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/*
 *  xfirelib - C++ Library for the xfire protocol.
 *  Copyright (C) 2006 by
 *          Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net
 *          Herbert Poul <herbert.poul@gmail.com> / http://goim.us
 *    http://xfirelib.sphene.net
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
 */

#ifndef __CLIENT_H
#define __CLIENT_H

#include "stdafx.h"

#ifndef NO_PTHREAD
	#include <pthread.h>
#endif

#include "packetreader.h"
#include "xfirepacketcontent.h"
#include "packetlistener.h"
#include "buddylist.h"
#include "xfiregameresolver.h"

namespace xfirelib {
	struct BuddyList;

	class Client : public PacketListener {
	public:
		Client();
		~Client();
		//proxy hinzugefügt dufte
		void connect(std::string username, std::string password,int useproxy=0,string proxyip="",int proxyport=0);
		/**
		* Sends a XFirePacketContent (does NOT delete content)
		* Returns true if sent successfully.
		*/
		bool send(XFirePacketContent *content);

		BuddyList *getBuddyList() { return m_buddyList; }
		void addPacketListener(PacketListener *packetListener);
		void disconnect();
		void sendMessage(string username, string message);
		void sendNickChange(string nick);
		XFireGameResolver *getGameResolver();
		void setGameResolver(XFireGameResolver *resolver) {
			delete m_gameResolver;
			m_gameResolver = resolver;
		}

		BOOL m_gotBudduyList;
		BOOL m_connected;
		char m_protocolVersion;
		char m_localaddr[18];
		unsigned long m_llocaladdr;

	protected:
		void receivedPacket( XFirePacket *packet );
		void startThreads();
#ifndef NO_PTHREAD
		static void *startReadThread(void *ptr);
		static void *startSendPingThread(void *ptr);
#else
		static void startReadThread(LPVOID lParam);
		static void startSendPingThread(LPVOID lParam);
#endif
	private:
		XFireGameResolver *m_gameResolver;
		PacketReader *m_packetReader;
		std::string *m_username;
		std::string *m_password;
		Socket *m_socket;
		BuddyList *m_buddyList;
#ifndef NO_PTHREAD
		pthread_t readthread;
		pthread_t sendpingthread;
#endif
	};

};

#endif