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// ---------------------------------------------------------------------------80
// ICQ plugin for Miranda Instant Messenger
// ________________________________________
//
// Copyright © 2000-2001 Richard Hughes, Roland Rabien, Tristan Van de Vreede
// Copyright © 2001-2002 Jon Keating, Richard Hughes
// Copyright © 2002-2004 Martin Öberg, Sam Kothari, Robert Rainwater
// Copyright © 2004-2010 Joe Kucera
// Copyright © 2012-2017 Miranda NG Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
// -----------------------------------------------------------------------------
// DESCRIPTION:
//
// Manages main server connection, low-level communication
// -----------------------------------------------------------------------------
#include "stdafx.h"
void icq_newConnectionReceived(HNETLIBCONN hNewConnection, DWORD dwRemoteIP, void *pExtra);
/////////////////////////////////////////////////////////////////////////////////////////
// ICQ Server thread
void __cdecl CIcqProto::ServerThread(serverthread_start_info *infoParam)
{
Thread_SetName("ICQ: ServerThread");
serverthread_info info = { 0 };
info.isLoginServer = info.bReinitRecver = true;
info.wAuthKeyLen = infoParam->wPassLen;
null_strcpy((char*)info.szAuthKey, infoParam->szPass, info.wAuthKeyLen);
// store server port
info.wServerPort = infoParam->nloc.wPort;
srand(time(NULL));
ResetSettingsOnConnect();
// Connect to the login server
debugLogA("Authenticating to server");
{
NETLIBOPENCONNECTION nloc = infoParam->nloc;
nloc.timeout = 6;
if (m_bGatewayMode)
nloc.flags |= NLOCF_HTTPGATEWAY;
hServerConn = NetLib_OpenConnection(m_hNetlibUser, NULL, &nloc);
SAFE_FREE((void**)&nloc.szHost);
SAFE_FREE((void**)&infoParam);
if (hServerConn && m_bSecureConnection) {
if (!Netlib_StartSsl(hServerConn, 0)) {
icq_LogMessage(LOG_ERROR, LPGEN("Unable to connect to ICQ login server, SSL could not be negotiated"));
SetCurrentStatus(ID_STATUS_OFFLINE);
NetLib_CloseConnection(&hServerConn, TRUE);
return;
}
}
}
// Login error
if (hServerConn == NULL) {
DWORD dwError = GetLastError();
SetCurrentStatus(ID_STATUS_OFFLINE);
icq_LogUsingErrorCode(LOG_ERROR, dwError, LPGEN("Unable to connect to ICQ login server"));
return;
}
// Initialize direct connection ports
DWORD dwInternalIP;
BYTE bConstInternalIP = getByte("ConstRealIP", 0);
info.hDirectBoundPort = NetLib_BindPort(icq_newConnectionReceived, this, &wListenPort, &dwInternalIP);
if (!info.hDirectBoundPort) {
icq_LogUsingErrorCode(LOG_WARNING, GetLastError(), LPGEN("Miranda was unable to allocate a port to listen for direct peer-to-peer connections between clients. You will be able to use most of the ICQ network without problems but you may be unable to send or receive files.\n\nIf you have a firewall this may be blocking Miranda, in which case you should configure your firewall to leave some ports open and tell Miranda which ports to use in Options -> Network -> ICQ client-to-client connections."));
wListenPort = 0;
if (!bConstInternalIP)
delSetting("RealIP");
}
else if (!bConstInternalIP)
setDword("RealIP", dwInternalIP);
// Initialize rate limiting queues
{
mir_cslock l(m_ratesMutex);
m_ratesQueue_Request = new rates_queue(this, "request", RML_IDLE_30, RML_IDLE_50, 1);
m_ratesQueue_Response = new rates_queue(this, "response", RML_IDLE_10, RML_IDLE_30, -1);
}
StartKeepAlive(&info);
// This is the "infinite" loop that receives the packets from the ICQ server
NETLIBPACKETRECVER packetRecv;
info.hPacketRecver = Netlib_CreatePacketReceiver(hServerConn, 0x2400);
while (serverThreadHandle) {
if (info.bReinitRecver) { // we reconnected, reinit struct
info.bReinitRecver = false;
memset(&packetRecv, 0, sizeof(packetRecv));
packetRecv.dwTimeout = 1000;
}
int recvResult = Netlib_GetMorePackets(info.hPacketRecver, &packetRecv);
if (recvResult == 0) {
debugLogA("Clean closure of server socket");
break;
}
if (recvResult == SOCKET_ERROR) {
DWORD dwError = GetLastError();
if (dwError == ERROR_TIMEOUT) {
