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|
#include "stdafx.h"
/*
* Plugin of miranda IM(ICQ) for Communicating with users of the XFire Network.
*
* Copyright (C) 2010 by
* dufte <dufte@justmail.de>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
* Based on J. Lawler - BaseProtocol
* Herbert Poul/Beat Wolf - xfirelib
*
* Miranda ICQ: the free icq client for MS Windows
* Copyright (C) 2000-2008 Richard Hughes, Roland Rabien & Tristan Van de Vreede
*
*/
//xfire stuff
#include "client.h"
#include "xfirepacket.h"
#include "loginfailedpacket.h"
#include "otherloginpacket.h"
#include "loginsuccesspacket.h"
#include "messagepacket.h"
#include "sendstatusmessagepacket.h"
#include "sendmessagepacket.h"
#include "invitebuddypacket.h"
#include "sendacceptinvitationpacket.h"
#include "senddenyinvitationpacket.h"
#include "sendremovebuddypacket.h"
#include "sendnickchangepacket.h"
#include "sendgamestatuspacket.h"
#include "sendgamestatus2packet.h"
#include "dummyxfiregameresolver.h"
#include "sendgameserverpacket.h"
#include "recvstatusmessagepacket.h"
#include "recvoldversionpacket.h"
#include "packetlistener.h"
#include "inviterequestpacket.h"
#include "buddylistgames2packet.h"
#include "dummyxfiregameresolver.h"
#include "sendtypingpacket.h"
#include "xfireclanpacket.h"
#include "recvremovebuddypacket.h"
#include "gameinfopacket.h"
#include "claninvitationpacket.h"
#include "xfireprefpacket.h"
#include "searchbuddy.h"
#include "xfirefoundbuddys.h"
#include "getbuddyinfo.h"
#include "buddyinfo.h"
#include "variables.h"
#include "passworddialog.h"
#include "setnickname.h"
#include "all_statusmsg.h"
#include "processbuddyinfo.h"
#include "recvprefspacket.h"
#include "sendsidpacket.h"
#include "friendsoffriendlist.h"
#include "recvbuddychangednick.h"
//miranda stuff
#include "baseProtocol.h"
#include "Xfire_gamelist.h"
#include "Xfire_proxy.h"
#include "Xfire_avatar_loader.h"
#include "Xfire_voicechat.h"
#include "variables.h"
#include "version.h"
#include <stdexcept>
#include <sstream>
Xfire_gamelist xgamelist;
Xfire_voicechat voicechat;
HANDLE hLogEvent;
int bpStatus = ID_STATUS_OFFLINE;
int previousMode;
int OptInit(WPARAM wParam, LPARAM lParam);
int OnDetailsInit(WPARAM wParam, LPARAM lParam);
HANDLE hFillListEvent = 0;
CONTACT user;
HINSTANCE hinstance = NULL;
int hLangpack;
HANDLE hExtraIcon1, hExtraIcon2;
HANDLE heventXStatusIconChanged;
HGENMENU copyipport,gotoclansite,vipport,joingame,startthisgame,removefriend,blockfriend;
int foundgames=0;
Gdiplus::GdiplusStartupInput gdiplusStartupInput;
ULONG_PTR gdiplusToken;
//xfire preferences, wichtige variablen
xfire_prefitem xfireconfig[XFIRE_RECVPREFSPACKET_MAXCONFIGS];
extern xfireconfigitem xfireconfigitems[XFIRE_RECVPREFSPACKET_SUPPORTEDONFIGS];
CRITICAL_SECTION modeMsgsMutex;
CRITICAL_SECTION avatarMutex;
CRITICAL_SECTION connectingMutex;
DWORD pid=NULL; //processid des gefunden spiels
DWORD ts2pid=NULL; // processid vom teamspeak/ventrilo
HANDLE XFireAvatarFolder = NULL;
HANDLE XFireWorkingFolder = NULL;
HANDLE XFireIconFolder = NULL;
HANDLE hookgamestart = NULL;
char statusmessage[2][1024];
BOOL sendonrecieve=FALSE;
HANDLE hNetlib=NULL;
extern LPtsrGetServerInfo tsrGetServerInfo;
//eventhandles
HANDLE hGameDetection = CreateEvent(NULL,FALSE,FALSE,NULL);
HANDLE hConnectionClose = CreateEvent(NULL,TRUE,FALSE,NULL);
PLUGININFOEX pluginInfo = {
sizeof(PLUGININFOEX),
__PLUGIN_NAME,
PLUGIN_MAKE_VERSION(__MAJOR_VERSION, __MINOR_VERSION, __RELEASE_NUM, __BUILD_NUM),
__DESCRIPTION,
__AUTHOR,
__AUTHOREMAIL,
__COPYRIGHT,
__AUTHORWEB,
UNICODE_AWARE,
// {9B8E1735-970D-4ce0-930C-A561956BDCA2}
{0x9b8e1735, 0x970d, 0x4ce0, {0x93, 0xc, 0xa5, 0x61, 0x95, 0x6b, 0xdc, 0xa2}}
};
static IconItem icon = { LPGEN("Protocol icon"), "XFIRE_main", IDI_TM };
INT_PTR RecvMessage(WPARAM wParam, LPARAM lParam);
INT_PTR SendMessage(WPARAM wParam, LPARAM lParam);
int FillList(WPARAM wParam, LPARAM lParam);
MCONTACT CList_AddContact(XFireContact xfc, bool InList, bool SetOnline,int clan);
MCONTACT CList_FindContact (int uid);
void CList_MakeAllOffline();
static INT_PTR UserIsTyping(WPARAM wParam, LPARAM lParam);
HANDLE LoadGameIcon(char* g, int id, HICON* ico,BOOL onyico=FALSE,char * gamename=NULL,int*uu=NULL);
BOOL GetAvatar(char* username,XFireAvatar* av);
//void SetAvatar(MCONTACT hContact, char* username);
static void SetAvatar(LPVOID lparam);
static INT_PTR GetIPPort(WPARAM /*wParam*/,LPARAM lParam);
static INT_PTR GetVIPPort(WPARAM /*wParam*/,LPARAM lParam);
int RebuildContactMenu( WPARAM wParam, LPARAM lParam );
int doneQuery( WPARAM wParam, LPARAM lParam );
static INT_PTR GotoProfile(WPARAM wParam, LPARAM lParam);
static INT_PTR GotoProfileAct(WPARAM wParam, LPARAM lParam);
static INT_PTR GotoXFireClanSite(WPARAM wParam, LPARAM lParam);
static INT_PTR ReScanMyGames(WPARAM wParam, LPARAM lParam);
static INT_PTR SetNickDlg(WPARAM wParam, LPARAM lParam);
static INT_PTR CustomGameSetup(WPARAM wParam, LPARAM lParam);
#ifndef NO_PTHREAD
void *gamedetectiont(void *ptr);
void *inigamedetectiont(void *ptr);
pthread_t gamedetection;
#else
void inigamedetectiont(LPVOID lParam);
void gamedetectiont(LPVOID lparam);
#endif
INT_PTR AddtoList( WPARAM wParam, LPARAM lParam );
INT_PTR BasicSearch(WPARAM wParam, LPARAM lParam);
INT_PTR GetAvatarInfo(WPARAM wParam, LPARAM lParam); //GAIR_NOAVATAR
INT_PTR SearchAddtoList(WPARAM wParam, LPARAM lParam);
INT_PTR SendPrefs(WPARAM wparam, LPARAM lparam);
INT_PTR SetAwayMsg(WPARAM wParam, LPARAM lParam);
//INT_PTR GetAwayMsg(WPARAM wParam, LPARAM lParam);
INT_PTR GetXStatusIcon(WPARAM wParam, LPARAM lParam);
static INT_PTR GotoProfile2(WPARAM wParam, LPARAM lParam);
MCONTACT handlingBuddys(BuddyListEntry *entry, int clan=0,char* group=NULL,BOOL dontscan=FALSE);
int StatusIcon(WPARAM wParam, LPARAM lParam);
void CreateGroup(char*grpn,char*field); //void CreateGroup(char*grp);
int ContactDeleted(WPARAM wParam,LPARAM /*lParam*/);
INT_PTR JoinGame(WPARAM wParam, LPARAM lParam);
extern void Scan4Games( LPVOID lparam );
INT_PTR RemoveFriend(WPARAM wParam, LPARAM lParam);
INT_PTR BlockFriend(WPARAM wParam, LPARAM lParam);
INT_PTR StartThisGame(WPARAM wParam, LPARAM lParam);
int IconLibChanged(WPARAM wParam, LPARAM lParam);
void SetAvatar2(LPVOID lparam);
int ExtraListRebuild(WPARAM wparam, LPARAM lparam);
//XFire Stuff
using namespace xfirelib;
class XFireClient : public PacketListener {
public:
Client* client;
Xfire_avatar_loader* avatarloader;
XFireClient(string username, string password,char protover,int useproxy=0,string proxyip="",int proxyport=0);
~XFireClient();
void run();
void Status(string s);
void receivedPacket(XFirePacket *packet);
void getBuddyList();
void sendmsg(char*usr,char*msg);
void setNick(char*nnick);
void handlingBuddy(MCONTACT handle);
void CheckAvatar(BuddyListEntry* entry);
private:
vector<string> explodeString(string s, string e);
string joinString(vector<string> s, int startindex, int endindex=-1, string delimiter=" ");
void BuddyList();
string *lastInviteRequest;
string username;
string password;
string proxyip;
int useproxy;
int proxyport;
BOOL connected;
unsigned int myuid;
};
XFireClient* myClient=NULL;
void XFireClient::CheckAvatar(BuddyListEntry* entry) {
//kein entry, zurück
if (!entry)
return;
//keine avatars?
if (db_get_b(NULL,protocolname,"noavatars",-1)==0)
{
//avatar gelocked?
