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#include "..\skype.h"
#include "search.h"
CContactSearch::CContactSearch(unsigned int oid, CSkypeProto* _ppro) :
ContactSearch(oid, _ppro),
proto(_ppro)
{
}
void CContactSearch::OnChange(int prop)
{
if (prop == P_CONTACT_SEARCH_STATUS)
{
CContactSearch::STATUS status;
this->GetPropContactSearchStatus(status);
if (status == FINISHED || status == FAILED)
{
this->isSeachFinished = true;
if (this->proto)
proto->OnSearchCompleted(this->hSearch);
}
}
}
void CContactSearch::OnNewResult(const ContactRef &contact, const uint &rankValue)
{
proto->OnContactFinded(contact, this->hSearch);
}
void CContactSearch::BlockWhileSearch()
{
this->isSeachFinished = false;
this->isSeachFailed = false;
while (!this->isSeachFinished && !this->isSeachFailed)
Sleep(1);
}
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