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#include "stdafx.h"
CSteamProto::CSteamProto(const char* protoName, const TCHAR* userName)
: PROTO<CSteamProto>(protoName, userName),
hAuthProcess(1), hMessageProcess(1)
{
CreateProtoService(PS_CREATEACCMGRUI, &CSteamProto::OnAccountManagerInit);
m_idleTS = 0;
m_lastMessageTS = 0;
isLoginAgain = false;
m_hQueueThread = NULL;
m_pollingConnection = NULL;
m_hPollingThread = NULL;
// icons
wchar_t filePath[MAX_PATH];
GetModuleFileName(g_hInstance, filePath, MAX_PATH);
wchar_t sectionName[100];
mir_sntprintf(sectionName, L"%s/%s", LPGENT("Protocols"), LPGENT(MODULE));
char settingName[100];
mir_snprintf(settingName, "%s_%s", MODULE, "main");
SKINICONDESC sid = { 0 };
sid.flags = SIDF_ALL_TCHAR;
sid.defaultFile.t = filePath;
sid.pszName = settingName;
sid.section.t = sectionName;
sid.description.t = LPGENT("Protocol icon");
sid.iDefaultIndex = -IDI_STEAM;
IcoLib_AddIcon(&sid);
mir_snprintf(settingName, "%s_%s", MODULE, "gaming");
sid.description.t = LPGENT("Gaming icon");
sid.iDefaultIndex = -IDI_GAMING;
IcoLib_AddIcon(&sid);
// temporary DB settings
db_set_resident(m_szModuleName, "XStatusId");
db_set_resident(m_szModuleName, "XStatusName");
db_set_resident(m_szModuleName, "XStatusMsg");
db_set_resident(m_szModuleName, "IdleTS");
db_set_resident(m_szModuleName, "GameID");
db_set_resident(m_szModuleName, "ServerIP");
db_set_resident(m_szModuleName, "ServerID");
SetAllContactsStatus(ID_STATUS_OFFLINE);
// services
CreateServiceFunction(MODULE"/MenuChoose", CSteamProto::MenuChooseService);
// avatar API
CreateProtoService(PS_GETAVATARINFO, &CSteamProto::GetAvatarInfo);
CreateProtoService(PS_GETAVATARCAPS, &CSteamProto::GetAvatarCaps);
CreateProtoService(PS_GETMYAVATAR, &CSteamProto::GetMyAvatar);
// custom status API
CreateProtoService(PS_GETCUSTOMSTATUSEX, &CSteamProto::OnGetXStatusEx);
CreateProtoService(PS_GETCUSTOMSTATUSICON, &CSteamProto::OnGetXStatusIcon);
CreateProtoService(PS_GETADVANCEDSTATUSICON, &CSteamProto::OnRequestAdvStatusIconIdx);
// custom db events API
CreateProtoService(STEAM_DB_GETEVENTTEXT_CHATSTATES, &CSteamProto::OnGetEventTextChatStates);
// netlib support
TCHAR name[128];
mir_sntprintf(name, TranslateT("%s connection"), m_tszUserName);
NETLIBUSER nlu = { sizeof(nlu) };
nlu.flags = NUF_INCOMING | NUF_OUTGOING | NUF_HTTPCONNS | NUF_TCHAR;
nlu.ptszDescriptiveName = name;
nlu.szSettingsModule = m_szModuleName;
m_hNetlibUser = (HANDLE)CallService(MS_NETLIB_REGISTERUSER, 0, (LPARAM)&nlu);
requestQueue = new RequestQueue(m_hNetlibUser);
}
CSteamProto::~CSteamProto()
{
delete requestQueue;
}
MCONTACT CSteamProto::AddToList(int, PROTOSEARCHRESULT* psr)
{
MCONTACT hContact = NULL;
ptrA steamId(mir_u2a(psr->id.t));
if (psr->cbSize == sizeof(PROTOSEARCHRESULT))
{
if (!FindContact(steamId))
{
//hContact = AddContact(steamId, true);
//ForkThread(&CSteamProto::UpdateContactsThread, (void*)mir_strdup(steamId));
ptrA token(getStringA("TokenSecret"));
PushRequest(
new GetUserSummariesRequest(token, steamId),
&CSteamProto::OnGotUserSummaries);
}
}
else if (psr->cbSize == sizeof(STEAM_SEARCH_RESULT))
{
STEAM_SEARCH_RESULT *ssr = (STEAM_SEARCH_RESULT*)psr;
hContact = AddContact(steamId, true);
UpdateContact(hContact, ssr->data);
}
return hContact;
}
int CSteamProto::Authorize(MEVENT hDbEvent)
{
if (IsOnline() && hDbEvent)
{
MCONTACT hContact = GetContactFromAuthEvent(hDbEvent);
if (hContact == INVALID_CONTACT_ID)
return 1;
//ForkThread(&CSteamProto::AuthAllowThread, (void*)hContact);
ptrA token(getStringA("TokenSecret"));
ptrA sessionId(getStringA("SessionID"));
ptrA steamId(getStringA("SteamID"));
