1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
|
/*
Minecraft Dynmap plugin for Miranda Instant Messenger
_____________________________________________
Copyright © 2015-17 Robert Pösel, 2017-22 Miranda NG team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "stdafx.h"
CMPlugin g_plugin;
std::string g_strUserAgent;
PLUGININFOEX pluginInfoEx = {
sizeof(PLUGININFOEX),
__PLUGIN_NAME,
PLUGIN_MAKE_VERSION(__MAJOR_VERSION, __MINOR_VERSION, __RELEASE_NUM, __BUILD_NUM),
__DESCRIPTION,
__AUTHOR,
__COPYRIGHT,
__AUTHORWEB,
UNICODE_AWARE,
// {40DA5EBD-4F2D-4BEA-841C-EAB77BEE6F4F}
{ 0x40da5ebd, 0x4f2d, 0x4bea, 0x84, 0x1c, 0xea, 0xb7, 0x7b, 0xee, 0x6f, 0x4f }
};
CMPlugin::CMPlugin() :
ACCPROTOPLUGIN<MinecraftDynmapProto>("MinecraftDynmap", pluginInfoEx)
{
SetUniqueId("Nick");
}
/////////////////////////////////////////////////////////////////////////////////////////
// Interface information
extern "C" __declspec(dllexport) const MUUID MirandaInterfaces[] = {MIID_PROTOCOL, MIID_LAST};
/////////////////////////////////////////////////////////////////////////////////////////
// Load
static HANDLE g_hEvents[1];
int CMPlugin::Load()
{
InitIcons();
// Init native User-Agent
{
MFileVersion w;
Miranda_GetFileVersion(&w);
std::stringstream agent;
agent << "Miranda NG/" << w[0] << "." << w[1] << "." << w[2] << "." << w[3];
#ifdef _WIN64
agent << " Minecraft Dynmap Protocol x64/";
#else
agent << " Minecraft Dynmap Protocol/";
#endif
agent << __VERSION_STRING_DOTS;
g_strUserAgent = agent.str();
}
return 0;
}
/////////////////////////////////////////////////////////////////////////////////////////
// Unload
int CMPlugin::Unload()
{
for (size_t i=0; i < _countof(g_hEvents); i++)
UnhookEvent(g_hEvents[i]);
return 0;
}
|