if (db_get_b(entry->hcontact, "ContactPhoto", "Locked", -1)!=1)
{
//avatar lade auftrag übergeben
this->avatarloader->loadAvatar(entry->hcontact,(char*)entry->username.c_str(),entry->userid);
}
}
}
void XFireClient::handlingBuddy(MCONTACT handle)
{
vector<BuddyListEntry*> *entries = client->getBuddyList()->getEntries();
for(uint i = 0 ; i < entries->size() ; i ++) {
BuddyListEntry *entry = entries->at(i);
if (entry->hcontact == handle)
{
handlingBuddys(entry,0,NULL);
break;
}
}
//mir_forkthread(
}
void XFireClient::setNick(char*nnick) {
/*if (strlen(nnick)==0)
return;*/
SendNickChangePacket nick;
nick.nick = nnick;
client->send( &nick );
}
void XFireClient::sendmsg(char*usr,char*cmsg) {
SendMessagePacket msg;
// if (strlen(cmsg)>255)
// *(cmsg+255)=0;
msg.init(client, usr, cmsg);
client->send( &msg );
}
XFireClient::XFireClient(string username_,string password_,char protover,int useproxy,string proxyip,int proxyport)
: username(username_), password(password_) {
client = new Client();
client->setGameResolver( new DummyXFireGameResolver() );
client->protocolVersion=protover;
avatarloader = new Xfire_avatar_loader(client);
this->useproxy=useproxy;
this->proxyip=proxyip;
this->proxyport=proxyport;
avatarloader=new Xfire_avatar_loader(client);
lastInviteRequest = NULL;
connected = FALSE;
}
XFireClient::~XFireClient() {
if (client!=NULL) {
client->disconnect();
delete client;
}
if (avatarloader) {
delete avatarloader;
avatarloader=NULL;
}
if (lastInviteRequest!=NULL) delete lastInviteRequest;
}
void XFireClient::run() {
client->connect(username,password,useproxy,proxyip,proxyport);
client->addPacketListener(this);
}
void XFireClient::Status(string s) {
//da bei xfire statusmsg nur 100bytes länge unterstützt werden, wird gecutted
if (!client->gotBudduyList)
return;
s = s.substr(0, 100);
SendStatusMessagePacket *packet = new SendStatusMessagePacket();
packet->awaymsg = ptrA( mir_utf8encode(s.c_str()));
client->send( packet );
delete packet;
}
void XFireClient::receivedPacket(XFirePacket *packet) {
XFirePacketContent *content = packet->getContent();
switch(content->getPacketId())
{
/*case XFIRE_RECVBUDDYCHANGEDNICK:
{
RecvBuddyChangedNick *changednick = (RecvBuddyChangedNick*)content;
if (changednick) {
handlingBuddys((BuddyListEntry*)changednick->entry,0,NULL);
}
break;
}*/
//Konfigpacket empfangen
case XFIRE_RECVPREFSPACKET:
{
//Konfigarray leeren
memset(&xfireconfig,0,sizeof(xfire_prefitem)*XFIRE_RECVPREFSPACKET_MAXCONFIGS);
RecvPrefsPacket *config = (RecvPrefsPacket*)content;
//konfigs in array speichern
if (config!=NULL)
{
//ins preferenes array sichern
for(int i=0;i<XFIRE_RECVPREFSPACKET_MAXCONFIGS;i++)
{
xfireconfig[i]=config->config[i];
}
//datenbank einträge durchführen
for(int i=0;i<XFIRE_RECVPREFSPACKET_SUPPORTEDONFIGS;i++)
{
char temp=1;
if (xfireconfig[xfireconfigitems[i].xfireconfigid].wasset==1)
{
temp=0;
}
db_set_b(NULL,protocolname,xfireconfigitems[i].dbentry,temp);
}
}
break;
}
case XFIRE_FOUNDBUDDYS_ID:
{
PROTOSEARCHRESULT psr;
ZeroMemory(&psr, sizeof(psr));
psr.cbSize = sizeof(psr);
psr.flags = PSR_TCHAR;
XFireFoundBuddys *fb = (XFireFoundBuddys*)content;
for(uint i = 0 ; i < fb->usernames->size() ; i++) {
if ((char*)fb->usernames->at(i).c_str()!=NULL)
psr.nick = _A2T((char*)fb->usernames->at(i).c_str());
if ((char*)fb->fname->at(i).c_str()!=NULL)
psr.firstName = _A2T((char*)fb->fname->at(i).c_str());
if ((char*)fb->lname->at(i).c_str()!=NULL)
psr.lastName = _A2T((char*)fb->lname->at(i).c_str());
ProtoBroadcastAck(protocolname, NULL, ACKTYPE_SEARCH, ACKRESULT_DATA, (HANDLE) 1, (LPARAM) & psr);
}
ProtoBroadcastAck(protocolname, NULL, ACKTYPE_SEARCH, ACKRESULT_SUCCESS, (HANDLE) 1, 0);
break;
}
case XFIRE_BUDDYINFO:
{
BuddyInfoPacket *buddyinfo = (BuddyInfoPacket*)content;
BuddyListEntry *entry = client->getBuddyList()->getBuddyById( buddyinfo->userid );
//wenn die uid die gleiche wie die eigene ist, dann avatar auch selbst zuweisen
if (buddyinfo->userid==this->myuid) {
ProcessBuddyInfo(buddyinfo,NULL,"myxfireavatar");
}
if (entry)
ProcessBuddyInfo(buddyinfo,entry->hcontact,(char*)entry->username.c_str());
break;
}
case XFIRE_CLANINVITATION_ID:
{
ClanInvitationPacket *claninv = (ClanInvitationPacket*)content;
for(int i=0;i<claninv->numberOfInv;i++)
{
char msg[XFIRE_MAX_STATIC_STRING_LEN];
mir_snprintf(msg, SIZEOF(msg), Translate("%s (Nickname: %s) has invited you to join the %s clan. Message: %s%sPlease go to the XFire clan site to accept the Invitation."),claninv->invitefromusername[i].c_str(),
claninv->invitefrom[i].c_str(),
claninv->clanname[i].c_str(),
claninv->invitemsg[i].c_str(),"\n");
MSGBOX(msg);
}
break;
}
case XFIRE_GAMEINFO_ID:
{
GameInfoPacket *gameinfo = (GameInfoPacket*)content;
for(uint i = 0 ; i < gameinfo->sids->size() ; i++) {
BuddyListEntry *entry = client->getBuddyList()->getBuddyBySid( gameinfo->sids->at(i) );
if (entry){
entry->gameinfo = gameinfo->gameinfo->at(i);
handlingBuddys(entry,0,NULL);
}
}
break;
}
case XFIRE_RECVREMOVEBUDDYPACKET:
{
RecvRemoveBuddyPacket *remove = (RecvRemoveBuddyPacket*)content;
CallService(MS_DB_CONTACT_DELETE, (WPARAM) remove->handle, 1 );
break;
}
case XFIRE_BUDDYS_NAMES_ID:
{
//status nachricht nach der buddylist senden
client->gotBudduyList=TRUE;
if (sendonrecieve)
{
if (myClient!=NULL)
{
if (myClient->client->connected)
{
//
if (bpStatus == ID_STATUS_AWAY)
myClient->Status(statusmessage[1]);
else
myClient->Status(statusmessage[0]);
}
}
sendonrecieve=FALSE;
}
sendonrecieve=FALSE;
/* GetBuddyInfo buddyinfo;
vector<BuddyListEntry*> *entries = client->getBuddyList()->getEntries();
for(uint i = 0 ; i < entries->size() ; i ++) {
BuddyListEntry *entry = entries->at(i);
handlingBuddys(entry,0,NULL);
}*/
break;
}
/* case XFIRE_CLAN_BUDDYS_NAMES_ID:
{
vector<BuddyListEntry*> *entries = client->getBuddyList()->getEntriesClan();
char temp[255];
char * dummy;
ClanBuddyListNamesPacket *clan = (ClanBuddyListNamesPacket*)content;
mir_snprintf(temp, SIZEOF(temp), "Clan_%d", clan->clanid);
DBVARIANT dbv;
if (!db_get(NULL,protocolname,temp,&dbv))
{
dummy=dbv.pszVal;
}
else
dummy=NULL;
for(uint i = 0 ; i < entries->size() ; i ++) {
BuddyListEntry *entry = entries->at(i);
if (entry->clanid==clan->clanid) {
handlingBuddys(entry,clan->clanid,dummy);
}
}
break;
}*/
case XFIRE_FRIENDS_BUDDYS_NAMES_ID:
{
for(uint i = 0 ; i < ((FriendsBuddyListNamesPacket*)content)->userids->size() ; i++) {
BuddyListEntry *entry = client->getBuddyList()->getBuddyById( ((FriendsBuddyListNamesPacket*)content)->userids->at(i) );
if (entry) {
char fofname[128]=LPGEN("Friends of Friends Playing");
DBVARIANT dbv;
//gruppennamen überladen
if (!db_get(NULL,protocolname,"overload_fofgroupname",&dbv))
{
strcpy_s(fofname,128,dbv.pszVal);
db_free(&dbv);
}
CreateGroup(Translate(fofname),"fofgroup");
MCONTACT hc=handlingBuddys(entry,-1,Translate(fofname));
if (hc)
{
CheckAvatar(entry);
db_set_b(hc,protocolname,"friendoffriend",1);
}
}
}
break;
}
/*case XFIRE_BUDDYS_ONLINE_ID:
{
for(uint i = 0 ; i < ((BuddyListOnlinePacket*)content)->userids->size() ; i++) {
BuddyListEntry *entry = client->getBuddyList()->getBuddyById( ((BuddyListOnlinePacket*)content)->userids->at(i) );
if (entry){
handlingBuddys(entry,0,NULL);
}
}
break;
}*/
/*case XFIRE_RECV_STATUSMESSAGE_PACKET_ID:
{
for(uint i=0;i<((RecvStatusMessagePacket*)content)->sids->size();i++)
{
BuddyListEntry *entry = this->client->getBuddyList()->getBuddyBySid( ((RecvStatusMessagePacket*)content)->sids->at(i) );
if (entry) //crashbug entfernt
setBuddyStatusMsg(entry); //auf eine funktion reduziert, verringert cpuauslastung und beseitigt das
//das problem der fehlenden statusmsg
//handlingBuddys(entry,0,NULL);
}
break;
}*/
case XFIRE_BUDDYS_GAMES_ID:
{
vector<char *> *sids=NULL; //dieses array dient zu zwischensicherung von unbekannten sids
for(uint i=0;i<((BuddyListGamesPacket*)content)->sids->size();i++)
{
BuddyListEntry *entry = this->client->getBuddyList()->getBuddyBySid( ((BuddyListGamesPacket*)content)->sids->at(i) );
if (entry!=NULL)
{
//wir haben einen unbekannten user
if (entry->username.length()==0)
{
//sid array ist noch nicht init
if (sids==NULL)
{
sids = new vector<char *>;
}
//kopie der sid anlegen
char *sid = new char[16];
memcpy(sid,((BuddyListGamesPacket*)content)->sids->at(i),16);
//ab ins array damit
sids->push_back(sid);
}
else
{
if (entry->game == 0 && entry->hcontact != 0 && db_get_b(entry->hcontact,protocolname,"friendoffriend",0)==1)
db_set_w(entry->hcontact,protocolname,"Status",ID_STATUS_OFFLINE);
else
handlingBuddys(entry,0,NULL);
}
}
}
//sid anfragen nur senden, wenn das sids array init wurde
if (sids)
{
SendSidPacket sp;
sp.sids=sids;
client->send( &sp );
delete sids;
}
break;
}
case XFIRE_BUDDYS_GAMES2_ID:
{
for(uint i=0;i<((BuddyListGames2Packet*)content)->sids->size();i++)
{
BuddyListEntry *entry = this->client->getBuddyList()->getBuddyBySid( ((BuddyListGames2Packet*)content)->sids->at(i) );
if (entry!=NULL) handlingBuddys(entry,0,NULL);
}
break;
}
case XFIRE_PACKET_INVITE_REQUEST_PACKET: //friend request
{
InviteRequestPacket *invite = (InviteRequestPacket*)content;
//nur nich blockierte buddy's durchlassen
if (!db_get_b(NULL,"XFireBlock",(char*)invite->name.c_str(),0))
{
XFireContact xfire_newc;
xfire_newc.username=(char*)invite->name.c_str();
xfire_newc.nick=(char*)invite->nick.c_str();
xfire_newc.id=0;
MCONTACT handle = CList_AddContact(xfire_newc,TRUE,TRUE,0);
if (handle) { // invite nachricht mitsenden
string str = (char*)invite->msg.c_str();
PROTORECVEVENT pre;
pre.flags = 0;
pre.timestamp = time(NULL);
pre.szMessage = (char*)mir_utf8decode((char*)str.c_str(),NULL);
//invite nachricht konnte nicht zugewiesen werden?!?!?!
if (!pre.szMessage)
pre.szMessage=(char*)str.c_str();
pre.lParam = 0;
ProtoChainRecvMsg(handle, &pre);
}
}
else
{
SendDenyInvitationPacket deny;
deny.name = invite->name;
client->send( &deny );
}
break;
}
case XFIRE_CLAN_PACKET:
{
char temp[100];
XFireClanPacket *clan = (XFireClanPacket*)content;
for(int i=0;i<clan->count;i++)
{
mir_snprintf(temp, SIZEOF(temp), "Clan_%d", clan->clanid[i]);
db_set_s(NULL, protocolname, temp, (char*)clan->name[i].c_str());
mir_snprintf(temp, SIZEOF(temp), "ClanUrl_%d", clan->clanid[i]);
db_set_s(NULL, protocolname, temp, (char*)clan->url[i].c_str());
if (!db_get_b(NULL,protocolname,"noclangroups",0)) {
CreateGroup((char*)clan->name[i].c_str(),"mainclangroup");
}
}
break;
}
case XFIRE_LOGIN_FAILED_ID:
MSGBOXE(Translate("Login failed."));
SetStatus(ID_STATUS_OFFLINE,NULL);
break;
case XFIRE_LOGIN_SUCCESS_ID: //login war erfolgreich
{
LoginSuccessPacket *login = (LoginSuccessPacket*)content;
char * temp = mir_utf8decode((char*)login->nick.c_str(),NULL);
//nick speichern
db_set_s(NULL,protocolname,"Nick",temp);
//uid speichern
db_set_dw(NULL,protocolname,"myuid",login->myuid);
this->myuid=login->myuid;
//avatar auslesen
GetBuddyInfo* buddyinfo=new GetBuddyInfo();
buddyinfo->userid=login->myuid;
mir_forkthread(SetAvatar2,(LPVOID)buddyinfo);
break;
}
case XFIRE_RECV_OLDVERSION_PACKET_ID:
{
RecvOldVersionPacket *version = (RecvOldVersionPacket*)content;
char temp[255];
if ((unsigned int)client->protocolVersion<(unsigned int)version->newversion)
{
db_set_b(NULL,protocolname,"protover",version->newversion);
//recprotoverchg
if (db_get_w(NULL,protocolname,"recprotoverchg",0)==0)
{
mir_snprintf(temp, SIZEOF(temp), Translate("The protocol version is too old. Changed current version from %d to %d. You can reconnect now."),client->protocolVersion,version->newversion);
MSGBOXE(temp);
}
else
{
SetStatus(ID_STATUS_RECONNECT,NULL);
return;
}
}
else
{
mir_snprintf(temp, SIZEOF(temp), Translate("The protocol version is too old. Cannot detect a new version number."));
MSGBOXE(temp);
SetStatus(ID_STATUS_OFFLINE,NULL);
}
break;
}
case XFIRE_OTHER_LOGIN:
MSGBOXE(Translate("Someone logged in with your account. Disconnect."));
SetStatus(ID_STATUS_OFFLINE,NULL);
break;
//ne nachricht für mich, juhu
case XFIRE_MESSAGE_ID: {
string str;
if ( (( MessagePacket*)content)->getMessageType() == 0){
BuddyListEntry *entry = client->getBuddyList()->getBuddyBySid( ((MessagePacket*)content)->getSid() );
if (entry!=NULL)
{
str=((MessagePacket*)content)->getMessage();
PROTORECVEVENT pre = { 0 };
pre.timestamp = time(NULL);
pre.szMessage = (char*)str.c_str();
pre.flags = PREF_UTF;
CallService(MS_PROTO_CONTACTISTYPING,(WPARAM)entry->hcontact,PROTOTYPE_CONTACTTYPING_OFF);
ProtoChainRecvMsg(entry->hcontact, &pre);
}
}
else if ( (( MessagePacket*)content)->getMessageType() == 3) {
BuddyListEntry *entry = client->getBuddyList()->getBuddyBySid( ((MessagePacket*)content)->getSid() );
if (entry!=NULL)
CallService(MS_PROTO_CONTACTISTYPING,(WPARAM)entry->hcontact,5);
}
break;
}
//refresh buddy's
/* if (content->getPacketId()==XFIRE_RECV_STATUSMESSAGE_PACKET_ID||
content->getPacketId()==XFIRE_BUDDYS_GAMES_ID||
content->getPacketId()==XFIRE_BUDDYS_GAMES2_ID)
CallService(MS_CLIST_FRAMES_UPDATEFRAME, (WPARAM)-1, (LPARAM)FU_TBREDRAW | FU_FMREDRAW);*/
}
//
}
//=====================================================
extern "C" __declspec(dllexport) PLUGININFOEX* MirandaPluginInfoEx(DWORD)
{
return &pluginInfo;
}
//=====================================================
// Unloads plugin
//=====================================================
extern "C" __declspec(dllexport) int Unload(void)
{
//urlprefix raushaun
if (ServiceExists(MS_ASSOCMGR_ADDNEWURLTYPE))
CallService(MS_ASSOCMGR_REMOVEURLTYPE, 0, (LPARAM)"xfire:");
//gamedetetion das dead signal geben
SetEvent(hGameDetection);
#ifndef NO_PTHREAD
pthread_cancel (gamedetection);
pthread_win32_process_detach_np ();
#endif
DeleteCriticalSection(&modeMsgsMutex);
DeleteCriticalSection(&connectingMutex);
DeleteCriticalSection(&avatarMutex);
Gdiplus::GdiplusShutdown(gdiplusToken);
return 0;
}
void __stdcall XFireLog( const char* fmt, ... )
{
va_list vararg;
va_start( vararg, fmt );
char* str = ( char* )alloca( 32000 );
mir_vsnprintf( str, 32000, fmt, vararg );
va_end( vararg );
CallService(MS_NETLIB_LOG, ( WPARAM )hNetlib, ( LPARAM )str );
}
//=====================================================
// WINAPI DllMain
//=====================================================
BOOL WINAPI DllMain(HINSTANCE hinst,DWORD fdwReason,LPVOID lpvReserved)
{
hinstance = hinst;
//AtlAxWinInit();
return TRUE;
}
//suche nach ini und danach starte gamedetection thread
void StartIniUpdateAndDetection(LPVOID dummy)
{
EnterCriticalSection(&connectingMutex);
//ini/ico updater, nur wenn aktiv
if (db_get_b(NULL,protocolname,"autoiniupdate",0))
UpdateMyXFireIni(NULL);
if (db_get_b(NULL,protocolname,"autoicodllupdate",0))
UpdateMyIcons(NULL);
#ifndef NO_PTHREAD
void* (*func)(void*) = &inigamedetectiont;
pthread_create( &gamedetection, NULL, func , NULL);
#else
mir_forkthread(inigamedetectiont,NULL);
#endif
LeaveCriticalSection(&connectingMutex);
}
INT_PTR UrlCall(WPARAM wparam,LPARAM lparam) {
//lparam!=0?
