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/*
* Plugin of miranda IM(ICQ) for Communicating with users of the XFire Network.
*
* Copyright (C) 2009 by
* dufte <dufte@justmail.de>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*
* Miranda ICQ: the free icq client for MS Windows
* Copyright (C) 2000-2008 Richard Hughes, Roland Rabien & Tristan Van de Vreede
*
*/
//Klasse behandelt alle Iconsachen unter Xfire
#include "stdafx.h"
#ifndef _XFIRE_VOICECHAT
#define _XFIRE_VOICECHAT
#include "client.h"
#include "sendgamestatus2packet.h"
#include "Xfire_base.h"
/* tsr definitionen für teamspeak 2 */
struct TtsrServerInfo
{
char ServerName[30];
char WelcomeMessage[256];
int ServerVMajor;
int ServerVMinor;
int ServerVRelease;
int ServerVBuild;
char ServerPlatform[28]; //geändert in 28 - dufte
char ServerIp[30];
char ServerHost[102];
int ServerType;
int ServerMaxUsers;
int SupportedCodecs;
int ChannelCount;
int PlayerCount;
};
typedef int(__stdcall *LPtsrGetServerInfo)(TtsrServerInfo *tsrServerInfo);
/* klassen definitionen */
struct ts3IPPORT {
unsigned char ip[4];
unsigned short port;
};
enum XFIREVOICECHATTYPE {
XFIREVOICECHAT_NOVOICE,
XFIREVOICECHAT_TS3 = 35,
XFIREVOICECHAT_TS2 = 32,
XFIREVOICECHAT_MUMBLE = 34,
XFIREVOICECHAT_VENTRILO = 33,
XFIREVOICECHAT_IPDETECT = 999
};
using namespace xfirelib;
class Xfire_voicechat : public Xfire_base {
private:
//interner status, des aktiven voicechats
XFIREVOICECHATTYPE m_currentvoice;
//ipportport structur für ts3
ts3IPPORT* m_ipport;
//statuspacket caching
SendGameStatus2Packet m_lastpacket;
//tsremotedll
HMODULE m_tsrDLL;
//tsrGetServerInfo funktion vom tsremotedll
LPtsrGetServerInfo m_tsrGetServerInfo;
//pid für mumble
DWORD m_pid;
public:
Xfire_voicechat();
~Xfire_voicechat();
void initVoicechat();
void resetSendGameStatus2Packet(SendGameStatus2Packet* packet);
void resetCurrentvoicestatus();
void writeToDatabase(SendGameStatus2Packet* packet);
HMODULE loadTSR(char* path = NULL, BOOL nolocaltest = FALSE);
BOOL checkVoicechat(SendGameStatus2Packet* packet);
BOOL alreadySend(SendGameStatus2Packet* packet);
//prüf routinen
BOOL checkforTS3(SendGameStatus2Packet* packet);
BOOL checkforTS2(SendGameStatus2Packet* packet);
BOOL checkforMumble(SendGameStatus2Packet* packet);
};
#endif
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