virtual	int       __cdecl SendUrl(HANDLE hContact, int flags, const char* url);

	virtual	int       __cdecl SetApparentMode(HANDLE hContact, int mode);
	virtual	int       __cdecl SetStatus(int iNewStatus);

	virtual	HANDLE    __cdecl GetAwayMsg(HANDLE hContact);
	virtual	int       __cdecl RecvAwayMsg(HANDLE hContact, int mode, PROTORECVEVENT* evt);
	virtual	int       __cdecl SendAwayMsg(HANDLE hContact, HANDLE hProcess, const char* msg);
	virtual	int       __cdecl SetAwayMsg(int iStatus, const PROTOCHAR* msg);

	virtual	int       __cdecl UserIsTyping(HANDLE hContact, int type);

	virtual	int       __cdecl OnEvent(PROTOEVENTTYPE iEventType, WPARAM wParam, LPARAM lParam);

	////////////////////////

	// Services
	int  __cdecl GetMyAwayMsg(WPARAM, LPARAM);
	int  __cdecl SetMyAwayMsg(WPARAM, LPARAM);
	int  __cdecl SvcCreateAccMgrUI(WPARAM, LPARAM);
	int  __cdecl GetMyAvatar(WPARAM, LPARAM);
	int  __cdecl GetAvatarInfo(WPARAM, LPARAM);
	int  __cdecl GetAvatarCaps(WPARAM, LPARAM);
	int  __cdecl VisitProfile(WPARAM, LPARAM);
	int  __cdecl VisitFriendship(WPARAM, LPARAM);
	int  __cdecl Poke(WPARAM, LPARAM);
	int  __cdecl CancelFriendship(WPARAM, LPARAM);
	int  __cdecl RequestFriendship(WPARAM, LPARAM);
	int  __cdecl ApproveFriendship(WPARAM, LPARAM);
	int  __cdecl OnCancelFriendshipRequest(WPARAM, LPARAM);
	int  __cdecl CheckNewsfeeds(WPARAM, LPARAM);
	int  __cdecl CheckFriendRequests(WPARAM, LPARAM);
	int  __cdecl RefreshBuddyList(WPARAM, LPARAM);

	// Events
	int  __cdecl OnModulesLoaded(WPARAM, LPARAM);
	int  __cdecl OnOptionsInit(WPARAM, LPARAM);
	int  __cdecl OnBuildStatusMenu(WPARAM,LPARAM);
	int  __cdecl OnContactDeleted(WPARAM,LPARAM);
	int  __cdecl OnMind(WPARAM,LPARAM);
	int  __cdecl OnPreShutdown(WPARAM,LPARAM);
	int  __cdecl OnPrebuildContactMenu(WPARAM,LPARAM);
	int  __cdecl OnIdleChanged(WPARAM,LPARAM);
	int  __cdecl OnChatOutgoing(WPARAM,LPARAM);
	int  __cdecl OnJoinChat(WPARAM,LPARAM);
	int  __cdecl OnLeaveChat(WPARAM,LPARAM);

	// Loops
	bool    NegotiateConnection();
	BYTE    GetPollRate();
	void __cdecl MessageLoop(void*);
	void __cdecl UpdateLoop(void*);

	// Processing threads
	void __cdecl ProcessBuddyList(void*);
	void __cdecl ProcessFriendList(void*);
	void __cdecl ProcessMessages(void*);
	void __cdecl ProcessUnreadMessages(void*);
	void __cdecl ProcessUnreadMessage(void*);
	void __cdecl ProcessFeeds(void*);
	void __cdecl ProcessNotifications(void*);
	void __cdecl ProcessFriendRequests(void*);
	void __cdecl SearchAckThread(void*);

	// Worker threads
	void __cdecl SignOn(void*);
	void __cdecl ChangeStatus(void*);
	void __cdecl SignOff(void*);
	void __cdecl SetAwayMsgWorker(void*);
	void __cdecl UpdateAvatarWorker(void*);
	void __cdecl SendMsgWorker(void*);
	void __cdecl SendChatMsgWorker(void*);
	void __cdecl SendTypingWorker(void*);
	void __cdecl ReadMessageWorker(void*);
	void __cdecl DeleteContactFromServer(void*);
	void __cdecl AddContactToServer(void*);
	void __cdecl ApproveContactToServer(void*);
	void __cdecl CancelFriendsRequest(void*);
	void __cdecl SendPokeWorker(void*);

	// Contacts handling
	bool    IsMyContact(HANDLE, bool include_chat = false);
	HANDLE  ContactIDToHContact(std::string);
	HANDLE  ChatIDToHContact(std::string);
	HANDLE  AddToContactList(facebook_user*, BYTE type, bool dont_check = false, const char *new_name = "");
	void    SetAllContactStatuses(int status, bool reset_client = false);
	HANDLE  HContactFromAuthEvent(HANDLE hEvent);

	// Chats handling
 	void AddChat(const char *id, const char *name);
	void UpdateChat(const char *chat_id, const char *id, const char *name, const char *message, DWORD timestamp = 0);
	bool IsChatContact(const char *chat_id, const char *id);
	void AddChatContact(const char *chat_id, const char *id, const char *name);
	void RemoveChatContact(const char *chat_id, const char *id);
	void SetChatStatus(const char *chat_id, int status);
	char *GetChatUsers(const char *chat_id);

	// Connection client
	facebook_client facy; // TODO: Refactor to "client" and make dynamic

	// Helpers
	std::tstring GetAvatarFolder();
	bool GetDbAvatarInfo(PROTO_AVATAR_INFORMATIONT &ai, std::string *url);
	void CheckAvatarChange(HANDLE hContact, std::string image_url);
	void ToggleStatusMenuItems(BOOL bEnable);
	void ParseSmileys(std::string message, HANDLE hContact);
	void OpenUrl(std::string url);

	// Handles, Locks
	HGENMENU m_hMenuRoot, m_hMenuServicesRoot, m_hStatusMind;

	HANDLE  signon_lock_;
	HANDLE  avatar_lock_;
	HANDLE  log_lock_;
	HANDLE  update_loop_lock_;

	HANDLE  m_hNetlibUser;

	std::string last_status_msg_;
	HANDLE  hAvatarFolder_;
	HANDLE	hSmileysFolder_;
	std::vector<HANDLE> avatar_queue;

	static void CALLBACK APC_callback(ULONG_PTR p);

	// Information providing
	int Log(const char *fmt,...);
	void NotifyEvent(TCHAR* title, TCHAR* info, HANDLE contact, DWORD flags, std::string url = "");
};