if (lparam) {
//nach dem doppelpunkt suchen
char*type=strchr((char*)lparam,':');
//gefunden, dann anch fragezeichen suchen
if (type)
{
type++;
char*q=strchr(type,'?');
//gefunden? dann urltype ausschneiden
if (q)
{
//abschneiden
*q=0;
//ein addfriend url request?
if (strcmp("add_friend",type)==0)
{
q++;
//nach = suchen
char*g=strchr(q,'=');
//gefunden? dann abschneiden
if (g)
{
*g=0;
g++;
//user parameter?
if (strcmp("user",q)==0)
{
//tempbuffer für die frage and en user
char temp[100];
if (strlen(g)>25) //zugroße abschneiden
*(g+25)=0;
mir_snprintf(temp, SIZEOF(temp), Translate("Do you really want to add %s to your friend list?"),g);
//Nutzer vorher fragen, ob er wirklich user xyz adden möchte
if (MessageBoxA(NULL, temp, Translate(PLUGIN_TITLE), MB_YESNO | MB_ICONQUESTION) == IDYES)
{
if (myClient!=NULL)
{
if (myClient->client->connected)
{
InviteBuddyPacket invite;
invite.addInviteName(g, Translate("Add me to your friends list."));
myClient->client->send(&invite);
}
else
MSGBOXE(Translate("XFire is not connected."));
}
else
MSGBOXE(Translate("XFire is not connected."));
}
}
}
}
}
}
}
return 0;
}
//wenn alle module geladen sind
static int OnSystemModulesLoaded(WPARAM wParam, LPARAM lParam)
{
/*NETLIB***********************************/
NETLIBUSER nlu;
ZeroMemory(&nlu, sizeof(nlu));
nlu.cbSize = sizeof(nlu);
nlu.flags = NUF_OUTGOING | NUF_HTTPCONNS;
nlu.szSettingsModule = protocolname;
nlu.szDescriptiveName = "XFire server connection";
hNetlib = (HANDLE) CallService(MS_NETLIB_REGISTERUSER, 0, (LPARAM) & nlu);
/*NETLIB***********************************/
HookEvent(ME_USERINFO_INITIALISE, OnDetailsInit);
HookEvent(ME_DB_CONTACT_DELETED, ContactDeleted);
//hook das queryplugin
HookEvent("GameServerQuery/doneQuery" , doneQuery);
CreateProtoServiceFunction(protocolname, PS_SETAWAYMSG, SetAwayMsg);
// Variables support
if (ServiceExists(MS_VARS_REGISTERTOKEN)) {
TOKENREGISTER tr = {0};
tr.cbSize = sizeof(TOKENREGISTER);
tr.memType = TR_MEM_MIRANDA;
tr.flags = TRF_FREEMEM | TRF_PARSEFUNC | TRF_FIELD;
tr.szTokenString = "xfiregame";
tr.parseFunction = Varxfiregame;
tr.szHelpText = LPGEN("XFire")"\t"LPGEN("Current Game");
CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM) &tr);
tr.szTokenString = "myxfiregame";
tr.parseFunction = Varmyxfiregame;
tr.szHelpText = LPGEN("XFire")"\t"LPGEN("My Current Game");
CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM) &tr);
tr.szTokenString = "xfireserverip";
tr.parseFunction = Varxfireserverip;
tr.szHelpText = LPGEN("XFire")"\t"LPGEN("ServerIP");
CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM) &tr);
tr.szTokenString = "myxfireserverip";
tr.parseFunction = Varmyxfireserverip;
tr.szHelpText = LPGEN("XFire")"\t"LPGEN("My Current ServerIP");
CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM) &tr);
tr.szTokenString = "xfirevoice";
tr.parseFunction = Varxfirevoice;
tr.szHelpText = LPGEN("XFire")"\t"LPGEN("Voice");
CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM) &tr);
tr.szTokenString = "myxfirevoice";
tr.parseFunction = Varmyxfirevoice;
tr.szHelpText = LPGEN("XFire")"\t"LPGEN("My Current Voice");
CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM) &tr);
tr.szTokenString = "xfirevoiceip";
tr.parseFunction = Varxfirevoiceip;
tr.szHelpText = LPGEN("XFire")"\t"LPGEN("Voice ServerIP");
CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM) &tr);
tr.szTokenString = "myxfirevoiceip";
tr.parseFunction = Varmyxfirevoiceip;
tr.szHelpText = LPGEN("XFire")"\t"LPGEN("My Voice ServerIP");
CallService(MS_VARS_REGISTERTOKEN, 0, (LPARAM) &tr);
}
//File Association Manager support
if (ServiceExists(MS_ASSOCMGR_ADDNEWURLTYPE))
{
AssocMgr_AddNewUrlType("xfire:",Translate("Xfire Link Protocol"),hinstance,IDI_TM,XFIRE_URLCALL,0);
}
//sound einfügen
SkinAddNewSoundEx("xfirebstartgame",protocolname,LPGEN("Buddy start a game"));
//hook für mbot einfügen, nur wenn mbot option aktiv
if (db_get_b(NULL,protocolname,"mbotsupport",0))
HookEvent(XFIRE_INGAMESTATUSHOOK, mBotNotify);
//initialisiere teamspeak und co detection
voicechat.initVoicechat();
mir_forkthread(StartIniUpdateAndDetection,NULL);
return 0;
}
//=====================================================
// Called when plugin is loaded into Miranda
//=====================================================
/*placebo funktionen*/
/*PROTO_INTERFACE* xfireProtoInit( const char* pszProtoName, const TCHAR* tszUserName )
{
Xfire_m8 m8=new Xfire_m8();
return m8;
}
/*placebo funktionen*/
/*static int xfireProtoUninit( void* ppro )
{
return 0;
}
*/
int ExtraListRebuild(WPARAM wparam, LPARAM lparam)
{
//für alle gameicons ein neues handle setzen
return xgamelist.iconmngr.resetIconHandles();
}
int ExtraImageApply1(WPARAM wparam, LPARAM lparam)
{
MCONTACT hContact = (MCONTACT)wparam;
char *szProto = GetContactProto(hContact);
if (szProto != NULL && !lstrcmpiA(szProto, protocolname) && db_get_w(hContact, protocolname, "Status", ID_STATUS_OFFLINE) != ID_STATUS_OFFLINE) {
int gameid = db_get_w(hContact, protocolname, "GameId", 0);
if (gameid != 0)
ExtraIcon_SetIcon(hExtraIcon1, hContact, xgamelist.iconmngr.getGameIconHandle(gameid));
}
return 0;
}
int ExtraImageApply2(WPARAM wparam, LPARAM lparam)
{
MCONTACT hContact=(MCONTACT)wparam;
// TODO: maybe need to fix extra icons
char *szProto = GetContactProto(hContact);
if ( szProto != NULL && !lstrcmpiA( szProto, protocolname ) && db_get_w(hContact, protocolname, "Status", ID_STATUS_OFFLINE)!=ID_STATUS_OFFLINE) {
int gameid = db_get_w(hContact, protocolname, "VoiceId", 0);
if (gameid != 0)
ExtraIcon_SetIcon(hExtraIcon2, hContact, xgamelist.iconmngr.getGameIconHandle(gameid));
}
return 0;
}
extern "C" __declspec(dllexport) int Load(void)
{
mir_getLP(&pluginInfo);
InitializeCriticalSection(&modeMsgsMutex);
InitializeCriticalSection(&connectingMutex);
InitializeCriticalSection(&avatarMutex);
Gdiplus::GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL);
//keine protoversion in der db, dann wohl der erste start von xfire
if (db_get_b(NULL,protocolname,"protover",0)==0)
{
db_set_b(NULL,protocolname,"protover",0x84);
db_set_w(NULL,protocolname,"avatarloadlatency",1000);
db_set_b(NULL,protocolname,"gameico",0);
db_set_b(NULL,protocolname,"voiceico",1);
db_set_b(NULL,protocolname,"specialavatarload",1);
db_set_b(NULL,protocolname,"xfiresitegameico",1);
db_set_b(NULL,protocolname,"recprotoverchg",1);
if (MessageBox(NULL, TranslateT("It seems that is the first time you use this plugin. Do you want to automatically download the latest available xfire_games.ini and icons.dll?\r\nWithout the xfire_games.ini Xfire can't detect any games on your computer."), TranslateT(PLUGIN_TITLE), MB_YESNO | MB_ICONQUESTION) == IDYES)
{
db_set_b(NULL,protocolname,"autoiniupdate",1);
db_set_b(NULL,protocolname,"autoicodllupdate",1);
}
}
XDEBUGS("-----------------------------------------------------\n");
//statusmessages setzen
strcpy(statusmessage[0],"");
mir_snprintf(statusmessage[1], SIZEOF(statusmessage[1]), "(AFK) %s", Translate("Away from Keyboard"));
HookEvent(ME_OPT_INITIALISE, OptInit);
HookEvent(ME_SYSTEM_MODULESLOADED, OnSystemModulesLoaded);
PROTOCOLDESCRIPTOR pd = { PROTOCOLDESCRIPTOR_V3_SIZE };
pd.szName = protocolname;
pd.type = PROTOTYPE_PROTOCOL;
CallService(MS_PROTO_REGISTERMODULE,0,(LPARAM)&pd);
hLogEvent=CreateHookableEvent("XFireProtocol/Log");
CList_MakeAllOffline();
CreateProtoServiceFunction(protocolname, PS_GETCAPS, GetCaps);
CreateProtoServiceFunction(protocolname, PS_GETNAME, GetName);
CreateProtoServiceFunction(protocolname, PS_LOADICON, TMLoadIcon);
CreateProtoServiceFunction(protocolname, PS_SETSTATUS, SetStatus);
CreateProtoServiceFunction(protocolname, PS_GETSTATUS, GetStatus);
CreateProtoServiceFunction(protocolname, PSS_ADDED, AddtoList);
CreateProtoServiceFunction(protocolname, PS_ADDTOLIST, SearchAddtoList);
CreateProtoServiceFunction(protocolname, PS_GETAVATARINFO, GetAvatarInfo);
CreateProtoServiceFunction(protocolname, PS_GETMYAVATAR, GetMyAvatar);
HookEvent(ME_CLIST_EXTRA_LIST_REBUILD, ExtraListRebuild);
//erstell eine hook für andere plugins damit diese nachprüfen können, ab wann jemand ingame ist oer nicht
hookgamestart = CreateHookableEvent(XFIRE_INGAMESTATUSHOOK);
CreateProtoServiceFunction(protocolname, PS_BASICSEARCH, BasicSearch);
CreateProtoServiceFunction( protocolname, PSS_MESSAGE, SendMessage );
CreateProtoServiceFunction( protocolname, PSS_USERISTYPING, UserIsTyping );
CreateProtoServiceFunction( protocolname, PSR_MESSAGE, RecvMessage );
CreateProtoServiceFunction( protocolname, XFIRE_URLCALL, UrlCall );
///CreateProtoServiceFunction( protocolname, PSS_GETAWAYMSG, GetAwayMsg );
CreateProtoServiceFunction( protocolname, XFIRE_SET_NICK, SetNickName );
CreateProtoServiceFunction( protocolname, XFIRE_SEND_PREFS, SendPrefs );
//für mtipper, damit man das statusico übertragen kann
CreateProtoServiceFunction( protocolname, PS_GETCUSTOMSTATUSICON, GetXStatusIcon );
