summaryrefslogtreecommitdiff
path: root/protocols/Steam/src/steam_account.cpp
blob: b428896fccbd6a2b40bf7ec0bd1de39f829c0c51 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
#include "common.h"

bool CSteamProto::IsOnline()
{
	return m_iStatus > ID_STATUS_OFFLINE && m_hPollingThread;
}

bool CSteamProto::IsMe(const char *steamId)
{
	ptrA mySteamId(getStringA("SteamID"));
	if (!lstrcmpA(steamId, mySteamId))
		return true;

	return false;
}

void CSteamProto::OnGotRsaKey(const NETLIBHTTPREQUEST *response, void *arg)
{
	if (response == NULL)
		return;

	// load rsa key parts
	JSONROOT root(response->pData);
	if (!root)
		return;

	JSONNODE *node = json_get(root, "success");
	if (!json_as_bool(node)) {
		return;
	}

	node = json_get(root, "publickey_mod");
	ptrA modulus(mir_u2a(json_as_string(node)));

	// exponent "010001" is used as constant in CSteamProto::RsaEncrypt
	/*node = json_get(root, "publickey_exp");
	ptrA exponent(mir_u2a(json_as_string(node)));*/

	node = json_get(root, "timestamp");
	ptrA timestamp(mir_u2a(json_as_string(node)));
	setString("Timestamp", timestamp);

	// encrcrypt password
	ptrA base64RsaEncryptedPassword;
	ptrA password(getStringA("Password"));

	DWORD error = 0;
	DWORD encryptedSize = 0;
	DWORD passwordSize = (DWORD)strlen(password);
	if ((error = RsaEncrypt(modulus, password, NULL, encryptedSize)) != 0)
	{
		debugLogA("CSteamProto::OnGotRsaKey: encryption error (%lu)", error);
		return;
	}

	BYTE *encryptedPassword = (BYTE*)mir_calloc(encryptedSize);
	if ((error = RsaEncrypt(modulus, password, encryptedPassword, encryptedSize)) != 0)
	{
		debugLogA("CSteamProto::OnGotRsaKey: encryption error (%lu)", error);
		return;
	}

	base64RsaEncryptedPassword = mir_base64_encode(encryptedPassword, encryptedSize);
	mir_free(encryptedPassword);

	setString("EncryptedPassword", base64RsaEncryptedPassword);
	
	// run authorization request
	ptrA username(mir_urlEncode(ptrA(mir_utf8encodeW(getWStringA("Username")))));

	PushRequest(
		new SteamWebApi::AuthorizationRequest(username, base64RsaEncryptedPassword, timestamp),
		&CSteamProto::OnAuthorization);
}

void CSteamProto::OnAuthorization(const NETLIBHTTPREQUEST *response, void *arg)
{
	if (response == NULL) {
		SetStatus(ID_STATUS_OFFLINE);
		return;
	}

	JSONROOT root(response->pData);

	JSONNODE *node = json_get(root, "success");
	if (json_as_bool(node) == 0)
	{
		node = json_get(root, "message");
		const wchar_t *message = json_as_string(node);
		if (!lstrcmpi(json_as_string(node), L"Incorrect login"))
		{
			ShowNotification(TranslateTS(message));
			SetStatus(ID_STATUS_OFFLINE);
			return;
		}

		node = json_get(root, "emailauth_needed");
		if (json_as_bool(node) > 0)
		{
			node = json_get(root, "emailsteamid");
			ptrA guardId(mir_u2a(json_as_string(node)));

			node = json_get(root, "emaildomain");
			ptrA emailDomain(mir_utf8encodeW(json_as_string(node)));

			GuardParam guard;
			lstrcpyA(guard.domain, emailDomain);

			if (DialogBoxParam(g_hInstance, MAKEINTRESOURCE(IDD_GUARD), NULL, CSteamProto::GuardProc, (LPARAM)&guard) != 1) {
				return;
			}

			ptrA username(mir_urlEncode(ptrA(mir_utf8encodeW(getWStringA("Username")))));
			ptrA base64RsaEncryptedPassword(getStringA("EncryptedPassword"));
			ptrA timestamp(getStringA("Timestamp"));

			PushRequest(
				new SteamWebApi::AuthorizationRequest(username, base64RsaEncryptedPassword, timestamp, guardId, guard.code),
				&CSteamProto::OnAuthorization);
		}

		node = json_get(root, "captcha_needed");
		if (json_as_bool(node) > 0)
		{
			node = json_get(root, "captcha_gid");
			ptrA captchaId(mir_u2a(json_as_string(node)));

			char url[MAX_PATH];
			mir_snprintf(url, SIZEOF(url), STEAM_COM_URL "/public/captcha.php?gid=%s", captchaId);

