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/*
Facebook plugin for Miranda Instant Messenger
_____________________________________________
Copyright © 2009-11 Michal Zelinka, 2011-17 Robert Pösel, 2017-18 Miranda NG team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "constants.h"
#pragma once
class FacebookProto : public PROTO<FacebookProto>
{
friend class facebook_client;
bool IgnoreDuplicates(const std::string &mid);
bool ProcessSpecialMessage(std::vector<facebook_message> &messages, const JSONNode &meta_, MessageType messageType, const std::string &messageData = "");
void ParseAttachments(std::string &message_text, const JSONNode &delta_, std::string other_user_fbid, bool legacy);
void ParseMessageType(facebook_message &message, const JSONNode &log_type_, const JSONNode &log_body_, const JSONNode &log_data_);
bool ParseMessageMetadata(facebook_message &message, const JSONNode &meta_);
int ParseChatInfo(std::string* data, facebook_chatroom* fbc);
int ParseChatParticipants(std::string *data, std::map<std::string, chatroom_participant>* participants);
int ParseFriends(std::string*, std::map< std::string, facebook_user* >*, bool);
int ParseHistory(std::string* data, std::vector<facebook_message> &messages, std::string *firstTimestamp);
int ParseMessages(std::string &data, std::vector< facebook_message >&);
int ParseMessagesCount(std::string *data, int *messagesCount, int *unreadCount);
int ParseNotifications(std::string*, std::map< std::string, facebook_notification* >*);
int ParseThreadInfo(std::string* data, std::string* user_id);
int ParseThreadMessages(std::string*, std::vector< facebook_message >*, bool unreadOnly);
int ParseUnreadThreads(std::string*, std::vector< std::string >*);
int ParseUserInfo(std::string* data, facebook_user* fbu);
const char* ParseIcon(const std::string &url);
public:
FacebookProto(const char *proto_name, const wchar_t *username);
~FacebookProto();
inline const char* ModuleName() const
{
return m_szModuleName;
}
inline bool isOnline()
{
return (m_iStatus != ID_STATUS_OFFLINE && m_iStatus != ID_STATUS_CONNECTING);
}
inline bool isOffline()
{
return (m_iStatus == ID_STATUS_OFFLINE);
}
inline bool isInvisible()
{
return m_invisible;
}
inline int IdleSeconds()
{
if ((m_iStatus == ID_STATUS_AWAY || m_iStatus == ID_STATUS_INVISIBLE) && m_awayTS)
return time(nullptr) - m_awayTS;
return m_idleTS ? time(nullptr) - m_idleTS : 0;
}
bool m_invisible;
bool m_enableChat;
bool m_signingOut;
time_t m_idleTS;
time_t m_awayTS;
time_t m_pingTS;
std::string m_locale;
std::string m_pagePrefix;
// DB utils missing in proto_interface
__forceinline INT_PTR getStringUtf(const char *name, DBVARIANT *result) {
return db_get_utf(0, m_szModuleName, name, result); }
__forceinline INT_PTR getStringUtf(MCONTACT hContact, const char *name, DBVARIANT *result) {
return db_get_utf(hContact, m_szModuleName, name, result); }
__forceinline void setStringUtf(const char *name, const char* value) { db_set_utf(0, m_szModuleName, name, value); }
__forceinline void setStringUtf(MCONTACT hContact, const char *name, const char* value) { db_set_utf(hContact, m_szModuleName, name, value); }
////////////////////////////////////////////////////////////////////////////////////////
// PROTO_INTERFACE
MCONTACT AddToList(int flags, PROTOSEARCHRESULT* psr) override;
int Authorize(MEVENT hDbEvent) override;
int AuthDeny(MEVENT hDbEvent, const wchar_t* szReason) override;