char AvatarsFolder[MAX_PATH]= "";
char CurProfileF[MAX_PATH] = "";
char CurProfile[MAX_PATH] = "";
CallService(MS_DB_GETPROFILEPATH, (WPARAM) MAX_PATH, (LPARAM)AvatarsFolder);
strcat(AvatarsFolder, "\\");
CallService(MS_DB_GETPROFILENAME, (WPARAM) MAX_PATH, (LPARAM)CurProfileF);
int i;
for (i = MAX_PATH; 5; i--){
if (CurProfileF[i] == 't' && CurProfileF[i-3] == '.'){
i = i-3;
break;
}
}
memcpy(CurProfile, CurProfileF, i);
strcat(AvatarsFolder, CurProfile);
strcat(AvatarsFolder, "\\");
strcat(AvatarsFolder, "XFire");
XFireWorkingFolder = FoldersRegisterCustomPath(protocolname, "Working Folder", AvatarsFolder);
if ( !(XFireIconFolder = FoldersRegisterCustomPath(protocolname, "Game Icon Folder", AvatarsFolder)))
CreateDirectoryA(AvatarsFolder, NULL);
strcat(AvatarsFolder, "\\Avatars");
if ( !(XFireAvatarFolder = FoldersRegisterCustomPath(protocolname, "Avatars", AvatarsFolder)))
CreateDirectoryA(AvatarsFolder,NULL);
//erweiterte Kontextmenüpunkte
CLISTMENUITEM mi = { sizeof(mi) };
mi.ptszPopupName = _T(protocolname);
mi.flags = CMIF_TCHAR;
char servicefunction[100];
//gotoprofilemenüpunkt
strcpy(servicefunction, protocolname);
strcat(servicefunction, "GotoProfile");
CreateServiceFunction(servicefunction,GotoProfile);
mi.pszService = servicefunction;
mi.position = 500090000;
mi.pszContactOwner=protocolname;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.ptszName = LPGENT("&XFire Online Profile");
Menu_AddContactMenuItem(&mi);
//gotoxfireclansitemenüpunkt
strcpy(servicefunction, protocolname);
strcat(servicefunction, "GotoXFireClanSite");
CreateServiceFunction(servicefunction,GotoXFireClanSite);
mi.pszService = servicefunction;
mi.position = 500090000;
mi.pszContactOwner=protocolname;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.ptszName = LPGENT("XFire &Clan Site");
gotoclansite=Menu_AddContactMenuItem(&mi);
//kopiermenüpunkt
strcpy(servicefunction, protocolname);
strcat(servicefunction, "GetIPPort");
CreateServiceFunction(servicefunction,GetIPPort);
mi.pszService = servicefunction;
mi.position = 500090000;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.pszContactOwner=protocolname;
mi.ptszName = LPGENT("C&opy Server Address and Port");
copyipport=Menu_AddContactMenuItem(&mi);
//kopiermenüpunkt
strcpy(servicefunction, protocolname);
strcat(servicefunction, "VoiceIPPort");
CreateServiceFunction(servicefunction,GetVIPPort);
mi.pszService = servicefunction;
mi.position = 500090000;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.pszContactOwner=protocolname;
mi.ptszName = LPGENT("Cop&y Voice Server Address and Port");
vipport=Menu_AddContactMenuItem(&mi);
//joinmenüpunkt
strcpy(servicefunction, protocolname);
strcat(servicefunction, "JoinGame");
CreateServiceFunction(servicefunction,JoinGame);
mi.pszService = servicefunction;
mi.position = 500090000;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.pszContactOwner=protocolname;
mi.ptszName = LPGENT("Join &Game...");
joingame=Menu_AddContactMenuItem(&mi);
//joinmenüpunkt
strcpy(servicefunction, protocolname);
strcat(servicefunction, "StartThisGame");
CreateServiceFunction(servicefunction,StartThisGame);
mi.pszService = servicefunction;
mi.position = 500090000;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.pszContactOwner=protocolname;
mi.ptszName = LPGENT("Play this game...");
startthisgame=Menu_AddContactMenuItem(&mi);
//remove friend
strcpy(servicefunction, protocolname);
strcat(servicefunction, "RemoveFriend");
CreateServiceFunction(servicefunction,RemoveFriend);
mi.pszService = servicefunction;
mi.position = 2000070000;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.pszContactOwner=protocolname;
mi.ptszName = LPGENT("Remove F&riend...");
removefriend=Menu_AddContactMenuItem(&mi);
//block user
strcpy(servicefunction, protocolname);
strcat(servicefunction, "BlockFriend");
CreateServiceFunction(servicefunction,BlockFriend);
mi.pszService = servicefunction;
mi.position = 2000070000;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.pszContactOwner=protocolname;
mi.ptszName = LPGENT("Block U&ser...");
blockfriend=Menu_AddContactMenuItem(&mi);
//my fire profile
strcpy(servicefunction, protocolname);
strcat(servicefunction, "GotoProfile2");
CreateServiceFunction(servicefunction,GotoProfile2);
mi.pszService = servicefunction;
mi.position = 500090000;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.pszContactOwner=protocolname;
mi.ptszName = LPGENT("&My XFire Online Profile");
Menu_AddMainMenuItem(&mi);
//my activity protocol
strcpy(servicefunction, protocolname);
strcat(servicefunction, "GotoProfileAct");
CreateServiceFunction(servicefunction,GotoProfileAct);
mi.pszService = servicefunction;
mi.position = 500090000;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.pszContactOwner=protocolname;
mi.ptszName = LPGENT("&Activity Report");
Menu_AddMainMenuItem(&mi);
//rescan my games
strcpy(servicefunction, protocolname);
strcat(servicefunction, "ReScanMyGames");
CreateServiceFunction(servicefunction,ReScanMyGames);
mi.pszService = servicefunction;
mi.position = 500090000;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.pszContactOwner=protocolname;
mi.ptszName = LPGENT("&Rescan my games...");
Menu_AddMainMenuItem(&mi);
strcpy(servicefunction, protocolname);
strcat(servicefunction, "SetNick");
CreateServiceFunction(servicefunction,SetNickDlg);
mi.pszService = servicefunction;
mi.position = 500090000;
mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP));
mi.pszContactOwner=protocolname;
mi.ptszName = LPGENT("Set &Nickname");
Menu_AddMainMenuItem(&mi);
HookEvent( ME_CLIST_PREBUILDCONTACTMENU, RebuildContactMenu );
if (db_get_b(NULL,protocolname,"ipportdetec",0))
{
//MessageBoxA(0,"GetExtendedUdpTable not found. ServerIP/Port detection feature will be disabled.",PLUGIN_TITLE,MB_OK|MB_ICONINFORMATION);
db_set_b(NULL,protocolname,"ipportdetec",0);
XFireLog("Wasn't able to get GetExtendedUdpTable function");
}
Icon_Register(hinstance, LPGEN("Protocols")"/"LPGEN("XFire"), &icon, 1);
hExtraIcon1 = ExtraIcon_Register("xfire_game", LPGEN("XFire game icon"), "", NULL, ExtraImageApply1);
hExtraIcon2 = ExtraIcon_Register("xfire_voice", LPGEN("XFire voice icon"), "", NULL, ExtraImageApply2);
return 0;
}
//funktion liefert für xstatusid den passenden ico zurück, für tipper zb notwendig
INT_PTR GetXStatusIcon(WPARAM wParam, LPARAM lParam) {
if (lParam == LR_SHARED)
{
if (wParam>1)
return (int)xgamelist.iconmngr.getGameIconFromId(wParam-2); //icocache[(int)wParam-2].hicon;
}
else
{
if (wParam>1)
return (int)CopyIcon((HICON)xgamelist.iconmngr.getGameIconFromId(wParam-2)/*icocache[(int)wParam-2].hicon*/);
}
return 0;
}
INT_PTR RecvMessage(WPARAM wParam, LPARAM lParam)
{
CCSDATA *ccs = ( CCSDATA* )lParam;
db_unset(ccs->hContact, "CList", "Hidden");
char *szProto = GetContactProto(ccs->hContact);
if ( szProto != NULL && !lstrcmpiA( szProto, protocolname ))
return CallService(MS_PROTO_RECVMSG, wParam, lParam );
return 1;
}
static void SetMeAFK( LPVOID param )
{
if (bpStatus==ID_STATUS_ONLINE)
{
SetStatus(ID_STATUS_AWAY,(LPARAM)param);
}
}
static void SetStatusLate( LPVOID param )
{
Sleep(1000);
if (bpStatus==ID_STATUS_OFFLINE)
{
SetStatus((WPARAM)param,0);
}
}
static void SendAck( LPVOID param )
{
ProtoBroadcastAck(protocolname, (MCONTACT)param, ACKTYPE_MESSAGE, ACKRESULT_SUCCESS, (HANDLE) 1, 0);
}
static void SendBadAck( LPVOID param )
{
ProtoBroadcastAck(protocolname, (MCONTACT)param, ACKTYPE_MESSAGE, ACKRESULT_FAILED, (HANDLE) 0, LPARAM(Translate("XFire does not support offline messaging!")));
}
static INT_PTR UserIsTyping(WPARAM hContact, LPARAM lParam)
{
DBVARIANT dbv;
if (lParam==PROTOTYPE_SELFTYPING_ON)
{
if (db_get_b(NULL,protocolname,"sendtyping",1)==1)
{
if (myClient!=NULL)
if (myClient->client->connected)
if (!db_get_s(hContact, protocolname, "Username",&dbv))
{
SendTypingPacket typing;
typing.init(myClient->client, dbv.pszVal);
myClient->client->send( &typing );
db_free(&dbv);
}
}
}
else if (lParam==PROTOTYPE_SELFTYPING_OFF)
{
}
return 0;
}
INT_PTR SendMessage(WPARAM wParam, LPARAM lParam)
{
CCSDATA *ccs = (CCSDATA *) lParam;
PROTORECVEVENT* pre = (PROTORECVEVENT*)ccs->lParam;
DBVARIANT dbv;
int sended=0;
db_get_s(ccs->hContact, protocolname, "Username",&dbv);
if (myClient!=NULL)
if (myClient->client->connected&&db_get_w(ccs->hContact, protocolname, "Status", -1)!=ID_STATUS_OFFLINE)
{
myClient->sendmsg(dbv.pszVal, ptrA( mir_utf8encode((char*)ccs->lParam)));
mir_forkthread(SendAck, (void*)ccs->hContact);
sended=1;
}
else mir_forkthread(SendBadAck, (void*)ccs->hContact);
db_free(&dbv);
return sended;
}
//=======================================================
//GetCaps
//=======================================================
INT_PTR GetCaps(WPARAM wParam, LPARAM lParam)
{
if (wParam==PFLAGNUM_1)
return PF1_BASICSEARCH|PF1_MODEMSG|PF1_IM/*|PF1_SERVERCLIST*/;
else if (wParam==PFLAGNUM_2)
return PF2_ONLINE|PF2_SHORTAWAY; // add the possible statuses here.
