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#include "skype.h"
CSkype::CSkype(int num_threads) : Skype(num_threads)
{
this->proto = NULL;
this->onMessagedCallback = NULL;
}
CAccount* CSkype::newAccount(int oid)
{
return new CAccount(oid, this);
}
CContactGroup* CSkype::newContactGroup(int oid)
{
return new CContactGroup(oid, this);
}
CContact* CSkype::newContact(int oid)
{
return new CContact(oid, this);
}
CConversation* CSkype::newConversation(int oid)
{
return new CConversation(oid, this);
}
CParticipant* CSkype::newParticipant(int oid)
{
return new CParticipant(oid, this);
}
CMessage* CSkype::newMessage(int oid)
{
return new CMessage(oid, this);
}
CTransfer* CSkype::newTransfer(int oid)
{
return new CTransfer(oid, this);
}
CContactSearch* CSkype::newContactSearch(int oid)
{
return new CContactSearch(oid, this);
}
void CSkype::OnMessage (
const MessageRef & message,
const bool & changesInboxTimestamp,
const MessageRef & supersedesHistoryMessage,
const ConversationRef & conversation)
{
if (this->proto)
(proto->*onMessagedCallback)(conversation, message);
}
void CSkype::SetOnMessageCallback(OnMessaged callback, CSkypeProto* proto)
{
this->proto = proto;
this->onMessagedCallback = callback;
}
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