char *who = getStringA(hContact, "SteamID");
PushRequest(
new ApprovePendingRequest(token, sessionId, steamId, who),
&CSteamProto::OnPendingApproved,
who, MirFreeArg);
return 0;
}
return 1;
}
int CSteamProto::AuthDeny(MEVENT hDbEvent, const TCHAR*)
{
if (IsOnline() && hDbEvent)
{
MCONTACT hContact = GetContactFromAuthEvent(hDbEvent);
if (hContact == INVALID_CONTACT_ID)
return 1;
//ForkThread(&CSteamProto::AuthDenyThread, (void*)hContact);
ptrA token(getStringA("TokenSecret"));
ptrA sessionId(getStringA("SessionID"));
ptrA steamId(getStringA("SteamID"));
char *who = getStringA(hContact, "SteamID");
PushRequest(
new IgnorePendingRequest(token, sessionId, steamId, who),
&CSteamProto::OnPendingIgnoreded,
who, MirFreeArg);
return 0;
}
return 1;
}
int CSteamProto::AuthRequest(MCONTACT hContact, const TCHAR*)
{
if (IsOnline() && hContact)
{
UINT hAuth = InterlockedIncrement(&hAuthProcess);
SendAuthParam *param = (SendAuthParam*)mir_calloc(sizeof(SendAuthParam));
param->hContact = hContact;
param->hAuth = (HANDLE)hAuth;
//ForkThread(&CSteamProto::AddContactThread, param);
ptrA token(getStringA("TokenSecret"));
ptrA sessionId(getStringA("SessionID"));
ptrA steamId(getStringA("SteamID"));
ptrA who(getStringA(hContact, "SteamID"));
/*
posilame: (kdyz my zadame)
sessionID MjYzNDM4NDgw
steamid 76561198166125402
accept_invite 0
pri uspesnem pozadavku vrati: {"invited":["76561198166125402"],"success":1}
kdyz nas ignoruje: {"failed_invites":["76561198166125402"],"failed_invites_result":[41],"success":1}
*/
PushRequest(
new AddFriendRequest(token, sessionId, steamId, who),
&CSteamProto::OnFriendAdded,
param);
return hAuth;
}
return 1;
}
DWORD_PTR CSteamProto:: GetCaps(int type, MCONTACT)
{
switch(type)
{
case PFLAGNUM_1:
return PF1_IM | PF1_BASICSEARCH | PF1_SEARCHBYNAME | PF1_AUTHREQ | PF1_SERVERCLIST | PF1_ADDSEARCHRES | PF1_MODEMSGRECV;
case PFLAGNUM_2:
return PF2_ONLINE | PF2_SHORTAWAY | PF2_LONGAWAY | PF2_HEAVYDND | PF2_OUTTOLUNCH | PF2_FREECHAT;
case PFLAGNUM_4:
return PF4_AVATARS | PF4_NOCUSTOMAUTH | PF4_NOAUTHDENYREASON | PF4_FORCEAUTH | PF4_FORCEADDED | PF4_SUPPORTIDLE | PF4_SUPPORTTYPING;// | PF4_IMSENDOFFLINE;
case PFLAGNUM_5:
return PF2_HEAVYDND | PF2_OUTTOLUNCH | PF2_FREECHAT;
case PFLAG_UNIQUEIDTEXT:
return (DWORD_PTR)Translate("SteamID");
case PFLAG_UNIQUEIDSETTING:
return (DWORD_PTR)"SteamID";
default:
return 0;
}
}
HANDLE CSteamProto::SearchBasic(const TCHAR* id)
{
if (!this->IsOnline())
return 0;
ptrA token(getStringA("TokenSecret"));
ptrA steamId(mir_t2a(id));
PushRequest(
new GetUserSummariesRequest(token, steamId),
&CSteamProto::OnSearchResults,
(HANDLE)STEAM_SEARCH_BYID);
return (HANDLE)STEAM_SEARCH_BYID;
}
HANDLE CSteamProto::SearchByName(const TCHAR* nick, const TCHAR* firstName, const TCHAR* lastName)
{
if (!this->IsOnline())
return 0;
// Combine all fields to single text
TCHAR keywordsT[200];
mir_sntprintf(keywordsT, L"%s %s %s", nick, firstName, lastName);
ptrA token(getStringA("TokenSecret"));
ptrA keywords(mir_utf8encodeW(keywordsT));
PushRequest(
new SearchRequest(token, keywords),
&CSteamProto::OnSearchByNameStarted,
(HANDLE)STEAM_SEARCH_BYNAME);
return (HANDLE)STEAM_SEARCH_BYNAME;
}
int CSteamProto::SendMsg(MCONTACT hContact, int, const char *message)
{
if (!IsOnline())
{
ProtoBroadcastAck(hContact, ACKTYPE_MESSAGE, ACKRESULT_FAILED, NULL, (LPARAM)Translate("You cannot send messages when you are offline."));
return 0;
}
return OnSendMessage(hContact, message);
}
int CSteamProto::SetStatus(int new_status)
{
mir_cslock lock(set_status_lock);
// Routing statuses not supported by Steam
switch (new_status)
{
case ID_STATUS_OFFLINE:
