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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{B4327D10-ACDC-4C12-9555-749DD49A7BB0}</ProjectGuid>
<ProjectName>MinecraftDynmap</ProjectName>
</PropertyGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(ProjectDir)..\..\build\vc.common\plugin.props" />
</ImportGroup>
<ItemGroup>
<ClCompile Include="..\..\utils\std_string_utils.cpp">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemDefinitionGroup>
<ClCompile>
<ExceptionHandling>Sync</ExceptionHandling>
</ClCompile>
</ItemDefinitionGroup>
</Project>
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