1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
|
#ifndef _STEAM_PROTO_H_
#define _STEAM_PROTO_H_
#define STEAM_SEARCH_BYID 1001
#define STEAM_SEARCH_BYNAME 1002
struct GuardParam
{
char code[10];
char domain[32];
};
struct CaptchaParam
{
BYTE *data;
size_t size;
char text[10];
};
struct SendAuthParam
{
MCONTACT hContact;
HANDLE hAuth;
};
struct SendMessageParam
{
MCONTACT hContact;
HANDLE hMessage;
};
struct STEAM_SEARCH_RESULT
{
PROTOSEARCHRESULT hdr;
JSONNODE *data;
};
enum
{
CMI_AUTH_REQUEST,
//CMI_AUTH_GRANT,
//CMI_AUTH_REVOKE,
CMI_BLOCK,
CMI_JOIN_GAME,
SMI_BLOCKED_LIST,
CMI_MAX // this item shall be the last one
};
enum HTTP_STATUS
{
HTTP_STATUS_NONE = 0,
HTTP_STATUS_OK = 200,
HTTP_STATUS_FOUND = 302,
HTTP_STATUS_BAD_REQUEST = 400,
HTTP_STATUS_UNAUTHORIZED = 401,
HTTP_STATUS_FORBIDDEN = 403,
HTTP_STATUS_NOT_FOUND = 404,
HTTP_STATUS_METHOD_NOT_ALLOWED = 405,
HTTP_STATUS_TOO_MANY_REQUESTS = 429,
HTTP_STATUS_SERVICE_UNAVAILABLE = 503,
HTTP_STATUS_INSUFICIENTE_STORAGE = 507
};
typedef void (CSteamProto::*RESPONSE)(const NETLIBHTTPREQUEST *response, void *arg);
struct QueueItem
{
SteamWebApi::HttpRequest *request;
void *arg;
RESPONSE responseCallback;
RESPONSE responseFailedCallback;
QueueItem(SteamWebApi::HttpRequest *request) :
request(request), arg(NULL), responseCallback(NULL), responseFailedCallback(NULL) { }
QueueItem(SteamWebApi::HttpRequest *request, RESPONSE response) :
request(request), arg(NULL), responseCallback(response), responseFailedCallback(NULL) { }
QueueItem(SteamWebApi::HttpRequest *request, RESPONSE response, RESPONSE responseFailedCallback) :
request(request), arg(NULL), responseCallback(response), responseFailedCallback(responseFailedCallback) { }
~QueueItem() { delete request; responseCallback = NULL; }
};
class CSteamProto : public PROTO<CSteamProto>
{
public:
// PROTO_INTERFACE
CSteamProto(const char *protoName, const wchar_t *userName);
~CSteamProto();
// PROTO_INTERFACE
virtual MCONTACT __cdecl AddToList(int flags, PROTOSEARCHRESULT *psr);
virtual MCONTACT __cdecl AddToListByEvent(int flags, int iContact, HANDLE hDbEvent);
virtual int __cdecl Authorize(HANDLE hDbEvent);
virtual int __cdecl AuthDeny(HANDLE hDbEvent, const TCHAR *szReason);
virtual int __cdecl AuthRecv(MCONTACT hContact, PROTORECVEVENT *);
virtual int __cdecl AuthRequest(MCONTACT hContact, const TCHAR * szMessage);
virtual HANDLE __cdecl FileAllow(MCONTACT hContact, HANDLE hTransfer, const TCHAR* szPath);
virtual int __cdecl FileCancel(MCONTACT hContact, HANDLE hTransfer);
virtual int __cdecl FileDeny(MCONTACT hContact, HANDLE hTransfer, const TCHAR* szReason);
virtual int __cdecl FileResume(HANDLE hTransfer, int *action, const TCHAR** szFilename);
virtual DWORD_PTR __cdecl GetCaps(int type, MCONTACT hContact = NULL);
virtual int __cdecl GetInfo(MCONTACT hContact, int infoType);
virtual HANDLE __cdecl SearchBasic(const TCHAR *id);
virtual HANDLE __cdecl SearchByEmail(const TCHAR *email);
virtual HANDLE __cdecl SearchByName(const TCHAR *nick, const TCHAR *firstName, const TCHAR *lastName);
virtual HWND __cdecl SearchAdvanced(HWND owner);
