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#include "common.h"
HANDLE CSteamProto::hChooserMenu;
HGENMENU CSteamProto::contactMenuItems[CMI_MAX];
template<int(__cdecl CSteamProto::*Service)(WPARAM, LPARAM)>
INT_PTR GlobalService(WPARAM wParam, LPARAM lParam)
{
CSteamProto *ppro = CSteamProto::GetContactProtoInstance((MCONTACT)wParam);
return ppro ? (ppro->*Service)(wParam, lParam) : 0;
}
INT_PTR CSteamProto::MenuChooseService(WPARAM wParam, LPARAM lParam)
{
if (lParam)
*(void**)lParam = (void*)wParam;
return 0;
}
int CSteamProto::JoinToGameCommand(WPARAM hContact, LPARAM)
{
char url[MAX_PATH];
DWORD gameId = getDword(hContact, "GameID", 0);
mir_snprintf(url, SIZEOF(url), "steam://rungameid/%lu", gameId);
CallService(MS_UTILS_OPENURL, 0, (LPARAM)url);
return 0;
}
int CSteamProto::OnPrebuildContactMenu(WPARAM wParam, LPARAM)
{
MCONTACT hContact = (MCONTACT)wParam;
if (!hContact)
return 0;
if (!this->IsOnline() || lstrcmpA(GetContactProto(hContact), m_szModuleName))
return 0;
//bool ctrlPressed = (GetKeyState(VK_CONTROL) & 0x8000) != 0;
DWORD gameId = getDword(hContact, "GameID", 0);
Menu_ShowItem(contactMenuItems[CMI_JOIN_GAME], gameId > 0);
return 0;
}
int CSteamProto::PrebuildContactMenu(WPARAM wParam, LPARAM lParam)
{
for (int i = 0; i < SIZEOF(CSteamProto::contactMenuItems); i++)
Menu_ShowItem(CSteamProto::contactMenuItems[i], false);
CSteamProto* ppro = CSteamProto::GetContactProtoInstance((MCONTACT)wParam);
return (ppro) ? ppro->OnPrebuildContactMenu(wParam, lParam) : 0;
}
void CSteamProto::InitMenus()
{
hChooserMenu = MO_CreateMenuObject("SkypeAccountChooser", LPGEN("Steam menu chooser"), 0, "Steam/MenuChoose");
//////////////////////////////////////////////////////////////////////////////////////
// Contact menu initialization
CLISTMENUITEM mi = { 0 };
mi.cbSize = sizeof(CLISTMENUITEM);
mi.flags = CMIF_TCHAR | CMIF_NOTOFFLINE;
// "Join to game"
mi.pszService = MODULE"/JoinToGame";
mi.ptszName = LPGENT("Join to game");
mi.position = -200001000 + CMI_JOIN_GAME;
//mi.icolibItem = CSkypeProto::GetSkinIconHandle("block");
contactMenuItems[CMI_JOIN_GAME] = Menu_AddContactMenuItem(&mi);
CreateServiceFunction(mi.pszService, GlobalService<&CSteamProto::JoinToGameCommand>);
}
void CSteamProto::UninitMenus()
{
CallService(MS_CLIST_REMOVETRAYMENUITEM, (WPARAM)contactMenuItems[CMI_JOIN_GAME], 0);
}
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