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/*
Jabber Protocol Plugin for Miranda NG
Copyright (c) 2002-04 Santithorn Bunchua
Copyright (c) 2005-12 George Hazan
Copyright (ñ) 2012-15 Miranda NG project
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "jabber.h"
// basic class - provides interface for various Jabber auth
class TJabberAuth
{
protected: bool bIsValid;
const char* szName;
unsigned complete;
ThreadData *info;
public:
TJabberAuth(ThreadData*);
virtual ~TJabberAuth();
virtual char* getInitialRequest();
virtual char* getChallenge(const TCHAR *challenge);
virtual bool validateLogin(const TCHAR *challenge);
inline const char* getName() const
{ return szName;
}
inline bool isValid() const
{ return bIsValid;
}
};
// plain auth - the most simple one
class TPlainAuth : public TJabberAuth
{
typedef TJabberAuth CSuper;
bool bOld;
public: TPlainAuth(ThreadData*, bool);
virtual ~TPlainAuth();
virtual char* getInitialRequest();
};
// md5 auth - digest-based authorization
class TMD5Auth : public TJabberAuth
{
typedef TJabberAuth CSuper;
int iCallCount;
public:
TMD5Auth(ThreadData*);
virtual ~TMD5Auth();
virtual char* getChallenge(const TCHAR *challenge);
};
class TScramAuth : public TJabberAuth
{
typedef TJabberAuth CSuper;
char *cnonce, *msg1, *serverSignature;
public:
TScramAuth(ThreadData*);
virtual ~TScramAuth();
virtual char* getInitialRequest();
virtual char* getChallenge(const TCHAR *challenge);
virtual bool validateLogin(const TCHAR *challenge);
void Hi(BYTE* res , char* passw, size_t passwLen, char* salt, size_t saltLen, int ind);
};
// ntlm auth - LanServer based authorization
class TNtlmAuth : public TJabberAuth
{
typedef TJabberAuth CSuper;
HANDLE hProvider;
const TCHAR *szHostName;
public:
TNtlmAuth(ThreadData*, const char* mechanism, const TCHAR *hostname = NULL);
virtual ~TNtlmAuth();
virtual char* getInitialRequest();
virtual char* getChallenge(const TCHAR *challenge);
bool getSpn(TCHAR* szSpn, size_t dwSpnLen);
};
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