else if (wParam==PFLAGNUM_3)
return PF2_ONLINE|(db_get_b(NULL,protocolname,"nocustomaway",0)==1?0:PF2_SHORTAWAY);
else if (wParam==PFLAGNUM_4)
return PF4_SUPPORTTYPING|PF4_AVATARS;
else if (wParam==PFLAG_UNIQUEIDTEXT)
return (INT_PTR)Translate("Username");
else if (wParam==PFLAG_UNIQUEIDSETTING)
return (INT_PTR)"Username";
else if (wParam==PFLAG_MAXLENOFMESSAGE)
return 3996; //255;
return 0;
}
//=======================================================
//GetName (tray icon)
//=======================================================
INT_PTR GetName(WPARAM wParam, LPARAM lParam)
{
lstrcpynA((char*)lParam,"XFire",wParam);
return 0;
}
//=======================================================
//TMLoadIcon
//=======================================================
INT_PTR TMLoadIcon(WPARAM wParam, LPARAM lParam)
{
if (LOWORD( wParam ) == PLI_PROTOCOL) {
if (wParam & PLIF_ICOLIB)
return (int)Skin_GetIcon("XFIRE_main");
return (int)CopyIcon( Skin_GetIcon("XFIRE_main"));
}
return NULL;
}
static void ConnectingThread(LPVOID params)
{
WPARAM wParam=(WPARAM)params;
EnterCriticalSection(&connectingMutex);
if (myClient!=NULL&&myClient->client!=NULL)
myClient->run();
else
{
EnterCriticalSection(&connectingMutex);
return;
}
if (myClient->client->connected)
{
sendonrecieve=TRUE;
}
else
{
if (db_get_w(NULL,protocolname,"noconnectfailedbox",0)==0) MSGBOXE(Translate("Unable to connect to XFire."));
wParam =ID_STATUS_OFFLINE;
}
int oldStatus;
oldStatus = bpStatus;
bpStatus = wParam;
ProtoBroadcastAck(protocolname,NULL,ACKTYPE_STATUS,ACKRESULT_SUCCESS,(HANDLE)oldStatus,wParam);
LeaveCriticalSection(&connectingMutex);
}
//=======================================================
//SetStatus
//=======================================================
INT_PTR SetStatus(WPARAM wParam, LPARAM lParam)
{
int oldStatus;
oldStatus = bpStatus;
if (bpStatus==ID_STATUS_CONNECTING)
return 0;
if (wParam!=ID_STATUS_ONLINE&&wParam!=ID_STATUS_OFFLINE&&wParam!=ID_STATUS_AWAY&&wParam!=ID_STATUS_RECONNECT)
if (db_get_b(NULL,protocolname,"oninsteadafk",0)==0)
wParam=ID_STATUS_AWAY; //protokoll auf away schalten
else
wParam=ID_STATUS_ONLINE; //protokoll auf online schalten
if (
(wParam == ID_STATUS_ONLINE && bpStatus!=ID_STATUS_ONLINE) || // offline --> online
(wParam == ID_STATUS_AWAY && bpStatus==ID_STATUS_OFFLINE) // offline --> away
)
{
if (bpStatus == ID_STATUS_AWAY) // away --> online
{
myClient->Status(statusmessage[0]);
}
else
{
// the status has been changed to online (maybe run some more code)
DBVARIANT dbv;
DBVARIANT dbv2;
if (db_get(NULL,protocolname,"login",&dbv))
{
MSGBOXE(Translate("No Login name is set!"));
wParam=ID_STATUS_OFFLINE;
}
else if (db_get(NULL,protocolname,"password",&dbv2))
{
MSGBOXE(Translate("No Password is set!"));
wParam=ID_STATUS_OFFLINE;
}
else
{
if (myClient!=NULL)
delete myClient;
myClient = new XFireClient(dbv.pszVal,dbv2.pszVal,db_get_b(NULL,protocolname,"protover",0));
//verbindung als thread
bpStatus = ID_STATUS_CONNECTING;
ProtoBroadcastAck(protocolname,NULL,ACKTYPE_STATUS,ACKRESULT_SUCCESS,(HANDLE)oldStatus,ID_STATUS_CONNECTING);
mir_forkthread(ConnectingThread,(LPVOID)wParam);
//für die vars
db_unset(NULL,protocolname,"currentgamename");
db_unset(NULL,protocolname,"currentvoicename");
db_unset(NULL,protocolname,"VServerIP");
db_unset(NULL,protocolname,"ServerIP");
db_free(&dbv);
db_free(&dbv2);
return 0;
}
}
}
else if (wParam == ID_STATUS_AWAY && bpStatus!=ID_STATUS_AWAY)
{
if (bpStatus == ID_STATUS_OFFLINE) // nix
{
}
else if (myClient!=NULL&&myClient->client->connected) // online --> afk
{
//setze bei aktivem nocustomaway die alte awaystatusmsg zurück, bugfix
if (db_get_b(NULL,protocolname,"nocustomaway",0))
mir_snprintf(statusmessage[1], SIZEOF(statusmessage[1]), "(AFK) %s", Translate("Away from Keyboard"));
myClient->Status(statusmessage[1]);
}
}
else if ((wParam == ID_STATUS_OFFLINE || wParam == ID_STATUS_RECONNECT) && bpStatus!=ID_STATUS_OFFLINE) // * --> offline
{
SetEvent(hConnectionClose);
// the status has been changed to offline (maybe run some more code)
if (myClient!=NULL)
if (myClient->client->connected)
myClient->client->disconnect();
CList_MakeAllOffline();
//teamspeak/ventrilo pid sowie gamepid auf NULL setzen, damit bei einem reconnect die neuerkannt werden
pid=NULL;
ts2pid=NULL;
db_set_w(NULL,protocolname,"currentgame",0);
db_set_w(NULL,protocolname,"currentvoice",0);
db_unset(NULL,protocolname, "VServerIP");
db_unset(NULL,protocolname, "ServerIP");
if (wParam == ID_STATUS_RECONNECT)
{
mir_forkthread(SetStatusLate,(LPVOID)oldStatus);
wParam = ID_STATUS_OFFLINE;
}
}
else
{
// the status has been changed to unknown (maybe run some more code)
}
//broadcast the message
bpStatus = wParam;
ProtoBroadcastAck(protocolname,NULL,ACKTYPE_STATUS,ACKRESULT_SUCCESS,(HANDLE)oldStatus,wParam);
return 0;
}
//=======================================================
//GetStatus
//=======================================================
INT_PTR GetStatus(WPARAM wParam, LPARAM lParam)
{
if (bpStatus == ID_STATUS_ONLINE)
return ID_STATUS_ONLINE;
else if (bpStatus == ID_STATUS_AWAY)
return ID_STATUS_AWAY;
else if (bpStatus == ID_STATUS_CONNECTING)
return ID_STATUS_CONNECTING;
else
return ID_STATUS_OFFLINE;
}
MCONTACT CList_AddContact(XFireContact xfc, bool InList, bool SetOnline,int clan)
{
MCONTACT hContact;
if (xfc.username == NULL)
return 0;
// here we create a new one since no one is to be found
hContact = (MCONTACT) CallService(MS_DB_CONTACT_ADD, 0, 0);
if ( hContact ) {
CallService(MS_PROTO_ADDTOCONTACT, hContact, (LPARAM)protocolname);
if ( InList )
db_unset(hContact, "CList", "NotOnList");
else
db_set_b(hContact, "CList", "NotOnList", 1);
db_unset(hContact, "CList", "Hidden");
if (strlen(xfc.nick)>0) {
db_set_utf(hContact, protocolname, "Nick", xfc.nick);
} else if (strlen(xfc.username)>0) {
db_set_s(hContact, protocolname, "Nick", xfc.username);
}
db_set_s(hContact, protocolname, "Username", xfc.username);
//db_set_s(hContact, protocolname, "Screenname", xfc.nick);
db_set_dw(hContact, protocolname, "UserId", xfc.id);
if (clan>0)
db_set_dw(hContact, protocolname, "Clan", clan);
db_set_w(hContact, protocolname, "Status", SetOnline ? ID_STATUS_ONLINE:ID_STATUS_OFFLINE);
if (db_get_b(NULL,protocolname,"noavatars",-1)==0)
{
if (!db_get_b(NULL,protocolname,"specialavatarload",0))
{
XFire_SetAvatar* xsa=new XFire_SetAvatar;
xsa->hContact=hContact;
xsa->username=new char[strlen(xfc.username)+1];
strcpy(xsa->username,xfc.username);
mir_forkthread(SetAvatar,(LPVOID)xsa);
}
else
{
/*
scheinbar unterpricht xfire bei zu agressiven nachfragen der buddyinfos die verbindung , deshalb erstmal auskommentiert
getestet mit clanbuddy's >270 members
mit hilfe der buddyinfos kann man den avatar laden und screenshot infos etc bekommt man auch
*/
GetBuddyInfo* buddyinfo=new GetBuddyInfo();
buddyinfo->userid=xfc.id;
mir_forkthread(SetAvatar2,(LPVOID)buddyinfo);
}
}
if (xfc.id==0) {
db_set_b( hContact, "CList", "NotOnList", 1 );
db_set_b( hContact, "CList", "Hidden", 1 );
}
return hContact;
}
return false;
}
BOOL IsXFireContact(MCONTACT hContact)
{
char *szProto = GetContactProto(hContact);
if (szProto != NULL && !lstrcmpiA(szProto, protocolname))
return TRUE;
return FALSE;
}
MCONTACT CList_FindContact (int uid)
{
for (MCONTACT hContact = db_find_first(protocolname); hContact; hContact = db_find_next(hContact, protocolname))
if ( db_get_dw(hContact, protocolname, "UserId", -1) == uid)
return hContact;
return 0;
}
void CList_MakeAllOffline()
{
vector<MCONTACT> fhandles;
for (MCONTACT hContact = db_find_first(protocolname); hContact; hContact = db_find_next(hContact, protocolname)) {
//freunde von freunden in eine seperate liste setzen
//nur wenn das nicht abgestellt wurde
if (db_get_b(hContact,protocolname,"friendoffriend",0)==1 && db_get_b(NULL,protocolname,"fofdbremove",0)==1)
fhandles.push_back(hContact);
db_unset(hContact, "CList", "StatusMsg");
db_unset(hContact, protocolname, "ServerIP");
db_unset(hContact, protocolname, "Port");
db_unset(hContact, protocolname, "ServerName");
db_unset(hContact, protocolname, "GameType");
db_unset(hContact, protocolname, "Map");
db_unset(hContact, protocolname, "Players");
db_unset(hContact, protocolname, "Passworded");
db_unset(hContact, protocolname, "XStatusMsg");
db_unset(hContact, protocolname, "XStatusId");
db_unset(hContact, protocolname, "XStatusName");
if (db_get_b(NULL,protocolname,"noavatars",-1)==1)
{
db_unset(hContact, "ContactPhoto", "File");
db_unset(hContact, "ContactPhoto", "RFile");
db_unset(hContact, "ContactPhoto", "Backup");
db_unset(hContact, "ContactPhoto", "Format");
db_unset(hContact, "ContactPhoto", "ImageHash");
db_unset(hContact, "ContactPhoto", "XFireAvatarId");
db_unset(hContact, "ContactPhoto", "XFireAvatarMode");
}
else
{
//prüf ob der avatar noch existiert
DBVARIANT dbv;
if (!db_get_s(hContact, "ContactPhoto", "File",&dbv))
{
FILE*f=fopen(dbv.pszVal,"r");
if (f==NULL)
{
db_unset(hContact, "ContactPhoto", "File");
db_unset(hContact, "ContactPhoto", "RFile");
db_unset(hContact, "ContactPhoto", "Backup");
db_unset(hContact, "ContactPhoto", "Format");
db_unset(hContact, "ContactPhoto", "ImageHash");
db_unset(hContact, "ContactPhoto", "XFireAvatarId");
db_unset(hContact, "ContactPhoto", "XFireAvatarMode");
}
else fclose(f);
db_free(&dbv);
}
}
db_set_w(hContact,protocolname,"Status",ID_STATUS_OFFLINE);
}
//alle gefundenen handles lsöchen
for(uint i=0; i < fhandles.size(); i++)
CallService(MS_DB_CONTACT_DELETE, (WPARAM) fhandles.at(i), 0);
}
void SetAvatar2(LPVOID lparam) {
static int lasttime=0;
int sleep=db_get_w(NULL,protocolname,"avatarloadlatency",1000);
lasttime+=sleep;
if (mySleep(lasttime,hConnectionClose))
{
delete lparam;
lasttime-=sleep;
return;
}
GetBuddyInfo* buddyinfo=(GetBuddyInfo*)lparam;
if (myClient!=NULL)
if (myClient->client->connected)
myClient->client->send( buddyinfo );
delete lparam;
lasttime-=sleep;
}
void SetAvatar(LPVOID lparam)
//void SetAvatar(MCONTACT hContact, char* username)
{
//EnterCriticalSection(&avatarMutex);
//WaitForSingleObject(hMutex, INFINITE);
static int lasttime=0;
int sleep=db_get_w(NULL,protocolname,"avatarloadlatency",250);
if (bpStatus==ID_STATUS_OFFLINE)
return;
lasttime+=sleep;
//Sleep(lasttime);
if (mySleep(lasttime,hConnectionClose))
{
delete lparam;
lasttime-=sleep;
return;
}
if (bpStatus==ID_STATUS_OFFLINE)
return;
XFireAvatar av;
XFire_SetAvatar* xsa=(XFire_SetAvatar*)lparam;
if (xsa->hContact==NULL)
return;
if (GetAvatar(xsa->username,&av))
{
PROTO_AVATAR_INFORMATIONT AI;
AI.cbSize = sizeof(AI);
AI.format = av.type;
AI.hContact = xsa->hContact;
lstrcpy(AI.filename, _A2T(av.file));
ProtoBroadcastAck(protocolname, xsa->hContact, ACKTYPE_AVATAR, ACKRESULT_SUCCESS,(HANDLE) &AI, 0);
}
delete(xsa);
//ReleaseMutex(hMutex);
lasttime-=sleep;
}
BOOL GetAvatar(char* username,XFireAvatar* av)
{
BOOL status=FALSE;
if (av==NULL||username==NULL)
return FALSE;
char address[256]="http://www.xfire.com/profile/";
strcat_s(address,256,username);
strcat_s(address,256,"/");
//netlib request
NETLIBHTTPREQUEST nlhr={0},*nlhrReply;
nlhr.cbSize = sizeof(nlhr);
nlhr.requestType= REQUEST_GET;
nlhr.flags = NLHRF_NODUMP|NLHRF_GENERATEHOST|NLHRF_SMARTAUTHHEADER;
nlhr.szUrl = address;
nlhrReply=(NETLIBHTTPREQUEST*)CallService(MS_NETLIB_HTTPTRANSACTION,(WPARAM)hNetlib,(LPARAM)&nlhr);
if (nlhrReply) {
//nicht auf dem server
if (nlhrReply->resultCode != 200) {
CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT,0,(LPARAM)nlhrReply);
return FALSE;
}
//keine daten für mich
else if (nlhrReply->dataLength < 1 || nlhrReply->pData == NULL)
{
CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT,0,(LPARAM)nlhrReply);
return FALSE;
}
else
{
//fwrite(nlhrReply->pData,nlhrReply->dataLength,1,f);
//id wo angefangen wird, die adresse "rauszuschneiden"
char avatarid[]="m_user_avatar_img_wrapper";
char* pointer_av=avatarid;
//ende des datenbuffers
char* deathend=nlhrReply->pData+nlhrReply->dataLength;
char* pointer=nlhrReply->pData;
//status ob gefunden oder nich
BOOL found=FALSE;
while(pointer<deathend&&*pointer_av!=0)
{
if (*pointer_av==*pointer)
{
pointer_av++;
if (pointer_av-avatarid>4)
found=TRUE;
}
else
pointer_av=avatarid;
pointer++;
}
//was gefunden, nun das bild raustrennen
if (*pointer_av==0)
{
char * pos = NULL;
pos=strchr(pointer,'/');
pos-=5;
pointer=pos;
pos=strchr(pointer,' ');
if (pos)
{
pos--;
*pos=0;
//analysieren, welchent typ das bild hat
pos=strrchr(pointer,'.');
if (pos)
{
char filename[512];
strcpy(filename, XFireGetFoldersPath ("Avatar"));
strcat(filename, username);
pos++;
//gif?!?!
