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/*
* BinTreeNodeWriter.h
*
* Created on: 26/06/2012
* Author: Antonio
*/
#ifndef BINTREENODEWRITER_H_
#define BINTREENODEWRITER_H_
#include <string>
#include "ProtocolTreeNode.h"
#include "ISocketConnection.h"
#include "ByteArray.h"
#include "IMutex.h"
#include "WAConnection.h"
using namespace std;
#define STREAM_START 1
#define STREAM_END 2
#define LIST_EMPTY 0
#define LIST_8 248
#define LIST_16 249
#define JID_PAIR 250
#define BINARY_8 252
#define BINARY_24 253
#define TOKEN_8 254
#include <map>
class WAConnection;
class BinTreeNodeWriter {
private:
WAConnection* conn;
ISocketConnection *realOut;
ByteArrayOutputStream *out;
IMutex* mutex;
int dataBegin;
bool bSecure;
void writeListStart(int i);
void writeInt8(int v);
void writeInt16(int v, ISocketConnection* out);
void writeInt16(int v, ByteArrayOutputStream* out);
void writeInt16(int v);
void writeAttributes(std::map<string, string>* attributes);
void writeString(const std::string& tag);
void writeJid(std::string* user, const std::string& server);
void writeToken(int intValue);
void writeBytes(unsigned char* bytes, int length);
void writeInt24(int v);
void writeInternal(const ProtocolTreeNode &node);
void writeDummyHeader();
void processBuffer();
public:
BinTreeNodeWriter(WAConnection* conn, ISocketConnection* connection, IMutex* mutex);
virtual ~BinTreeNodeWriter();
void streamStart(std::string domain, std::string resource);
void flushBuffer(bool flushNetwork);
void flushBuffer(bool flushNetwork, int startingOffset);
void streamEnd();
void write(const ProtocolTreeNode &node);
void write(const ProtocolTreeNode &node, bool needsFlush);
void setSecure() { bSecure = true; }
};
#endif /* BINTREENODEWRITER_H_ */
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