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#include "common.h"
int hLangpack;
HINSTANCE g_hInstance;
HANDLE hExtraXStatus;
PLUGININFOEX pluginInfo =
{
sizeof(PLUGININFOEX),
__PLUGIN_NAME,
PLUGIN_MAKE_VERSION(__MAJOR_VERSION, __MINOR_VERSION, __RELEASE_NUM, __BUILD_NUM),
__DESCRIPTION,
__AUTHOR,
__AUTHOREMAIL,
__COPYRIGHT,
__AUTHORWEB,
UNICODE_AWARE,
// {68F5A030-BA32-48EC-9507-5C2FBDEA5217}
{ 0x68f5a030, 0xba32, 0x48ec, { 0x95, 0x7, 0x5c, 0x2f, 0xbd, 0xea, 0x52, 0x17 }}
};
DWORD WINAPI DllMain(HINSTANCE hInstance, DWORD, LPVOID)
{
g_hInstance = hInstance;
return TRUE;
}
extern "C" __declspec(dllexport) PLUGININFOEX* MirandaPluginInfoEx(DWORD mirandaVersion)
{
return &pluginInfo;
}
extern "C" __declspec(dllexport) const MUUID MirandaInterfaces[] = {MIID_PROTOCOL, MIID_LAST};
extern "C" int __declspec(dllexport) Load(void)
{
mir_getLP(&pluginInfo);
PROTOCOLDESCRIPTOR pd = { sizeof(pd) };
pd.szName = "STEAM";
pd.type = PROTOTYPE_PROTOCOL;
pd.fnInit = (pfnInitProto)CSteamProto::InitProtoInstance;
pd.fnUninit = (pfnUninitProto)CSteamProto::UninitProtoInstance;
CallService(MS_PROTO_REGISTERMODULE, 0, (LPARAM)&pd);
char iconName[100];
mir_snprintf(iconName, SIZEOF(iconName), "%s_%s", MODULE, "gaming");
// extra statuses
HookEvent(ME_SKIN2_ICONSCHANGED, OnReloadIcons);
hExtraXStatus = ExtraIcon_Register("steam_game", LPGEN("Steam game"), iconName);
CSteamProto::InitMenus();
return 0;
}
extern "C" int __declspec(dllexport) Unload(void)
{
CSteamProto::UninitProtoInstances();
CSteamProto::UninitMenus();
return 0;
}
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