int AuthRequest(MCONTACT hContact, const wchar_t* szMessage) override;
INT_PTR GetCaps(int type, MCONTACT hContact = 0) override;
int GetInfo(MCONTACT hContact, int infoType) override;
HANDLE SearchBasic(const wchar_t* id) override;
HANDLE SearchByEmail(const wchar_t* email) override;
HANDLE SearchByName(const wchar_t* nick, const wchar_t* firstName, const wchar_t* lastName) override;
int RecvMsg(MCONTACT hContact, PROTORECVEVENT*) override;
int SendMsg(MCONTACT hContact, int flags, const char* msg) override;
int SetStatus(int iNewStatus) override;
HANDLE GetAwayMsg(MCONTACT hContact) override;
int SetAwayMsg(int iStatus, const wchar_t* msg) override;
int UserIsTyping(MCONTACT hContact, int type) override;
int OnEvent(PROTOEVENTTYPE iEventType, WPARAM wParam, LPARAM lParam) override;
void OnContactDeleted(MCONTACT) override;
void OnModulesLoaded() override;
void OnShutdown() override;
////////////////////////
// Services
INT_PTR __cdecl GetMyAwayMsg(WPARAM, LPARAM);
INT_PTR __cdecl SvcCreateAccMgrUI(WPARAM, LPARAM);
INT_PTR __cdecl GetMyAvatar(WPARAM, LPARAM);
INT_PTR __cdecl GetAvatarInfo(WPARAM, LPARAM);
INT_PTR __cdecl GetAvatarCaps(WPARAM, LPARAM);
INT_PTR __cdecl VisitProfile(WPARAM, LPARAM);
INT_PTR __cdecl VisitFriendship(WPARAM, LPARAM);
INT_PTR __cdecl VisitConversation(WPARAM, LPARAM);
INT_PTR __cdecl VisitNotifications(WPARAM, LPARAM);
INT_PTR __cdecl Poke(WPARAM, LPARAM);
INT_PTR __cdecl LoadHistory(WPARAM, LPARAM);
INT_PTR __cdecl CancelFriendship(WPARAM, LPARAM);
INT_PTR __cdecl RequestFriendship(WPARAM, LPARAM);
INT_PTR __cdecl ApproveFriendship(WPARAM, LPARAM);
INT_PTR __cdecl DenyFriendship(WPARAM, LPARAM);
INT_PTR __cdecl OnCancelFriendshipRequest(WPARAM, LPARAM);
INT_PTR __cdecl CheckNewsfeeds(WPARAM, LPARAM);
INT_PTR __cdecl CheckFriendRequests(WPARAM, LPARAM);
INT_PTR __cdecl CheckNotifications(WPARAM, LPARAM);
INT_PTR __cdecl CheckMemories(WPARAM, LPARAM);
INT_PTR __cdecl GetNotificationsCount(WPARAM, LPARAM);
INT_PTR __cdecl OnJoinChat(WPARAM,LPARAM);
INT_PTR __cdecl OnLeaveChat(WPARAM,LPARAM);
INT_PTR __cdecl OnMind(WPARAM,LPARAM);
// Initialization
void InitPopups();
void InitHotkeys();
void InitSounds();
void InitMenu();
// Events
int __cdecl OnOptionsInit(WPARAM, LPARAM);
int __cdecl OnToolbarInit(WPARAM, LPARAM);
int __cdecl OnBuildStatusMenu(WPARAM,LPARAM);
int __cdecl OnPrebuildContactMenu(WPARAM,LPARAM);
int __cdecl OnIdleChanged(WPARAM,LPARAM);
int __cdecl OnGCEvent(WPARAM,LPARAM);
int __cdecl OnGCMenuHook(WPARAM,LPARAM);
int __cdecl OnDbEventRead(WPARAM, LPARAM);
int __cdecl OnProcessSrmmEvent(WPARAM, LPARAM);
int __cdecl OnPreCreateEvent(WPARAM, LPARAM);
// Loops
bool NegotiateConnection();
BYTE GetPollRate();
void __cdecl MessageLoop(void*);
void __cdecl UpdateLoop(void*);
// Processing threads
void __cdecl ProcessFriendList(void*);
void __cdecl ProcessUnreadMessages(void*);
void __cdecl ProcessUnreadMessage(void*);
void __cdecl ProcessFeeds(void*);
void __cdecl ProcessNotifications(void*);
void __cdecl ProcessFriendRequests(void*);
void __cdecl SearchAckThread(void*);
void __cdecl SearchIdAckThread(void*);
void __cdecl ProcessPages(void*);
void __cdecl LoadLastMessages(void*);
void __cdecl LoadHistory(void*);
void __cdecl ProcessMemories(void*);
// Worker threads
void __cdecl SignOn(void*);
void __cdecl ChangeStatus(void*);
void __cdecl SignOff(void*);
void __cdecl SetAwayMsgWorker(void*);
void __cdecl UpdateAvatarWorker(void*);