virtual HWND __cdecl CreateExtendedSearchUI(HWND owner);
virtual int __cdecl RecvContacts(MCONTACT hContact, PROTORECVEVENT*);
virtual int __cdecl RecvFile(MCONTACT hContact, PROTORECVFILET*);
virtual int __cdecl RecvMsg(MCONTACT hContact, PROTORECVEVENT*);
virtual int __cdecl RecvUrl(MCONTACT hContact, PROTORECVEVENT*);
virtual int __cdecl SendContacts(MCONTACT hContact, int flags, int nContacts, MCONTACT *hContactsList);
virtual HANDLE __cdecl SendFile(MCONTACT hContact, const TCHAR* szDescription, TCHAR** ppszFiles);
virtual int __cdecl SendMsg(MCONTACT hContact, int flags, const char* msg);
virtual int __cdecl SendUrl(MCONTACT hContact, int flags, const char* url);
virtual int __cdecl SetApparentMode(MCONTACT hContact, int mode);
virtual int __cdecl SetStatus(int iNewStatus);
virtual HANDLE __cdecl GetAwayMsg(MCONTACT hContact);
virtual int __cdecl RecvAwayMsg(MCONTACT hContact, int mode, PROTORECVEVENT* evt);
virtual int __cdecl SetAwayMsg(int m_iStatus, const TCHAR* msg);
virtual int __cdecl UserIsTyping(MCONTACT hContact, int type);
virtual int __cdecl OnEvent(PROTOEVENTTYPE eventType, WPARAM wParam, LPARAM lParam);
// instances
static CSteamProto* InitProtoInstance(const char* protoName, const wchar_t* userName);
static int UninitProtoInstance(CSteamProto* ppro);
static CSteamProto* GetContactProtoInstance(MCONTACT hContact);
static void UninitProtoInstances();
// menus
static void InitMenus();
static void UninitMenus();
protected:
bool isTerminated;
HANDLE m_evRequestsQueue, m_hQueueThread;
HANDLE m_pollingConnection, m_hPollingThread;
ULONG hAuthProcess;
ULONG hMessageProcess;
CRITICAL_SECTION contact_search_lock;
CRITICAL_SECTION requests_queue_lock;
LIST<QueueItem> requestsQueue;
// instances
static LIST<CSteamProto> InstanceList;
static int CompareProtos(const CSteamProto *p1, const CSteamProto *p2);
// queue
void InitQueue();
void UninitQueue();
void StartQueue();
void StopQueue();
void PushRequest(SteamWebApi::HttpRequest *request);
void PushRequest(SteamWebApi::HttpRequest *request, RESPONSE response);
void PushRequest(SteamWebApi::HttpRequest *request, RESPONSE response, void *arg);
void ExecuteRequest(QueueItem *requestItem);
void __cdecl QueueThread(void*);
// pooling thread
void ParsePollData(JSONNODE *data);
void __cdecl PollingThread(void*);
// account
bool IsOnline();
bool IsMe(const char *steamId);
void OnGotRsaKey(const NETLIBHTTPREQUEST *response, void *arg);
void OnAuthorization(const NETLIBHTTPREQUEST *response, void *arg);
void OnGotSession(const NETLIBHTTPREQUEST *response, void *arg);
void OnLoggedOn(const NETLIBHTTPREQUEST *response, void *arg);
// contacts
void SetContactStatus(MCONTACT hContact, WORD status);
void SetAllContactsStatus(WORD status);
MCONTACT GetContactFromAuthEvent(HANDLE hEvent);
void UpdateContact(MCONTACT hContact, JSONNODE *data);
void ProcessContact(std::map<std::string, JSONNODE*>::iterator *it, MCONTACT hContact);
void ContactIsRemoved(MCONTACT hContact);
void ContactIsFriend(MCONTACT hContact);
void ContactIsIgnored(MCONTACT hContact);
MCONTACT FindContact(const char *steamId);
