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path: root/protocols/Skype/src/skypekit/contact.cpp
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#include "contact.h"

CContact::CContact(unsigned int oid, SERootObject* root) : Contact(oid, root) 
{
	this->proto = NULL;
	this->callback == NULL;
}

SEString CContact::GetSid()
{
	SEString result;
	CContact::AVAILABILITY availability;
	this->GetPropAvailability(availability);
	if (availability == CContact::SKYPEOUT)
		this->GetPropPstnnumber(result);
	else
		this->GetPropSkypename(result);
	return result;
}

SEString CContact::GetNick()
{
	SEString result;
	CContact::AVAILABILITY availability;
	this->GetPropAvailability(availability);
	if (availability == CContact::SKYPEOUT)
		this->GetPropPstnnumber(result);
	else
		this->GetPropFullname(result);
	return result;
}

bool CContact::GetFullname(SEString &firstName, SEString &lastName)
{
	SEString fullname;
	this->GetPropFullname(fullname);
	int pos = fullname.find(" ");
	if (pos && pos < (int)fullname.length())
	{
		firstName = fullname.substr(0, pos);
		lastName = fullname.right(pos);
	} else
		firstName = fullname;
	
	return true;
}

void CContact::SetOnContactChangedCallback(OnContactChanged callback, CSkypeProto* proto)
{
	this->proto = proto;
	this->callback = callback;
}

void CContact::OnChange(int prop)
{
	if (this->proto)
		(proto->*callback)(this->ref(), prop);
}