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#include "common.h"
WORD CSteamProto::SteamToMirandaStatus(int state)
{
switch (state)
{
case 0: //Offline
return ID_STATUS_OFFLINE;
case 2: //Busy
return ID_STATUS_DND;
case 3: //Away
return ID_STATUS_AWAY;
case 4: //Playing
return ID_STATUS_OUTTOLUNCH;
/*case 5: //Looking to trade
return "trade";
case 6: //Looking to play
return "play";*/
//case 1: //Online
default:
return ID_STATUS_ONLINE;
}
}
int CSteamProto::MirandaToSteamState(int status)
{
switch (status)
{
case ID_STATUS_OFFLINE:
return 0; //Offline
case ID_STATUS_DND:
return 2; //Busy
case ID_STATUS_AWAY:
return 3; //Away
/*case PF2_OUTTOLUNCH:
return 4; //Playing
case 5: //Looking to trade
return "trade";
case 6: //Looking to play
return "play";*/
//case 1: //Online
default:
return ID_STATUS_ONLINE;
}
}
int CSteamProto::RsaEncrypt(const SteamWebApi::RsaKeyApi::RsaKey &rsaKey, const char *data, DWORD dataSize, BYTE *encryptedData, DWORD &encryptedSize)
{
const char *pszModulus = rsaKey.GetModulus();
DWORD cchModulus = (DWORD)strlen(pszModulus);
// convert hex string to byte array
DWORD cbLen = 0, dwSkip = 0, dwFlags = 0;
if (!CryptStringToBinaryA(pszModulus, cchModulus, CRYPT_STRING_HEX, NULL, &cbLen, &dwSkip, &dwFlags))
return GetLastError();
// allocate a new buffer.
BYTE *pbBuffer = (BYTE*)malloc(cbLen);
if (!CryptStringToBinaryA(pszModulus, cchModulus, CRYPT_STRING_HEX, pbBuffer, &cbLen, &dwSkip, &dwFlags))
return GetLastError();
// reverse byte array, because of microsoft
for (int i = 0; i < (int)(cbLen / 2); ++i)
{
BYTE temp = pbBuffer[cbLen - i - 1];
pbBuffer[cbLen - i - 1] = pbBuffer[i];
pbBuffer[i] = temp;
}
HCRYPTPROV hCSP = 0;
if (!CryptAcquireContext(&hCSP, NULL, NULL, PROV_RSA_AES, CRYPT_SILENT) &&
!CryptAcquireContext(&hCSP, NULL, NULL, PROV_RSA_AES, CRYPT_SILENT | CRYPT_NEWKEYSET))
return GetLastError();
// Move the key into the key container.
DWORD cbKeyBlob = sizeof(PUBLICKEYSTRUC) + sizeof(RSAPUBKEY) + cbLen;
BYTE *pKeyBlob = (BYTE*)malloc(cbKeyBlob);
// Fill in the data.
PUBLICKEYSTRUC *pPublicKey = (PUBLICKEYSTRUC*)pKeyBlob;
pPublicKey->bType = PUBLICKEYBLOB;
pPublicKey->bVersion = CUR_BLOB_VERSION; // Always use this value.
pPublicKey->reserved = 0; // Must be zero.
pPublicKey->aiKeyAlg = CALG_RSA_KEYX; // RSA public-key key exchange.
// The next block of data is the RSAPUBKEY structure.
RSAPUBKEY *pRsaPubKey = (RSAPUBKEY*)(pKeyBlob + sizeof(PUBLICKEYSTRUC));
pRsaPubKey->magic = 0x31415352; // RSA1 // Use public key
pRsaPubKey->bitlen = cbLen * 8; // Number of bits in the modulus.
pRsaPubKey->pubexp = 0x10001; // "010001" // Exponent.
// Copy the modulus into the blob. Put the modulus directly after the
// RSAPUBKEY structure in the blob.
BYTE *pKey = (BYTE*)(((BYTE *)pRsaPubKey) + sizeof(RSAPUBKEY));
//pKeyBlob + sizeof(BLOBHEADER)+ sizeof(RSAPUBKEY);
memcpy(pKey, pbBuffer, cbLen);
// Now import public key
HCRYPTKEY phKey = 0;
if (!CryptImportKey(hCSP, pKeyBlob, cbKeyBlob, 0, 0, &phKey))
return GetLastError();
// if data is not allocated just renurn size
if (encryptedData == NULL)
{
// get length of encrypted data
if (!CryptEncrypt(phKey, 0, TRUE, 0, NULL, &encryptedSize, dataSize))
return GetLastError();
return 0;
}
// encrypt password
memcpy(encryptedData, data, dataSize);
if (!CryptEncrypt(phKey, 0, TRUE, 0, encryptedData, &dataSize, encryptedSize))
return GetLastError();
// reverse byte array again
for (int i = 0; i < (int)(encryptedSize / 2); ++i)
{
BYTE temp = encryptedData[encryptedSize - i - 1];
encryptedData[encryptedSize - i - 1] = encryptedData[i];
encryptedData[i] = temp;
}
free(pKeyBlob);
CryptDestroyKey(phKey);
free(pbBuffer);
CryptReleaseContext(hCSP, 0);
return 0;
}
HANDLE CSteamProto::AddDBEvent(MCONTACT hContact, WORD type, DWORD timestamp, DWORD flags, DWORD cbBlob, PBYTE pBlob)
{
DBEVENTINFO dbei = { sizeof(dbei) };
dbei.szModule = m_szModuleName;
dbei.timestamp = timestamp;
dbei.eventType = type;
dbei.cbBlob = cbBlob;
dbei.pBlob = pBlob;
dbei.flags = flags;
return db_event_add(hContact, &dbei);
}
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