			SteamWebApi::GetCaptchaRequest *request = new SteamWebApi::GetCaptchaRequest(url);
			request->szUrl = (char*)request->url.c_str();
			NETLIBHTTPREQUEST *response = (NETLIBHTTPREQUEST*)CallService(MS_NETLIB_HTTPTRANSACTION, (WPARAM)m_hNetlibUser, (LPARAM)request);
			delete request;

			CaptchaParam captcha = { 0 };
			captcha.size = response->dataLength;
			captcha.data = (BYTE*)mir_alloc(captcha.size);
			memcpy(captcha.data, response->pData, captcha.size);

			CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT, 0, (LPARAM)response);

			int res = DialogBoxParam(
				g_hInstance,
				MAKEINTRESOURCE(IDD_CAPTCHA),
				NULL,
				CSteamProto::CaptchaProc,
				(LPARAM)&captcha);

			mir_free(captcha.data);

			if (res != 1)
			{
				SetStatus(ID_STATUS_OFFLINE);
				return;
			}

			ptrA username(mir_urlEncode(ptrA(mir_utf8encodeW(getWStringA("Username")))));
			ptrA base64RsaEncryptedPassword(getStringA("EncryptedPassword"));
			ptrA timestamp(getStringA("Timestamp"));

			PushRequest(
				new SteamWebApi::AuthorizationRequest(username, base64RsaEncryptedPassword, timestamp, "-1", "", captchaId, captcha.text),
				&CSteamProto::OnAuthorization);
		}

		return;
	}

	node = json_get(root, "login_complete");
	if (!json_as_bool(node))
	{
		SetStatus(ID_STATUS_OFFLINE);
		return;
	}

	node = json_get(root, "oauth");
	JSONROOT nroot(ptrA(mir_u2a(json_as_string(node))));

	node = json_get(nroot, "steamid");
	ptrA steamId(mir_u2a(json_as_string(node)));
	setString("SteamID", steamId);

	node = json_get(nroot, "oauth_token");
	ptrA token(mir_u2a(json_as_string(node)));
	setString("TokenSecret", token);

	node = json_get(nroot, "webcookie");
	ptrA cookie(mir_u2a(json_as_string(node)));

	delSetting("Timestamp");
	delSetting("EncryptedPassword");

	PushRequest(
		new SteamWebApi::GetSessionRequest(token, steamId, cookie),
		&CSteamProto::OnGotSession);

	PushRequest(
		new SteamWebApi::LogonRequest(token),
		&CSteamProto::OnLoggedOn);
}

void CSteamProto::OnGotSession(const NETLIBHTTPREQUEST *response, void *arg)
{
	if (response == NULL)
		return;

	for (int i = 0; i < response->headersCount; i++)
	{
		if (lstrcmpiA(response->headers[i].szName, "Set-Cookie"))
			continue;

		std::string cookies = response->headers[i].szValue;
		size_t start = cookies.find("sessionid=") + 10;
		size_t end = cookies.substr(start).find(';');
		std::string sessionId = cookies.substr(start, end - start + 10);
		setString("SessionID", sessionId.c_str());
		break;
	}
}

void CSteamProto::OnLoggedOn(const NETLIBHTTPREQUEST *response, void *arg)
{
	if (response == NULL) {
		// set status to offline
		m_iStatus = m_iDesiredStatus = ID_STATUS_OFFLINE;
		ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)ID_STATUS_CONNECTING, ID_STATUS_OFFLINE);
		return;
	}

	JSONROOT root(response->pData);

	JSONNODE *node = json_get(root, "error");
	ptrW error(json_as_string(node));
	if (lstrcmpi(error, L"OK")/* || response->resultCode == HTTP_STATUS_UNAUTHORIZED*/)
	{
		//delSetting("TokenSecret");
		//delSetting("Cookie");

		// set status to offline
		m_iStatus = m_iDesiredStatus = ID_STATUS_OFFLINE;
		ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)ID_STATUS_CONNECTING, ID_STATUS_OFFLINE);
		return;
	}

	node = json_get(root, "umqid");
	setString("UMQID", ptrA(mir_u2a(json_as_string(node))));
	
	node = json_get(root, "message");
	setDword("MessageID", json_as_int(node));

	// load contact list
	ptrA token(getStringA("TokenSecret"));
	ptrA steamId(getStringA("SteamID"));

	PushRequest(
		new SteamWebApi::GetFriendListRequest(token, steamId),
		&CSteamProto::OnGotFriendList);

	// start polling thread
	m_hPollingThread = ForkThreadEx(&CSteamProto::PollingThread, 0, NULL);

	// go to online now
	ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)ID_STATUS_CONNECTING, m_iStatus = m_iDesiredStatus);
}