if (*pos=='g'&&
*(pos+1)=='i'&&
*(pos+2)=='f')
{
av->type=PA_FORMAT_GIF;
strcat(filename,".gif");
}
else//dann kanns nur jpg sein
{
av->type=PA_FORMAT_JPEG;
strcat(filename,".jpg");
}
//verusch das bild runterladen
if (GetWWWContent2(pointer,filename,FALSE))
{
strcpy_s(av->file,256,filename); //setzte dateinamen
status=TRUE; //avatarladen hat geklappt, cool :)
}
}
}
}
}
CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT,0,(LPARAM)nlhrReply);
}
return status;
}
static INT_PTR GetIPPort(WPARAM hContact, LPARAM lParam)
{
if (db_get_w(hContact, protocolname, "Port", -1)==0)
return 0;
DBVARIANT dbv;
if (db_get_s(hContact, protocolname, "ServerIP",&dbv))
return 0;
char temp[XFIRE_MAX_STATIC_STRING_LEN];
mir_snprintf(temp, SIZEOF(temp), "%s:%d", dbv.pszVal, db_get_w(hContact, protocolname, "Port", -1));
db_free(&dbv);
if (OpenClipboard(NULL)) {
EmptyClipboard();
HGLOBAL clipbuffer = GlobalAlloc(GMEM_DDESHARE, strlen(temp)+1);
char *buffer = (char*)GlobalLock(clipbuffer);
strcpy(buffer, LPCSTR(temp));
GlobalUnlock(clipbuffer);
SetClipboardData(CF_TEXT, clipbuffer);
CloseClipboard();
}
return 0;
}
static INT_PTR GetVIPPort(WPARAM hContact, LPARAM lParam)
{
if (db_get_w(hContact, protocolname, "VPort", -1)==0)
return 0;
DBVARIANT dbv;
if (db_get_s(hContact, protocolname, "VServerIP",&dbv))
return 0;
char temp[XFIRE_MAX_STATIC_STRING_LEN];
mir_snprintf(temp, SIZEOF(temp), "%s:%d", dbv.pszVal, db_get_w(hContact, protocolname, "VPort", -1));
db_free(&dbv);
if (OpenClipboard(NULL)) {
EmptyClipboard();
HGLOBAL clipbuffer = GlobalAlloc(GMEM_DDESHARE, strlen(temp)+1);
char *buffer = (char*)GlobalLock(clipbuffer);
strcpy(buffer, LPCSTR(temp));
GlobalUnlock(clipbuffer);
SetClipboardData(CF_TEXT, clipbuffer);
CloseClipboard();
}
return 0;
}
static INT_PTR GotoProfile(WPARAM hContact, LPARAM lParam)
{
DBVARIANT dbv;
if (db_get_s(hContact, protocolname, "Username",&dbv))
return 0;
char temp[64];
strcpy(temp,"http://xfire.com/profile/");
strcat_s(temp,64,dbv.pszVal);
db_free(&dbv);
CallService(MS_UTILS_OPENURL, 1, (LPARAM)temp);
return 0;
}
static INT_PTR GotoXFireClanSite(WPARAM hContact, LPARAM lParam)
{
DBVARIANT dbv;
char temp[64]="";
int clanid=db_get_dw(hContact, protocolname, "Clan",-1);
mir_snprintf(temp, SIZEOF(temp), "ClanUrl_%d", clanid);
if (db_get_s(NULL, protocolname, temp,&dbv))
return 0;
strcpy(temp,"http://xfire.com/clans/");
strcat_s(temp,64,dbv.pszVal);
db_free(&dbv);
CallService(MS_UTILS_OPENURL, 1, (LPARAM)temp);
return 0;
}
static INT_PTR GotoProfile2(WPARAM wParam, LPARAM lParam)
{
DBVARIANT dbv;
if (db_get_s(NULL, protocolname, "login",&dbv))
return 0;
char temp[64];
strcpy(temp,"http://xfire.com/profile/");
strcat_s(temp, 64, dbv.pszVal);
db_free(&dbv);
CallService(MS_UTILS_OPENURL, 1, (LPARAM)temp);
return 0;
}
static INT_PTR GotoProfileAct(WPARAM wParam, LPARAM lParam)
{
DBVARIANT dbv;
char temp[64]="";
if (db_get_s(NULL, protocolname, "login",&dbv))
return 0;
strcpy(temp,"http://www.xfire.com/?username=");
strcat_s(temp,64,dbv.pszVal);
db_free(&dbv);
CallService(MS_UTILS_OPENURL, 1, (LPARAM)temp);
return 0;
}
int RebuildContactMenu(WPARAM hContact, LPARAM lParam)
{
bool bEnabled = true, bEnabled2 = true;
DBVARIANT dbv;
if (db_get_s(hContact, protocolname, "ServerIP", &dbv))
bEnabled = false;
else
db_free(&dbv);
Menu_ShowItem(copyipport, bEnabled);
//kopieren von voice port und ip nur erlauben, wenn verfügbar
bEnabled = true;
if (db_get_s(hContact, protocolname, "VServerIP", &dbv))
bEnabled = false;
else
db_free(&dbv);
Menu_ShowItem(vipport, bEnabled);
//clansite nur bei clanmembern anbieten
Menu_ShowItem(gotoclansite, db_get_dw(hContact, protocolname, "Clan",0) != 0);
//NotOnList
Menu_ShowItem(blockfriend, db_get_dw(hContact, "CList", "NotOnList",0) != 0);
//speichere gameid ab
int gameid = db_get_w(hContact, protocolname, "GameId",0);
//spiel in xfirespieliste?
bEnabled = bEnabled2 = true;
if (!xgamelist.Gameinlist(gameid)) {
//nein, dann start und join auf unsichbar schalten
bEnabled = bEnabled2 = false;
}
else {
//gameobject holen
Xfire_game* game=xgamelist.getGamebyGameid(gameid);
//hat das spiel netzwerkparameter?
if (game) {
if (game->networkparams) {
//is beim buddy ein port hinterlegt, also spielt er im internet?
if ( !db_get_dw(hContact, protocolname, "Port",0)) {
//nein, dann join button auch ausblenden
bEnabled = false;
}
}
else bEnabled = false;
}
else bEnabled = false;
}
Menu_ShowItem(joingame, bEnabled);
Menu_ShowItem(startthisgame, bEnabled2);
//remove freind nur bei noramlen buddies
Menu_ShowItem(removefriend, db_get_b(hContact, protocolname, "friendoffriend",0) != 1);
return 0;
}
//wird beim miranda start ausgeführt, lädt spiele und startet gamedetection
#ifndef NO_PTHREAD
void *inigamedetectiont(void *ptr)
#else
void inigamedetectiont(LPVOID lParam)
#endif
{
Scan4Games(NULL);
#ifndef NO_PTHREAD
return gamedetectiont(ptr);
#else
gamedetectiont(NULL);
#endif
}
void SetXFireGameStatusMsg(Xfire_game* game)
{
char inipath[XFIRE_MAX_STATIC_STRING_LEN]="";
static char statusmsg[100]="";
//kein gameobject, dann abbrechen
if (!game) return;
if (!game->statusmsg)
xgamelist.getIniValue(game->id,"XUSERStatusMsg",statusmsg,100);
else
strcpy_s(statusmsg,100,game->statusmsg);
if (statusmsg[0]!=0)
if (myClient!=NULL)
if (myClient->client->connected)
myClient->Status(statusmsg);
}
#ifndef NO_PTHREAD
void *gamedetectiont(void *ptr)
#else
void gamedetectiont(LPVOID lparam)
#endif
{
DWORD ec; //exitcode der processid
int ts2port=0;
int vid=0;
char ts2ip[4]={0,0,0,0};
char temp[200];
Xfire_game* currentgame=NULL;
BOOL disabledsound=FALSE;
BOOL disabledpopups=FALSE;
//vaiable zum spielzeit messen
time_t t1;
if (db_get_b(NULL,protocolname,"nogamedetect",0))
#ifndef NO_PTHREAD
return ptr;
#else
return;
#endif
DWORD lowpids=db_get_b(NULL,protocolname,"skiplowpid",100);
//XFireLog("XFire Gamedetectionthread started...","");
while(1)
{
//Sleep(12000);
//XFireLog("12 Sek warten...","");
if (mySleep(12000,hGameDetection))
{
#ifndef NO_PTHREAD
return ptr;
#else
return;
#endif
}
#ifndef NO_PTHREAD
pthread_testcancel();
#else
if (Miranda_Terminated())
return;
#endif
if (myClient!=NULL)
if (!myClient->client->connected)
{
//XFireLog("PID und TSPID resett...","");
ts2pid=pid=0;
//voicechat internen status zurücksetzen
voicechat.resetCurrentvoicestatus();
}
/*
else*/
{
//erstmal nach TS2 suchen
//XFireLog("Teamspeak detection...","");
if (db_get_b(NULL,protocolname,"ts2detection",0))
{
SendGameStatus2Packet *packet = new SendGameStatus2Packet();
if (voicechat.checkVoicechat(packet)) {
if (myClient!=NULL)
{
XFireLog("Send voicechat infos...");
myClient->client->send( packet );
}
}
delete packet;
//nach ts3 mapfile suchen
//HANDLE hMapObject = OpenFileMappingA(FILE_MAP_READ, FALSE, "$ts3info4xfire$");
//if (hMapObject) {
//}
//wenn remote feature aktiviert, darüber ip erkennen
/*if (db_get_b(NULL,protocolname,"ts2useremote",0))
{
//ipholen
SendGameStatus2Packet *packet = new SendGameStatus2Packet();
if (TSSetupPacket(packet,&ts2pid,&ts2port))
{
db_set_w(NULL,protocolname,"currentvoice",packet->gameid);
if (packet->ip[3]!=0)
{
mir_snprintf(temp, SIZEOF(temp), "%d.%d.%d.%d:%d", (unsigned char)packet->ip[3], (unsigned char)packet->ip[2], (unsigned char)packet->ip[1], (unsigned char)packet->ip[0],packet->port);
db_set_s(NULL, protocolname, "VServerIP", temp);
db_set_s(NULL, protocolname, "currentvoicename", "Teamspeak");
}
else
{
db_unset(NULL,protocolname, "VServerIP");
db_unset(NULL,protocolname, "currentvoicename");
}
if (myClient!=NULL)
myClient->client->send( packet );
}
delete packet;
}
else
{
if (!ts2pid)
{
if (FindTeamSpeak(&ts2pid,&vid))
{
//gefunden, serverdaten scannen
SendGameStatus2Packet *packet = new SendGameStatus2Packet();
if (myClient!=NULL)
if (GetServerIPPort2(ts2pid,myClient->client->localaddr,myClient->client->llocaladdr,&packet->ip[3],&packet->ip[2],&packet->ip[1],&packet->ip[0],&packet->port))
{
if (packet->port!=0)
{
packet->gameid=vid;
if (vid==32)
db_set_s(NULL, protocolname, "currentvoicename", "Teamspeak");
else if (vid==33)
db_set_s(NULL, protocolname, "currentvoicename", "Ventrilo");
else if (vid==34)
db_set_s(NULL, protocolname, "currentvoicename", "Mumble");
db_set_w(NULL,protocolname,"currentvoice",vid);
mir_snprintf(temp, SIZEOF(temp), "%d.%d.%d.%d:%d", (unsigned char)packet->ip[3], (unsigned char)packet->ip[2], (unsigned char)packet->ip[1],(unsigned char)packet->ip[0],packet->port);
db_set_s(NULL, protocolname, "VServerIP", temp);
if (myClient!=NULL)
myClient->client->send( packet );
}
}
delete packet;
}
}
else
{
//HANDLE op=OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, ts2pid);
//if (op!=NULL) GetExitCodeProcess(op,&ec);
//if (ec!=STILL_ACTIVE) //nicht mehr offen
if (GetProcessVersion(ts2pid) == 0)
{
SendGameStatus2Packet *packet = new SendGameStatus2Packet();
packet->gameid=0;
db_set_w(NULL,protocolname,"currentvoice",0);
db_unset(NULL,protocolname, "VServerIP");
db_unset(NULL,protocolname, "currentvoicename");
if (myClient!=NULL)
myClient->client->send( packet );
ts2pid=0;
delete packet;
}
else
{
SendGameStatus2Packet *packet = new SendGameStatus2Packet();
if (myClient!=NULL)
if (GetServerIPPort2(ts2pid,myClient->client->localaddr,myClient->client->llocaladdr,&packet->ip[3],&packet->ip[2],&packet->ip[1],&packet->ip[0],&packet->port))
{
if (packet->port!=0)
{
packet->gameid=vid;
db_set_w(NULL,protocolname,"currentvoice",vid);
mir_snprintf(temp, SIZEOF(temp), "%d.%d.%d.%d:%d", (unsigned char)packet->ip[3], (unsigned char)packet->ip[2], (unsigned char)packet->ip[1],(unsigned char)packet->ip[0],packet->port);
db_set_s(NULL, protocolname, "VServerIP", temp);
if (myClient!=NULL)
myClient->client->send( packet );
}
}
delete packet;
}
//if (op!=NULL) CloseHandle(op);
}
}*/
}
if (currentgame!=NULL)
{
//XFireLog("XFire Gamedetection - Game still running...","");
//prüf ob das spiel noch offen
ec=0;
//HANDLE op=OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, pid);
//if (op!=NULL) GetExitCodeProcess(op,&ec);
//if (GetLastError()==5) //anwendung ist noch offen und der zugriff wird noch darauf blockiert
//{
//
//}
//else if (ec!=STILL_ACTIVE) //nicht mehr offen
if (!xgamelist.isValidPid(pid))
{
//XFireLog("XFire Gamedetection - Game was closed ID: %i",currentgame);
SendGameStatusPacket *packet = new SendGameStatusPacket();
packet->gameid=0;
if (db_get_b(NULL,protocolname,"sendgamestatus",1))
if (myClient!=NULL)
myClient->client->send( packet );
//spielzeit messen
time_t t2=time(NULL);
time_t t3=t2-t1;
tm * mytm=gmtime(&t3);
//statusmsg von xfire zurücksetzen
if (currentgame->setstatusmsg)
{
if (myClient!=NULL)
if (myClient->client->connected)
if (bpStatus==ID_STATUS_ONLINE)
myClient->Status(statusmessage[0]);
else if (bpStatus==ID_STATUS_AWAY)
myClient->Status(statusmessage[1]);
