blob: d3a6bf6856f0f6d73e72a6628551613f5316520a (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
|
/*
Omegle plugin for Miranda Instant Messenger
_____________________________________________
Copyright © 2011-15 Robert Pösel
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define FORCE_DISCONNECT true
#define STATE_INACTIVE 0 // not connected to any stranger
#define STATE_WAITING 1 // connecting to stranger
#define STATE_ACTIVE 2 // active discussion
#define STATE_DISCONNECTING 3 // disconnecting from stranger
#define STATE_SPY 4 // spy mode (read-only)
class Omegle_client
{
public:
// Client definition
Omegle_client()
{
nick_ = NULL;
//msgid_ = 0;
send_message_lock_ = NULL;
state_ = STATE_INACTIVE;
old_typing_ = typing_ = spy_mode_ = false;
error_count_ = 0;
parent = NULL;
handle_ = NULL;
hConnection = NULL;
hEventsConnection = NULL;
connection_lock_ = NULL;
chatHandle_ = NULL;
}
HANDLE hConnection;
HANDLE hEventsConnection;
HANDLE connection_lock_;
HANDLE chatHandle_;
// Parent handle
OmegleProto* parent;
// Chat data
std::string chat_id_;
std::string server_;
std::string question_;
ptrT nick_;
HANDLE send_message_lock_;
//int msgid_;
// State of client
int state_;
bool typing_;
bool old_typing_;
bool spy_mode_;
// Data storage
void store_headers(http::response *resp, NETLIBHTTPHEADER *headers, int headers_count);
std::string get_server(bool not_last = false);
std::string get_language();
// Connection handling
unsigned int error_count_;
bool handle_entry(const std::string &method);
bool handle_success(const std::string &method);
bool handle_error(const std::string &method, bool force_disconnect = false);
void __inline increment_error() { error_count_++; }
void __inline decrement_error() { if ( error_count_ > 0 ) error_count_--; }
void __inline reset_error() { error_count_ = 0; }
bool start();
bool stop();
bool events();
bool typing_start();
bool typing_stop();
bool recaptcha();
std::string get_page(int);
bool send_message(const std::string &message_text);
// HTTP communication
http::response flap(const int request_type, std::string *post_data = NULL, std::string *get_data = NULL);
std::string choose_server(int);
std::string choose_action(int, std::string *get_data = NULL);
NETLIBHTTPHEADER *get_request_headers(int request_type, int *headers_count);
// Netlib handle
HANDLE handle_;
void set_handle(HANDLE h)
{
handle_ = h;
}
};
|