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path: root/protocols/Steam/src/resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by e:\Projects\C++\MirandaNG\protocols\Steam\res\Resource.rc
//
#define IDD_ACCMGR                      9
#define IDD_OPT_MAIN                    10
#define IDD_OPT_BLOCKED                 20
#define IDD_OPT_BLOCK_LIST              20
#define IDD_IGNORE_LIST                 21
#define IDI_STEAM                       100
#define IDI_GAMING                      101
#define IDD_PASSWORD_EDITOR             107
#define IDC_SAVEPERMANENTLY             108
#define IDD_CAPTCHA                     118
#define IDD_GUARD                       119
#define IDC_SN                          1001
#define IDC_PW                          1002
#define IDC_PASSWORD                    1002
#define IDC_SL                          1003
#define IDC_USERNAME                    1003
#define IDC_SAVEPASS                    1004
#define IDC_PROTOPIC                    1004
#define IDC_CAPTCHA                     1004
#define IDC_REGISTER                    1018
#define IDC_DEFAULT_GROUP               1020
#define IDC_GROUP                       1021
#define IDC_BIGGER_AVATARS              1030
#define IDC_CONTACTS                    1050
#define IDC_BLOCK                       1059
#define IDC_BM_LIST                     1064
#define IDC_LIST                        1065
#define IDC_TEXT                        1082
#define IDC_OPENDOMAIN                  1200
#define IDC_GETDOMAIN                   1200

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        120
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1085
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif