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#include "common.h"
int CSteamProto::OnModulesLoaded(WPARAM, LPARAM)
{
HookEventObj(ME_OPT_INITIALISE, OnOptionsInit, this);
HookProtoEvent(ME_IDLE_CHANGED, &CSteamProto::OnIdleChanged);
TCHAR name[128];
mir_sntprintf(name, SIZEOF(name), TranslateT("%s connection"), m_tszUserName);
NETLIBUSER nlu = { sizeof(nlu) };
nlu.flags = NUF_INCOMING | NUF_OUTGOING | NUF_HTTPCONNS | NUF_TCHAR;
nlu.ptszDescriptiveName = name;
nlu.szSettingsModule = m_szModuleName;
m_hNetlibUser = (HANDLE)CallService(MS_NETLIB_REGISTERUSER, 0, (LPARAM)&nlu);
HookEvent(ME_CLIST_PREBUILDCONTACTMENU, &CSteamProto::PrebuildContactMenu);
return 0;
}
int CSteamProto::OnPreShutdown(WPARAM, LPARAM)
{
//SetStatus(ID_STATUS_OFFLINE);
Netlib_CloseHandle(this->m_hNetlibUser);
this->m_hNetlibUser = NULL;
return 0;
}
INT_PTR CSteamProto::OnAccountManagerInit(WPARAM wParam, LPARAM lParam)
{
return (INT_PTR)(CSteamOptionsMain::CreateAccountManagerPage(this, (HWND)lParam))->GetHwnd();
}
int CSteamProto::OnOptionsInit(void *obj, WPARAM wParam, LPARAM lParam)
{
CSteamProto *instance = (CSteamProto*)obj;
char *title = mir_t2a(instance->m_tszUserName);
OPTIONSDIALOGPAGE odp = { sizeof(odp) };
odp.hInstance = g_hInstance;
odp.pszTitle = title;
odp.flags = ODPF_BOLDGROUPS;
odp.pszGroup = LPGEN("Network");
odp.pszTab = LPGEN("Account");
odp.pszTemplate = MAKEINTRESOURCEA(IDD_OPT_MAIN);
odp.pfnDlgProc = CSteamOptionsMain::DynamicDlgProc;
odp.dwInitParam = (LPARAM)&instance->SteamMainOptionsParam;
instance->SteamMainOptionsParam.create = CSteamOptionsMain::CreateOptionsPage;
instance->SteamMainOptionsParam.param = instance;
Options_AddPage(wParam, &odp);
odp.pszTab = LPGEN("Blocked contacts");
odp.pszTemplate = MAKEINTRESOURCEA(IDD_OPT_BLOCK_LIST);
odp.pfnDlgProc = CSteamOptionsMain::DynamicDlgProc;
odp.dwInitParam = (LPARAM)&instance->SteamBlockListOptionsParam;
instance->SteamBlockListOptionsParam.create = CSteamOptionsBlockList::CreateOptionsPage;
instance->SteamBlockListOptionsParam.param = instance;
Options_AddPage(wParam, &odp);
mir_free(title);
return 0;
}
int CSteamProto::OnIdleChanged(WPARAM wParam, LPARAM lParam)
{
bool idle = (lParam & IDF_ISIDLE) != 0;
bool privacy = (lParam & IDF_PRIVACY) != 0;
// Respect user choice about (not) notifying idle to protocols
if (privacy)
{
// Reset it to 0 if there is some time already
if (m_idleTS)
{
m_idleTS = 0;
delSetting("IdleTS");
}
return 0;
}
// We don't want to reset idle time when we're already in idle state
if (idle && m_idleTS > 0)
return 0;
if (idle)
{
// User started being idle
MIRANDA_IDLE_INFO mii = { sizeof(mii) };
CallService(MS_IDLE_GETIDLEINFO, 0, (LPARAM)&mii);
// Compute time when user really became idle
m_idleTS = time(0) - mii.idleTime * 60;
setDword("IdleTS", m_idleTS);
}
else
{
// User stopped being idle
m_idleTS = 0;
delSetting("IdleTS");
}
return 0;
}
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