1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
|
#include "stdafx.h"
//void CSteamProto::SendTypingThread(void *arg)
//{
// MCONTACT hContact = (MCONTACT)arg;
//
// ptrA token(getStringA("TokenSecret"));
// ptrA umqId(getStringA("UMQID"));
// ptrA steamId(getStringA(hContact, "SteamID"));
//
// SteamWebApi::MessageApi::SendResult sendResult;
// debugLogA("CSteamProto::SendTypingThread: call SteamWebApi::PollApi::SteamWebApi::MessageApi::SendMessage");
// SteamWebApi::MessageApi::SendTyping(m_hNetlibUser, token, umqId, steamId, &sendResult);
//}
void CSteamProto::OnMessageSent(const NETLIBHTTPREQUEST *response, void *arg)
{
SendMessageParam *param = (SendMessageParam*)arg;
ptrT error(mir_tstrdup(TranslateT("Unknown error")));
ptrT steamId(getTStringA(param->hContact, "SteamID"));
if (response != NULL && response->resultCode == HTTP_STATUS_OK)
{
JSONROOT root(response->pData);
JSONNODE *node = json_get(root, "error");
if (node)
error = json_as_string(node);
}
int status = ACKRESULT_FAILED;
if (!mir_tstrcmpi(error, _T("OK")))
{
status = ACKRESULT_SUCCESS;
error = NULL;
}
else
debugLog(_T("CSteamProto::OnMessageSent: failed to send message for %s (%s)"), steamId, error);
ProtoBroadcastAck(
param->hContact,
ACKTYPE_MESSAGE,
status,
param->hMessage,
error);
}
|