MCONTACT AddContact(const char *steamId, bool isTemporary = false);
void OnGotFriendList(const NETLIBHTTPREQUEST *response, void *arg);
void OnGotBlockList(const NETLIBHTTPREQUEST *response, void *arg);
void OnGotUserSummaries(const NETLIBHTTPREQUEST *response, void *arg);
void OnGotAvatar(const NETLIBHTTPREQUEST *response, void *arg);
void OnFriendAdded(const NETLIBHTTPREQUEST *response, void *arg);
void OnFriendBlocked(const NETLIBHTTPREQUEST *response, void *arg);
void OnFriendRemoved(const NETLIBHTTPREQUEST *response, void *arg);
void OnAuthRequested(const NETLIBHTTPREQUEST *response, void *arg);
void OnPendingApproved(const NETLIBHTTPREQUEST *response, void *arg);
void OnPendingIgnoreded(const NETLIBHTTPREQUEST *response, void *arg);
void OnSearchByIdEnded(const NETLIBHTTPREQUEST *response, void *arg);
void OnSearchByNameStarted(const NETLIBHTTPREQUEST *response, void *arg);
void OnSearchByNameFinished(const NETLIBHTTPREQUEST *response, void *arg);
// messages
void OnMessageSent(const NETLIBHTTPREQUEST *response, void *arg);
// menus
HGENMENU m_hMenuRoot;
static HANDLE hChooserMenu;
static HGENMENU contactMenuItems[CMI_MAX];
int __cdecl AuthRequestCommand(WPARAM, LPARAM);
int __cdecl BlockCommand(WPARAM, LPARAM);
int __cdecl JoinToGameCommand(WPARAM, LPARAM);
INT_PTR __cdecl OpenBlockListCommand(WPARAM, LPARAM);
static INT_PTR MenuChooseService(WPARAM wParam, LPARAM lParam);
static int PrebuildContactMenu(WPARAM wParam, LPARAM lParam);
int OnPrebuildContactMenu(WPARAM wParam, LPARAM);
void OnInitStatusMenu();
// avatars
TCHAR* GetAvatarFilePath(MCONTACT hContact);
bool GetDbAvatarInfo(PROTO_AVATAR_INFORMATIONT &pai);
void CheckAvatarChange(MCONTACT hContact, std::string avatarUrl);
INT_PTR __cdecl GetAvatarInfo(WPARAM, LPARAM);
INT_PTR __cdecl GetAvatarCaps(WPARAM, LPARAM);
INT_PTR __cdecl GetMyAvatar(WPARAM, LPARAM);
//events
int OnModulesLoaded(WPARAM, LPARAM);
int OnPreShutdown(WPARAM, LPARAM);
INT_PTR __cdecl OnAccountManagerInit(WPARAM wParam, LPARAM lParam);
static int __cdecl OnOptionsInit(void *obj, WPARAM wParam, LPARAM lParam);
// utils
static WORD SteamToMirandaStatus(int state);
static int MirandaToSteamState(int status);
static int RsaEncrypt(const char *pszModulus, const char *data, BYTE *encrypted, DWORD &encryptedSize);
HANDLE AddDBEvent(MCONTACT hContact, WORD type, DWORD timestamp, DWORD flags, DWORD cbBlob, PBYTE pBlob);
static void CSteamProto::ShowNotification(const wchar_t *message, int flags = 0, MCONTACT hContact = NULL);
static void CSteamProto::ShowNotification(const wchar_t *caption, const wchar_t *message, int flags = 0, MCONTACT hContact = NULL);
// dialog procs
static INT_PTR CALLBACK GuardProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
static INT_PTR CALLBACK CaptchaProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
static INT_PTR CALLBACK MainOptionsProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
static LRESULT CALLBACK BlockListOptionsSubProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
static INT_PTR CALLBACK BlockListOptionsProc(HWND hwndDlg, UINT msg, WPARAM wParam, LPARAM lParam);
};
#endif //_STEAM_PROTO_H_
|