void __cdecl SendMsgWorker(void*);
void __cdecl SendChatMsgWorker(void*);
void __cdecl SendTypingWorker(void*);
void __cdecl ReadMessageWorker(void*);
void __cdecl ReadNotificationWorker(void*);
void __cdecl DeleteContactFromServer(void*);
void __cdecl AddContactToServer(void*);
void __cdecl ApproveContactToServer(void*);
void __cdecl CancelFriendsRequest(void*);
void __cdecl SendPokeWorker(void*);
void __cdecl IgnoreFriendshipRequest(void*);
void __cdecl RefreshUserInfo(void*);
// Contacts handling
bool IsMyContact(MCONTACT, bool include_chat = false);
MCONTACT ContactIDToHContact(const std::string&);
MCONTACT ChatIDToHContact(const std::string&);
std::string ThreadIDToContactID(const std::string&);
void LoadContactInfo(facebook_user* fbu);
MCONTACT AddToContactList(facebook_user*, bool force_add = false, bool add_temporarily = false);
MCONTACT HContactFromAuthEvent(MEVENT hEvent);
void StartTyping(MCONTACT hContact);
void StopTyping(MCONTACT hContact);
// Chats handling
void AddChat(const char *chat_id, const wchar_t *name);
void UpdateChat(const char *chat_id, const char *id, const char *name, const char *message, DWORD timestamp = 0, bool is_old = false);
void RenameChat(const char *chat_id, const char *name);
bool IsChatContact(const char *chat_id, const char *id);
void AddChatContact(const char *chat_id, const chatroom_participant &user, bool addToLog);
void RemoveChatContact(const char *chat_id, const char *id, const char *name);
char *GetChatUsers(const char *chat_id);
void ReceiveMessages(std::vector<facebook_message> &messages, bool check_duplicates = false);
void LoadChatInfo(facebook_chatroom* fbc);
void LoadParticipantsNames(facebook_chatroom *fbc);
void JoinChatrooms();
bool IsSpecialChatRoom(MCONTACT hContact);
void PrepareNotificationsChatRoom();
void UpdateNotificationsChatRoom(facebook_notification *notification);
std::string FacebookProto::GenerateChatName(facebook_chatroom *fbc);
// Connection client
facebook_client facy; // TODO: Refactor to "client" and make dynamic
// Helpers
std::wstring GetAvatarFolder();
bool GetDbAvatarInfo(PROTO_AVATAR_INFORMATION &ai, std::string *url);
void CheckAvatarChange(MCONTACT hContact, const std::string &image_url);
void ToggleStatusMenuItems(bool bEnable);
void StickerAsSmiley(std::string stickerId, const std::string &url, MCONTACT hContact);
void SaveName(MCONTACT hContact, const facebook_user *fbu);
std::string PrepareUrl(std::string url);
void OpenUrl(std::string url);
void __cdecl OpenUrlThread(void*);
void MessageRead(MCONTACT hContact);
bool RunCaptchaForm(std::string imageUrl, std::string &result);
// Menu items
HGENMENU m_hMenuServicesRoot;
HGENMENU m_hStatusMind;
// Locks
mir_cs signon_lock_;
mir_cs avatar_lock_;
mir_cs log_lock_;
HANDLE update_loop_event;
ptrW m_tszDefaultGroup;
std::vector<HANDLE> popupClasses;
std::string last_status_msg_;
std::vector<MCONTACT> avatar_queue;
mir_cs csReactions;
std::map<std::string, std::string> reactions;
// Information providing
HWND NotifyEvent(wchar_t* title, wchar_t* text, MCONTACT contact, EventType type, std::string *url = nullptr, std::string *notification_id = nullptr, const char *icon = nullptr);
void ShowNotifications();
};
struct CMPlugin : public ACCPROTOPLUGIN<FacebookProto>
{
CMPlugin() :
ACCPROTOPLUGIN<FacebookProto>(FACEBOOK_NAME)
{
SetUniqueId(FACEBOOK_KEY_ID);
}
};
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