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#include "skype_proto.h"
LIST<void> CSkypeProto::serviceList(0);
void CSkypeProto::InitServiceList()
{
CSkypeProto::serviceList.insert(
::CreateServiceFunction("Skype/MenuChoose", CSkypeProto::MenuChooseService));
}
int __cdecl CSkypeProto::GetAvatarInfo(WPARAM, LPARAM lParam)
{
PROTO_AVATAR_INFORMATIONW *pai = (PROTO_AVATAR_INFORMATIONW*)lParam;
if (this->GetSettingWord(pai->hContact, "AvatarTS"))
{
return GAIR_NOAVATAR;
}
wchar_t *sid = this->GetSettingString(pai->hContact, "sid");
if (sid)
{
wchar_t *path = this->GetContactAvatarFilePath(sid);
if (path && !_waccess(path, 0))
{
::wcsncpy(pai->filename, path, SIZEOF(pai->filename));
pai->format = PA_FORMAT_JPEG;
return GAIR_SUCCESS;
}
}
return GAIR_NOAVATAR;
}
int __cdecl CSkypeProto::GetAvatarCaps(WPARAM wParam, LPARAM lParam)
{
switch (wParam)
{
case AF_MAXSIZE:
{
POINT *size = (POINT*)lParam;
if (size)
{
size->x = 96;
size->y = 96;
}
}
break;
case AF_PROPORTION:
return PIP_SQUARE;
case AF_FORMATSUPPORTED:
if (lParam == PA_FORMAT_JPEG)
return 1;
case AF_ENABLED:
return 1;
case AF_DONTNEEDDELAYS:
break;
case AF_MAXFILESIZE:
// server accepts images of 7168 bytees, not bigger
return 7168;
case AF_DELAYAFTERFAIL:
// do not request avatar again if server gave an error
return 1;// * 60 * 60 * 1000; // one hour
case AF_FETCHALWAYS:
// avatars can be fetched all the time (server only operation)
return 1;
}
return 0;
}
int __cdecl CSkypeProto::GetMyAvatar(WPARAM wParam, LPARAM lParam)
{
if (!wParam) return -2;
wchar_t *path = this->GetContactAvatarFilePath(NULL);
if (path && !_waccess(path, 0))
{
::wcsncpy((wchar_t *)wParam, path, (int)lParam);
delete path;
return 0;
}
delete path;
return -1;
}
int __cdecl CSkypeProto::SetMyAvatar(WPARAM, LPARAM lParam)
{
wchar_t *path = (wchar_t *)lParam;
int iRet = -1;
if (path)
{
int dwPaFormat = CSkypeProto::DetectAvatarFormat(path);
if (dwPaFormat != PA_FORMAT_XML)
{
HBITMAP avt = (HBITMAP)::CallService(MS_UTILS_LOADBITMAPT, 0, (WPARAM)path);
if (!avt) return iRet;
::DeleteObject(avt);
}
wchar_t *avatarPath = this->GetContactAvatarFilePath(NULL);
if (::wcscmp(path, avatarPath) && !::CopyFile(path, avatarPath, FALSE))
{
this->Log("Failed to copy our avatar to local storage.");
return iRet;
}
// todo: add avatar loading to skype server
this->SetSettingDword("AvatarTS", time(NULL));
iRet = 0;
}
else
{
// todo: avatar deletig
this->DeleteSetting("AvatarTS");
iRet = 0;
}
return iRet;
}
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