if (m_iDesiredStatus == ID_STATUS_OFFLINE)
break;
CheckKeepAlive(&info);
continue;
}
if (dwError == WSAESHUTDOWN) // ok, we're going offline
break;
debugLogA("Abortive closure of server socket, error: %d", dwError);
break;
}
// Deal with the packet
CheckKeepAlive(&info);
packetRecv.bytesUsed = handleServerPackets(packetRecv.buffer, packetRecv.bytesAvailable, &info);
}
serverThreadHandle = NULL;
// Time to shutdown
debugLogA("Closing server connections...");
NetLib_CloseConnection(&hServerConn, TRUE);
// Close the packet receiver (connection may still be open)
NetLib_SafeCloseHandle(&info.hPacketRecver);
// Close DC port
Netlib_CloseHandle(info.hDirectBoundPort);
info.hDirectBoundPort = NULL;
// disable auto info-update thread
icq_EnableUserLookup(FALSE);
if (m_iStatus != ID_STATUS_OFFLINE && m_iDesiredStatus != ID_STATUS_OFFLINE) {
if (!info.bLoggedIn)
icq_LogMessage(LOG_FATAL, LPGEN("Connection failed.\nLogin sequence failed for unknown reason.\nTry again later."));
// set flag indicating we were kicked out
m_bConnectionLost = true;
SetCurrentStatus(ID_STATUS_OFFLINE);
}
// signal keep-alive thread to stop
StopKeepAlive(&info);
// Close all open DC connections
CloseContactDirectConns(NULL);
// Close avatar connection if any
StopAvatarThread();
// Offline all contacts
for (MCONTACT hContact = db_find_first(m_szModuleName); hContact; hContact = db_find_next(hContact, m_szModuleName)) {
if (getContactStatus(hContact) == ID_STATUS_OFFLINE)
continue;
setWord(hContact, "Status", ID_STATUS_OFFLINE);
DWORD dwUIN;
uid_str szUID;
if (!getContactUid(hContact, &dwUIN, &szUID)) {
char tmp = 0;
handleXStatusCaps(dwUIN, szUID, hContact, (BYTE*)&tmp, 0, &tmp, 0);
}
}
setDword("LogonTS", 0); // clear logon time
servlistPendingFlushOperations(); // clear pending operations list
// release rates queues
{
mir_cslock l(m_ratesMutex);
delete m_ratesQueue_Request; m_ratesQueue_Request = NULL;
delete m_ratesQueue_Response; m_ratesQueue_Response = NULL;
delete m_rates; m_rates = NULL;
}
FlushServerIDs(); // clear server IDs list
debugLogA("%s thread ended.", "Server");
}
void CIcqProto::icq_serverDisconnect()
{
if (!hServerConn)
return;
debugLogA("Server shutdown requested");
Netlib_Shutdown(hServerConn);
debugLogA("Dropping server thread");
if (serverThreadHandle) {
debugLogA("Closing server thread handle: %08p", serverThreadHandle);
CloseHandle(serverThreadHandle);
serverThreadHandle = NULL;
}
SetCurrentStatus(ID_STATUS_OFFLINE);
}
int CIcqProto::handleServerPackets(BYTE *buf, int len, serverthread_info *info)
{
BYTE channel;
WORD sequence;
WORD datalen;
int bytesUsed = 0;
while (len > 0)
{
if (info->bReinitRecver)
break;
// All FLAPS begin with 0x2a
if (*buf++ != FLAP_MARKER)
break;
if (len < 6)
break;
unpackByte(&buf, &channel);
unpackWord(&buf, &sequence);
unpackWord(&buf, &datalen);
if (len < 6 + datalen)
break;
debugLogA("Server FLAP: Channel %u, Seq %u, Length %u bytes", channel, sequence, datalen);
switch (channel) {
case ICQ_LOGIN_CHAN:
handleLoginChannel(buf, datalen, info);
break;
case ICQ_DATA_CHAN:
handleDataChannel(buf, datalen, info);
break;
case ICQ_ERROR_CHAN:
handleErrorChannel(buf, datalen);
break;
case ICQ_CLOSE_CHAN:
handleCloseChannel(buf, datalen, info);
break; // we need this for walking thru proxy
case ICQ_PING_CHAN:
handlePingChannel(buf, datalen);
break;
default:
debugLogA("Warning: Unhandled Server FLAP Channel: Channel %u, Seq %u, Length %u bytes", channel, sequence, datalen);
break;
}
/* Increase pointers so we can check for more FLAPs */
buf += datalen;
len -= (datalen + 6);
bytesUsed += (datalen + 6);
}
return bytesUsed;
}
void CIcqProto::sendServPacket(icq_packet *pPacket)
{
// make sure to have the connection handle
mir_cslockfull l(connectionHandleMutex);
if (hServerConn) {
// This critsec makes sure that the sequence order doesn't get screwed up
int nSendResult;
{
mir_cslock slck(localSeqMutex);
// :IMPORTANT:
// The FLAP sequence must be a WORD. When it reaches 0xFFFF it should wrap to
// 0x0000, otherwise we'll get kicked by server.