}
mir_snprintf(temp, SIZEOF(temp), Translate("Last game: %s playtime: %.2d:%.2d:%.2d"), currentgame->name, mytm->tm_hour, mytm->tm_min, mytm->tm_sec);
db_set_s(NULL, protocolname, "LastGame", temp);
if (currentgame->noicqstatus!=TRUE&&db_get_b(NULL,protocolname,"autosetstatusmsg",0))
SetOldStatusMsg();
db_set_w(NULL,protocolname,"currentgame",0);
db_unset(NULL,protocolname,"currentgamename");
//popup wieder aktivieren, menuservice funk aufrufen, nur wenn popups vorher abgestellt wurden
if (disabledpopups)
if (db_get_b(NULL,protocolname,"nopopups",0))
{
if (ServiceExists("Popup/EnableDisableMenuCommand"))
{
CallService("Popup/EnableDisableMenuCommand",NULL,NULL);
}
disabledpopups=FALSE;
}
//sound wieder aktivieren, nur wenn es vorher abgestellt wurde
if (disabledsound)
if (db_get_b(NULL,protocolname,"nosoundev",0))
{
db_set_b(NULL,"Skin","UseSound",1);
disabledsound=FALSE;
}
//bug beseitigt, wenn spiel beendet, alte ip entfernen
db_unset(NULL,protocolname, "ServerIP");
pid=NULL;
currentgame=NULL;
xgamelist.SetGameStatus(FALSE);
NotifyEventHooks(hookgamestart,0,0);
delete packet;
}
else //noch offen
{
//XFireLog("Spiel noch offen...","");
//nur nwspiele nach ip/port scannen
if (db_get_b(NULL,protocolname,"ipportdetec",0))
if (currentgame->networkparams!=NULL&¤tgame->send_gameid>0)
{
SendGameStatusPacket *packet = new SendGameStatusPacket();
//verscueh serverip und port zu scannen
XFireLog("IPPort detection...","");
if (GetServerIPPort(pid,myClient->client->localaddr,myClient->client->llocaladdr,&packet->ip[3],&packet->ip[2],&packet->ip[1],&packet->ip[0],&packet->port))
{
if (packet->ip[3]!=0)
{
mir_snprintf(temp, SIZEOF(temp), "%d.%d.%d.%d:%d", (unsigned char)packet->ip[3], (unsigned char)packet->ip[2], (unsigned char)packet->ip[1], (unsigned char)packet->ip[0], packet->port);
db_set_s(NULL, protocolname, "ServerIP", temp);
XFireLog("Got IPPort: %s",temp);
}
else {
db_unset(NULL,protocolname, "ServerIP");
XFireLog("NO IPPort","");
}
packet->gameid=currentgame->send_gameid;
if (db_get_b(NULL,protocolname,"sendgamestatus",1))
if (myClient!=NULL)
myClient->client->send( packet );
if (currentgame->noicqstatus!=TRUE&&db_get_b(NULL,protocolname,"autosetstatusmsg",0))
SetGameStatusMsg();
} else {
XFireLog("GetServerIPPort failed","");
}
delete packet;
}
//XFireLog("fertig...","");
//packet->=xf[currentgame].gameid2;
}
//if (op!=NULL) CloseHandle(op);
}
else
{
//XFireLog("nach spiel suchen...","");
//hardcoded game detection
HANDLE hSnapShot = CreateToolhelp32Snapshot ( TH32CS_SNAPALL, 0);
PROCESSENTRY32* processInfo = new PROCESSENTRY32;
processInfo->dwSize = sizeof ( PROCESSENTRY32);
XFireLog("XFire Gamedetection - Suche laufende Spiele...");
//gamelist blocken
xgamelist.Block(TRUE);
while ( Process32Next ( hSnapShot,processInfo ) != FALSE && currentgame==NULL)
{
//überspringe niedrige pids
if (processInfo->th32ProcessID<lowpids)
continue;
Xfire_game* nextgame;
while(xgamelist.getnextGame(&nextgame))
{
if (nextgame->checkpath(processInfo))
{
SendGameStatusPacket *packet = new SendGameStatusPacket() ;
XFireLog("XFire Gamedetection - Spiel gefunden: %i",nextgame->id);
if (myClient!=NULL)
if (myClient->client->connected)
{
currentgame=nextgame;
pid=processInfo->th32ProcessID;
db_set_w(NULL,protocolname,"currentgame",currentgame->id);
db_set_s(NULL,protocolname,"currentgamename",currentgame->name);
packet->gameid=currentgame->send_gameid;
t1=time(NULL);
if (db_get_b(NULL,protocolname,"sendgamestatus",1))
{
XFireLog("XFire Gamedetection - Sendgame-ID: %i",currentgame->send_gameid);
if (currentgame->send_gameid>0)
{
XFireLog("XFire Gamedetection - Setzte Status für XFire");
myClient->client->send( packet );
}
}
xgamelist.SetGameStatus(TRUE);
//eventhook triggern
NotifyEventHooks(hookgamestart,1,0);
//statusmsg für xfire setzen
if (currentgame->setstatusmsg)
{
SetXFireGameStatusMsg(currentgame);
}
if (currentgame->noicqstatus!=TRUE&&db_get_b(NULL,protocolname,"autosetstatusmsg",0))
{
BackupStatusMsg();
SetGameStatusMsg();
}
//popup abschalten, menuservice funk aufrufen
if (db_get_b(NULL,protocolname,"nopopups",0))
{
if (ServiceExists("Popup/EnableDisableMenuCommand")&&db_get_b(NULL,"Popup","ModuleIsEnabled",0)==1) /**/
{
disabledpopups=TRUE;
CallService("Popup/EnableDisableMenuCommand",NULL,NULL);
}
}
//sound abschalten
if (db_get_b(NULL,protocolname,"nosoundev",0)&&db_get_b(NULL,"Skin","UseSound",0)==1)
{
db_set_b(NULL,"Skin","UseSound",0);
disabledsound=TRUE;
}
}
delete packet;
break;
}
}
}
CloseHandle ( hSnapShot);
//gamelist unblocken
xgamelist.Block(FALSE);
}
}
}
}
static INT_PTR ReScanMyGames(WPARAM wParam, LPARAM lParam)
{
db_unset(NULL, protocolname, "foundgames");
mir_forkthread(Scan4Games,NULL);
return 0;
}
static INT_PTR CustomGameSetup(WPARAM wParam, LPARAM lParam)
{
//DialogBox(hinstance,MAKEINTRESOURCE(IDD_GAMELIST),NULL,DlgAddGameProc);
return 0;
}
void setBuddyStatusMsg(BuddyListEntry *entry)
{
if (entry == NULL)
return;
if (IsContactMySelf(entry->username))
return;
if (entry->game)
{
ostringstream xstatus;
DBVARIANT dbv;
if (!db_get_s(entry->hcontact, protocolname, "RGame", &dbv))
{
xstatus << dbv.pszVal << " ";
db_free(&dbv);
}
if (!db_get_b(NULL, protocolname, "noipportinstatus", 0))
{
if (!db_get_s(entry->hcontact, protocolname, "ServerName", &dbv))
{
xstatus << dbv.pszVal;
db_free(&dbv);
}
else if (!db_get_s(entry->hcontact,protocolname, "ServerIP",&dbv))
{
xstatus << "(" << dbv.pszVal << ":" << db_get_w(entry->hcontact, protocolname, "Port", 0) << ")";
db_free(&dbv);
}
}
db_set_utf(entry->hcontact, protocolname, "XStatusMsg", xstatus.str().c_str());
}
else
{
//db_set_b(entry->hcontact, protocolname, "XStatusId", 1);
db_unset(entry->hcontact, protocolname, "XStatusId");
db_unset(entry->hcontact, protocolname, "XStatusName");
db_unset(entry->hcontact, protocolname, "XStatusMsg");
}
string afk = entry->statusmsg.substr(0, 5);
int status_id = (afk == "(AFK)" || afk == "(ABS)") ? ID_STATUS_AWAY : ID_STATUS_ONLINE;
db_set_w(entry->hcontact, protocolname, "Status", status_id);
if (!entry->statusmsg.empty())
db_set_utf(entry->hcontact, "CList", "StatusMsg", entry->statusmsg.c_str());
else
db_unset(entry->hcontact, "CList", "StatusMsg");
}
/*void CheckAvatar(void *ventry)
{
BuddyListEntry* entry=(BuddyListEntry*)ventry;
DBVARIANT dbv;
if (entry==NULL)
return;
if (db_get_b(NULL,protocolname,"noavatars",-1)==0)
{
if (db_get_b(entry->hcontact, "ContactPhoto", "Locked", -1)!=1)
{
if (!db_get_b(NULL,protocolname,"specialavatarload",0))
{
if (db_get(entry->hcontact,"ContactPhoto", "File",&dbv))
{
XFire_SetAvatar* xsa=new XFire_SetAvatar;
xsa->hContact=entry->hcontact;
xsa->username=new char[strlen(entry->username.c_str())+1];
strcpy(xsa->username,entry->username.c_str());
mir_forkthread(SetAvatar,(LPVOID)xsa);
}
}
else
{
/*
scheinbar unterpricht xfire bei zu agressiven nachfragen der buddyinfos die verbindung , deshalb erstmal auskommentiert
getestet mit clanbuddy's >270 members
mit hilfe der buddyinfos kann man den avatar laden und screenshot infos etc bekommt man auch
*/
/* GetBuddyInfo* buddyinfo=new GetBuddyInfo();
buddyinfo->userid=entry->userid;
mir_forkthread(SetAvatar2,(LPVOID)buddyinfo);
}
}
}
}*/
MCONTACT handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan)
{
MCONTACT hContact;
string game;
if (entry==NULL)
return NULL;
//wenn der buddy ich selbst ist, dann ignorieren
if (IsContactMySelf(entry->username))
return NULL;
if (entry->hcontact==NULL)
{
entry->hcontact=CList_FindContact(entry->userid);
if (entry->hcontact&&clan==-1)
{
db_set_w(entry->hcontact, protocolname, "Status", ID_STATUS_ONLINE);
db_set_s(entry->hcontact, protocolname, "MirVer", "xfire");
}
}
if (entry->hcontact==NULL)
{
XFireContact xfire_newc;
xfire_newc.username=(char*)entry->username.c_str();
xfire_newc.nick=(char*)entry->nick.c_str();
xfire_newc.id=entry->userid;
entry->hcontact=CList_AddContact(xfire_newc,TRUE,entry->isOnline()?TRUE:FALSE,clan);
}
hContact=entry->hcontact;
if (hContact!=0)
{
if (!entry->nick.empty() && db_get_b(NULL, protocolname, "shownicks", 1)) {
db_set_utf(hContact, protocolname, "Nick", entry->nick.c_str());
} else {
db_set_s(hContact, protocolname, "Nick", entry->username.c_str());
}
if (!entry->isOnline())
{
db_set_w(hContact, protocolname, "Status", ID_STATUS_OFFLINE);
db_unset(hContact, protocolname, "XStatusMsg");
db_unset(hContact, protocolname, "XStatusId");
db_unset(hContact, protocolname, "XStatusName");
db_unset(hContact, "CList", "StatusMsg");
//db_set_utf(hContact, protocolname, "XStatusName", "");
db_unset(hContact, protocolname, "ServerIP");
db_unset(hContact, protocolname, "Port");
db_unset(hContact, protocolname, "VServerIP");
db_unset(hContact, protocolname, "VPort");
db_unset(hContact, protocolname, "RVoice");
db_unset(hContact, protocolname, "RGame");
db_unset(hContact, protocolname, "GameId");
db_unset(hContact, protocolname, "VoiceId");
db_unset(hContact, protocolname, "GameInfo");
}
else if (entry->game>0||entry->game2>0)
{
char temp[XFIRE_MAX_STATIC_STRING_LEN]="";
char gname[255]="";
DummyXFireGame *gameob;
if (strlen(entry->gameinfo.c_str())>0)
db_set_s(hContact, protocolname, "GameInfo", entry->gameinfo.c_str());
//beim voicechat foglendes machn
if (entry->game2>0)
{
gameob=(DummyXFireGame*)entry->game2Obj; //obj wo ip und port sind auslesen
xgamelist.getGamename(entry->game2,gname,255);
db_set_s(hContact, protocolname, "RVoice", gname);
if (gameob)
{
if ((unsigned char)gameob->ip[3]!=0) // wenn ip, dann speichern
{
mir_snprintf(temp, SIZEOF(temp), "%d.%d.%d.%d", (unsigned char)gameob->ip[3], (unsigned char)gameob->ip[2], (unsigned char)gameob->ip[1], (unsigned char)gameob->ip[0]);
db_set_s(hContact, protocolname, "VServerIP", temp);
db_set_w(hContact, protocolname, "VPort", (unsigned long)gameob->port);
}
else
{
db_unset(hContact, protocolname, "VServerIP");
db_unset(hContact, protocolname, "VPort");
}
}
db_set_w(hContact, protocolname, "VoiceId", entry->game2);
ExtraIcon_SetIcon(hExtraIcon2, hContact, xgamelist.iconmngr.getGameIconHandle(entry->game2));
}
else
{
db_unset(hContact, protocolname, "VServerIP");
db_unset(hContact, protocolname, "VPort");
db_unset(hContact, protocolname, "RVoice");
db_unset(hContact, protocolname, "VoiceId");
ExtraIcon_SetIcon(hExtraIcon2, hContact, INVALID_HANDLE_VALUE);
}
//beim game folgendes machen
if (entry->game>0)
{
HICON hicongame=xgamelist.iconmngr.getGameIcon(entry->game);
xgamelist.getGamename(entry->game,gname,255);
db_set_s(hContact, protocolname, "RGame", gname);
//beinhaltet ip und port
gameob=(DummyXFireGame*)entry->gameObj;
//popup, wenn jemand was spielt
if (db_get_b(NULL,protocolname,"gamepopup",0)==1) {
char temp[256]="";
mir_snprintf(temp, SIZEOF(temp), Translate("%s is playing %s."),
//ist ein nick gesetzt?