case ID_STATUS_AWAY:
case ID_STATUS_NA:
break;
case ID_STATUS_DND:
case ID_STATUS_OCCUPIED:
case ID_STATUS_ONTHEPHONE:
case ID_STATUS_OUTTOLUNCH:
new_status = ID_STATUS_NA;
break;
default:
new_status = ID_STATUS_ONLINE;
break;
}
if (new_status == m_iDesiredStatus)
return 0;
debugLog(L"CSteamProto::SetStatus: changing status from %i to %i", m_iStatus, new_status);
int old_status = m_iStatus;
m_iDesiredStatus = new_status;
if (new_status == ID_STATUS_OFFLINE)
{
// Reset relogin flag
isLoginAgain = false;
m_iStatus = m_iDesiredStatus = ID_STATUS_OFFLINE;
ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)old_status, m_iStatus);
ptrA token(getStringA("TokenSecret"));
ptrA umqid(getStringA("UMQID"));
SendRequest(new LogoffRequest(token, umqid));
requestQueue->Stop();
if (!Miranda_Terminated())
SetAllContactsStatus(ID_STATUS_OFFLINE);
}
else if (old_status == ID_STATUS_OFFLINE)
{
// Load last message timestamp for correct loading of messages history
m_lastMessageTS = getDword("LastMessageTS", 0);
m_iStatus = ID_STATUS_CONNECTING;
ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)old_status, m_iStatus);
requestQueue->Start();
ptrA token(getStringA("TokenSecret"));
ptrA sessionId(getStringA("SessionID"));
if (mir_strlen(token) > 0 && mir_strlen(sessionId) > 0)
{
PushRequest(
new LogonRequest(token),
&CSteamProto::OnLoggedOn);
}
else
{
ptrA username(mir_urlEncode(ptrA(mir_utf8encodeT(getTStringA("Username")))));
if (username == NULL || username[0] == '\0')
{
m_iStatus = m_iDesiredStatus = ID_STATUS_OFFLINE;
ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)ID_STATUS_CONNECTING, m_iStatus);
return 0;
}
PushRequest(
new GetRsaKeyRequest(username),
&CSteamProto::OnGotRsaKey);
}
}
else
{
m_iStatus = new_status;
ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)old_status, m_iStatus);
}
return 0;
}
void __cdecl CSteamProto::GetAwayMsgThread(void *arg)
{
// Maybe not needed, but better to be sure that this won't happen faster than core handling return value of GetAwayMsg()
Sleep(50);
MCONTACT hContact = (UINT_PTR)arg;
CMString message(db_get_tsa(hContact, "CList", "StatusMsg"));
// if contact has no status message, get xstatus message
if (message.IsEmpty())
{
ptrT xStatusName(getTStringA(hContact, "XStatusName"));
ptrT xStatusMsg(getTStringA(hContact, "XStatusMsg"));
if (xStatusName)
message.AppendFormat(L"%s: %s", xStatusName, xStatusMsg);
else
message.Append(xStatusMsg);
}
ProtoBroadcastAck(hContact, ACKTYPE_AWAYMSG, ACKRESULT_SUCCESS, (HANDLE)1, (LPARAM)message.c_str());
}
HANDLE __cdecl CSteamProto::GetAwayMsg(MCONTACT hContact)
{
ForkThread(&CSteamProto::GetAwayMsgThread, (void*)hContact);
return (HANDLE)1;
}
int __cdecl CSteamProto::OnEvent(PROTOEVENTTYPE eventType, WPARAM wParam, LPARAM lParam)
{
switch (eventType)
{
case EV_PROTO_ONLOAD:
return this->OnModulesLoaded(wParam, lParam);
case EV_PROTO_ONEXIT:
return this->OnPreShutdown(wParam, lParam);
/*case EV_PROTO_ONOPTIONS:
return this->OnOptionsInit(wParam, lParam);*/
case EV_PROTO_ONCONTACTDELETED:
if (IsOnline())
{
MCONTACT hContact = (MCONTACT)wParam;
ptrA token(getStringA("TokenSecret"));
ptrA sessionId(getStringA("SessionID"));
ptrA steamId(getStringA("SteamID"));
ptrA who(getStringA(hContact, "SteamID"));
// Don't request delete contact from server when we're not friends anyway
if (getByte(hContact, "Auth", 0) != 0)
return 0;
PushRequest(
new RemoveFriendRequest(token, sessionId, steamId, who),
&CSteamProto::OnFriendRemoved,
(void*)hContact);
}
return 0;
case EV_PROTO_ONMENU:
this->OnInitStatusMenu();
break;
}
return 1;
}
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