wLocalSequence++;
// Pack sequence number
pPacket->pData[2] = ((wLocalSequence & 0xff00) >> 8);
pPacket->pData[3] = (wLocalSequence & 0x00ff);
nSendResult = Netlib_Send(hServerConn, (const char *)pPacket->pData, pPacket->wLen, 0);
}
l.unlock();
// Send error
if (nSendResult == SOCKET_ERROR) {
DWORD dwErrorCode = GetLastError();
if (dwErrorCode != WSAESHUTDOWN)
icq_LogUsingErrorCode(LOG_ERROR, GetLastError(), LPGEN("Your connection with the ICQ server was abortively closed"));
icq_serverDisconnect();
}
else { // Rates management
mir_cslock r(m_ratesMutex);
m_rates->packetSent(pPacket);
}
}
else debugLogA("Error: Failed to send packet (no connection)");
SAFE_FREE((void**)&pPacket->pData);
}
void __cdecl CIcqProto::SendPacketAsyncThread(icq_packet* pkt)
{
Thread_SetName("ICQ: SendPacketAsyncThread");
sendServPacket( pkt );
SAFE_FREE((void**)&pkt);
}
void CIcqProto::sendServPacketAsync(icq_packet *packet)
{
icq_packet *pPacket;
pPacket = (icq_packet*)SAFE_MALLOC(sizeof(icq_packet)); // This will be freed in the new thread
memcpy(pPacket, packet, sizeof(icq_packet));
ForkThread((MyThreadFunc)&CIcqProto::SendPacketAsyncThread, pPacket);
}
int CIcqProto::IsServerOverRate(WORD wFamily, WORD wCommand, int nLevel)
{
mir_cslock l(m_ratesMutex);
if (m_rates) {
WORD wGroup = m_rates->getGroupFromSNAC(wFamily, wCommand);
// check if the rate is not over specified level
if (m_rates->getNextRateLevel(wGroup) < m_rates->getLimitLevel(wGroup, nLevel))
return TRUE;
}
return FALSE;
}
/////////////////////////////////////////////////////////////////////////////////////////
// ICQ Server thread
void CIcqProto::icq_login(const char* szPassword)
{
DWORD dwUin = getContactUin(NULL);
serverthread_start_info* stsi = (serverthread_start_info*)SAFE_MALLOC(sizeof(serverthread_start_info));
// Server host name
char szServer[MAX_PATH];
if (getSettingStringStatic(NULL, "OscarServer", szServer, MAX_PATH))
stsi->nloc.szHost = null_strdup(m_bSecureConnection ? DEFAULT_SERVER_HOST_SSL : DEFAULT_SERVER_HOST);
else
stsi->nloc.szHost = null_strdup(szServer);
// Server port
stsi->nloc.wPort = getWord("OscarPort", m_bSecureConnection ? DEFAULT_SERVER_PORT_SSL : DEFAULT_SERVER_PORT);
if (stsi->nloc.wPort == 0)
stsi->nloc.wPort = RandRange(1024, 65535);
// User password
stsi->wPassLen = mir_strlen(szPassword);
null_strcpy(stsi->szPass, szPassword, stsi->wPassLen);
// Randomize sequence
wLocalSequence = generate_flap_sequence();
m_dwLocalUIN = dwUin;
// Initialize members
m_avatarsConnectionPending = TRUE;
serverThreadHandle = ForkThreadEx((MyThreadFunc)&CIcqProto::ServerThread, stsi, &serverThreadId);
}
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