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#include "skype_proto.h"
int CSkypeProto::SendBroadcast(int type, int result, HANDLE hProcess, LPARAM lParam)
{
return this->SendBroadcast(NULL, type, result, hProcess, lParam);
}
LIST<CSkypeProto> CSkypeProto::instanceList(1, CSkypeProto::CompareProtos);
CSkypeProto* CSkypeProto::InitSkypeProto(const char* protoName, const wchar_t* userName)
{
CSkypeProto *ppro = new CSkypeProto(protoName, userName);
CSkypeProto::instanceList.insert(ppro);
return ppro;
}
int CSkypeProto::UninitSkypeProto(CSkypeProto* ppro)
{
CSkypeProto::instanceList.remove(ppro);
delete ppro;
return 0;
}
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