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#include "..\skype.h"
#include "conversation.h"
#include "..\skype_chat.h"
CConversation::CConversation(unsigned int oid, SERootObject* root) :
Conversation(oid, root)
{
this->room = NULL;
}
void CConversation::SetChatRoom(ChatRoom *room)
{
this->room = room;
}
void CConversation::OnChange(int prop)
{
if (this->room != NULL)
this->room->OnChange(this->ref(), prop);
}
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