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path: root/protocols/Steam/src/steam_contacts.cpp
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#include "common.h"

void CSteamProto::SetContactStatus(MCONTACT hContact, WORD status)
{
	WORD oldStatus = getWord(hContact, "Status", ID_STATUS_OFFLINE);
	if (oldStatus != status)
		setWord(hContact, "Status", status);
}

void CSteamProto::SetAllContactsStatus(WORD status)
{
	for (MCONTACT hContact = db_find_first(this->m_szModuleName); hContact; hContact = db_find_next(hContact, this->m_szModuleName))
	{
		if (this->isChatRoom(hContact))
			continue;
		//if (this->IsContactOnline(hContact))
		setWord(hContact, "Status", status);
	}
}

MCONTACT CSteamProto::FindContact(const char *steamId)
{
	MCONTACT hContact = NULL;

	EnterCriticalSection(&this->contact_search_lock);

	for (hContact = db_find_first(this->m_szModuleName); hContact; hContact = db_find_next(hContact, this->m_szModuleName))
	{
		ptrA cSteamId(db_get_sa(hContact, this->m_szModuleName, "SteamID"));
		if (!lstrcmpA(cSteamId, steamId))
			break;
	}

	LeaveCriticalSection(&this->contact_search_lock);

	return hContact;
}

MCONTACT CSteamProto::AddContact(const SteamWebApi::FriendApi::Friend &contact)
{
	MCONTACT hContact = this->FindContact(contact.GetSteamId());
	if (!hContact)
	{
		hContact = (MCONTACT)CallService(MS_DB_CONTACT_ADD, 0, 0);
		CallService(MS_PROTO_ADDTOCONTACT, hContact, (LPARAM)this->m_szModuleName);

		setString(hContact, "SteamID", contact.GetSteamId());
		setWString(hContact, "Nick", contact.GetNickname());
		setString(hContact, "Homepage", contact.GetHomepage());
		setDword(hContact, "LastEventDateTS", contact.GetLastEvent());
		db_set_ws(hContact, "CList", "MyHandle", contact.GetNickname());

		DBVARIANT dbv;
		if (!getWString("DefaultGroup", &dbv))
		{
			db_set_ts(hContact, "CList", "Group", dbv.ptszVal);
			db_free(&dbv);
		}
	}

	return hContact;
}