(entry->nick.length()==0?
//nein dann username
entry->username.c_str():
//klar, dann nick nehmen
entry->nick.c_str())
,gname);
if (gameob)
{
if ((unsigned char)gameob->ip[3]!=0)
{
mir_snprintf(temp, SIZEOF(temp), Translate("%s is playing %s on server %d.%d.%d.%d:%d."),
//ist ein nick gesetzt?
(entry->nick.length()==0?
//nein dann username
entry->username.c_str():
//klar, dann nick nehmen
entry->nick.c_str())
,gname,(unsigned char)gameob->ip[3],(unsigned char)gameob->ip[2],(unsigned char)gameob->ip[1],(unsigned char)gameob->ip[0],(unsigned long)gameob->port);
}
}
/*
POPUP-Filter
Nur Popups anzeigen die noch nicht angezeigt wurden
*/
if (entry->lastpopup==NULL)
{
//größe des popupstrings
int size=strlen(temp)+1;
//popup darstellen
displayPopup(NULL, temp, PLUGIN_TITLE, 0, hicongame);
//letzten popup definieren
entry->lastpopup=new char[size];
//string kopieren
strcpy_s(entry->lastpopup,size,temp);
}
else
{
if (strcmp(entry->lastpopup,temp)!=0)
{
delete[] entry->lastpopup;
entry->lastpopup=NULL;
//größe des popupstrings
int size=strlen(temp)+1;
//popup darstellen
displayPopup(NULL, temp, PLUGIN_TITLE, 0, hicongame);
//letzten popup definieren
entry->lastpopup=new char[size];
//string kopieren
strcpy_s(entry->lastpopup,size,temp);
}
}
}
if (gameob)
{
if ((unsigned char)gameob->ip[3]!=0)
{
//ip und port in kontakt speichern
mir_snprintf(temp, SIZEOF(temp), "%d.%d.%d.%d", (unsigned char)gameob->ip[3], (unsigned char)gameob->ip[2], (unsigned char)gameob->ip[1], (unsigned char)gameob->ip[0]);
db_set_s(hContact, protocolname, "ServerIP", temp);
db_set_w(hContact, protocolname, "Port", (unsigned long)gameob->port);
//lass das query arbeiten
if (dontscan==FALSE)
if (ServiceExists("GameServerQuery/Query")&&db_get_b(NULL,protocolname,"gsqsupport",0))
{
GameServerQuery_query gsqq={0};
gsqq.port=gameob->port;
gsqq.xfiregameid=entry->game;
strcpy(gsqq.ip,temp);
CallService("GameServerQuery/Query" , (WPARAM) entry, (LPARAM)&gsqq);
}
}
else
{
db_unset(hContact, protocolname, "ServerName");
db_unset(hContact, protocolname, "ServerIP");
db_unset(hContact, protocolname, "Port");
}
}
ExtraIcon_SetIcon(hExtraIcon1, hContact, xgamelist.iconmngr.getGameIconHandle(entry->game));
//db_unset(hContact, "CList", "StatusMsg");
db_set_w(hContact, protocolname, "Status", ID_STATUS_ONLINE);
db_set_utf(hContact, protocolname, "XStatusName", Translate("Playing"));
setBuddyStatusMsg(entry);
db_set_b(hContact, protocolname, "XStatusId", xgamelist.iconmngr.getGameIconId(entry->game)+2);
//buddy vorher ein spielgestartet, wenn nicht sound spielen?
if (!db_get_w(hContact, protocolname, "GameId",0))
SkinPlaySound("xfirebstartgame");
db_set_w(hContact, protocolname, "GameId", entry->game);
}
else
{
ExtraIcon_SetIcon(hExtraIcon1, hContact, INVALID_HANDLE_VALUE);
db_unset(hContact, protocolname, "ServerIP");
db_unset(hContact, protocolname, "Port");
db_unset(hContact, protocolname, "XStatusMsg");
db_unset(hContact, protocolname, "XStatusId");
db_unset(hContact, protocolname, "XStatusName");
db_unset(hContact, protocolname, "RGame");
db_unset(hContact, protocolname, "GameId");
setBuddyStatusMsg(entry);
}
}
else if (!entry->statusmsg.empty())
{
setBuddyStatusMsg(entry);
ExtraIcon_SetIcon(hExtraIcon1, hContact, INVALID_HANDLE_VALUE);
ExtraIcon_SetIcon(hExtraIcon2, hContact, INVALID_HANDLE_VALUE);
// RM: test fix to remove xstatus when finished playing...
db_unset(hContact, protocolname, "XStatusMsg");
db_unset(hContact, protocolname, "XStatusId");
db_unset(hContact, protocolname, "XStatusName");
// ---
db_unset(hContact, protocolname, "ServerIP");
db_unset(hContact, protocolname, "Port");
db_unset(hContact, protocolname, "VServerIP");
db_unset(hContact, protocolname, "VPort");
db_unset(hContact, protocolname, "RVoice");
db_unset(hContact, protocolname, "RGame");
db_unset(hContact, protocolname, "GameId");
db_unset(hContact, protocolname, "VoiceId");
}
else
{
if (db_get_w(entry->hcontact, protocolname, "Status", -1)==ID_STATUS_OFFLINE)
{
if (db_get_b(NULL, protocolname, "noclanavatars", 0)==1&&clan>0)
;
else
if (myClient) myClient->CheckAvatar(entry);
}
ExtraIcon_SetIcon(hExtraIcon1, hContact, INVALID_HANDLE_VALUE);
ExtraIcon_SetIcon(hExtraIcon2, hContact, INVALID_HANDLE_VALUE);
db_set_w(hContact, protocolname, "Status", ID_STATUS_ONLINE);
db_set_s(entry->hcontact, protocolname, "MirVer", "xfire");
if (clan>0) db_set_dw(hContact, protocolname, "Clan", clan);
//db_set_utf(hContact, "CList", "StatusMsg", "");
db_unset(hContact, protocolname, "XStatusMsg");
db_unset(hContact, protocolname, "XStatusId");
db_unset(hContact, protocolname, "XStatusName");
db_unset(hContact, "CList", "StatusMsg");
db_unset(hContact, protocolname, "ServerIP");
db_unset(hContact, protocolname, "Port");
db_unset(hContact, protocolname, "VServerIP");
db_unset(hContact, protocolname, "VPort");
db_unset(hContact, protocolname, "RVoice");
db_unset(hContact, protocolname, "RGame");
db_unset(hContact, protocolname, "GameId");
db_unset(hContact, protocolname, "VoiceId");
}
}
if (group!=NULL)
{
if (!db_get_b(NULL,protocolname,"noclangroups",0))
{
if (clan>0)
{
int val=db_get_b(NULL,protocolname,"mainclangroup",0);
if ( db_get_b(NULL,protocolname,"skipfriendsgroups",0)==0 ||
(db_get_b(NULL,protocolname,"skipfriendsgroups",0)==1&&
db_get_b(entry->hcontact, protocolname, "isfriend", 0)==0)
)
{
if (val==0)
{
db_set_s(entry->hcontact, "CList", "Group", group);
}
else
{
char temp[256];
DBVARIANT dbv;
mir_snprintf(temp, SIZEOF(temp), "%d", val - 1);
db_get_s(NULL,"CListGroups",temp,&dbv);
if (dbv.pszVal!=NULL)
{
mir_snprintf(temp, SIZEOF(temp), "%s\\%s", &dbv.pszVal[1], group);
db_set_s(entry->hcontact, "CList", "Group", temp);
db_free(&dbv);
}
}
}
}
else if (clan==-1)//hauptgruppe für fof
{
int val=db_get_b(NULL,protocolname,"fofgroup",0);
if (val==0)
{
db_set_s(entry->hcontact, "CList", "Group", group);
}
else
{
char temp[256];
DBVARIANT dbv;
mir_snprintf(temp, SIZEOF(temp), "%d", val - 1);
db_get_s(NULL,"CListGroups",temp,&dbv);
if (dbv.pszVal!=NULL)
{
mir_snprintf(temp, SIZEOF(temp), "%s\\%s", &dbv.pszVal[1], group);
db_set_s(entry->hcontact, "CList", "Group", temp);
db_free(&dbv);
}
}
}
}
}
else
{
db_set_b(entry->hcontact, protocolname, "isfriend", 1);
}
return hContact;
}
INT_PTR AddtoList( WPARAM wParam, LPARAM lParam ) {
CCSDATA* ccs = (CCSDATA*)lParam;
if (ccs->hContact)
{
DBVARIANT dbv2;
if (!db_get(ccs->hContact,protocolname,"Username",&dbv2)) {
if (myClient!=NULL)
if (myClient->client->connected)
{
SendAcceptInvitationPacket accept;
accept.name = dbv2.pszVal;
myClient->client->send(&accept );
}
//temporären buddy entfernen, da eh ein neues packet kommt
db_set_b(ccs->hContact, protocolname, "DontSendDenyPacket", 1);
CallService(MS_DB_CONTACT_DELETE, (WPARAM) ccs->hContact, 0);
}
}
return 0;
}
static void __cdecl AckBasicSearch(void * pszNick)
{
if (pszNick!=NULL)
{
if (myClient!=NULL)
if (myClient->client->connected)
{
SearchBuddy search;
search.searchfor(( char* )pszNick);
myClient->client->send(&search );
}
}
}
INT_PTR BasicSearch(WPARAM wParam, LPARAM lParam) {
static char buf[50];
if ( lParam ) {
if (myClient!=NULL)
if (myClient->client->connected)
{
lstrcpynA(buf, (const char *)lParam, 50);
mir_forkthread(AckBasicSearch, &buf );
return 1;
}
}
return 0;
}
INT_PTR SearchAddtoList(WPARAM wParam, LPARAM lParam)
{
PROTOSEARCHRESULT *psr = ( PROTOSEARCHRESULT* ) lParam;
if ( psr->cbSize != sizeof( PROTOSEARCHRESULT ))
return 0;
if ((int)wParam==0)
if (myClient!=NULL)
if (myClient->client->connected)
{
InviteBuddyPacket invite;
invite.addInviteName( std::string(_T2A(psr->nick)), Translate("Add me to your friends list."));
myClient->client->send(&invite );
}
return -1;
}
void CreateGroup(char*grpn,char*field) {
DBVARIANT dbv;
char* grp[255];
int val=db_get_b(NULL,protocolname,field,0);
if (val==0)
{
strcpy_s((char*)grp,255,grpn);//((char*)clan->name[i].c_str());
}
else
{
char temp[255];
DBVARIANT dbv;
mir_snprintf(temp, SIZEOF(temp), "%d", val - 1);
db_get_s(NULL,"CListGroups",temp,&dbv);
if (dbv.pszVal!=NULL)
{
mir_snprintf((char*)grp, 255, "%s\\%s", &dbv.pszVal[1], (char*)grpn);
db_free(&dbv);
}
else //gruppe existiert nciht mehr, auf root alles legen
{
strcpy_s((char*)grp,255,grpn);
db_set_b(NULL,protocolname,field,0);
}
}
char group[255]="";
char temp[10];
int i=0;
for (i = 0;; i++)
{
mir_snprintf(temp, SIZEOF(temp), "%d", i);
if (db_get_s(NULL, "CListGroups", temp, &dbv))
{
i--;
break;
}
if (dbv.pszVal[0] != '\0' && !lstrcmpA(dbv.pszVal + 1, (char*)grp)) {
db_free(&dbv);
return;
}
db_free(&dbv);
}
strcpy_s(group,255,"D");
strcat_s(group,255,(char*)grp);
group[0]= 1 | GROUPF_EXPANDED;
mir_snprintf(temp, SIZEOF(temp), "%d", i + 1);
db_set_s(NULL, "CListGroups", temp, group);
CallServiceSync(MS_CLUI_GROUPADDED, i + 1, 0);
}
INT_PTR SetAwayMsg(WPARAM wParam, LPARAM lParam) {
EnterCriticalSection(&modeMsgsMutex);
if (( char* )lParam==NULL)
{
if (wParam==ID_STATUS_ONLINE)
{
strcpy(statusmessage[0],"");
}
else if (wParam!=ID_STATUS_OFFLINE/*&&db_get_b(NULL,protocolname,"nocustomaway",0)==0*/)
{
mir_snprintf(statusmessage[1], SIZEOF(statusmessage[1]), "(AFK) %s", Translate("Away from Keyboard"));
}
}
else
{
if (wParam==ID_STATUS_ONLINE)
{
strcpy(statusmessage[0],( char* )lParam);
}
else if (wParam != ID_STATUS_OFFLINE) {
if (db_get_b(NULL,protocolname,"nocustomaway",0)==0&&strlen(( char* )lParam)>0) {
mir_snprintf(statusmessage[1], SIZEOF(statusmessage[1]), "(AFK) %s", (char*)lParam);
//strcpy(statusmessage[1],( char* )lParam);
} else
mir_snprintf(statusmessage[1], SIZEOF(statusmessage[1]), "(AFK) %s", Translate("Away from Keyboard"));
}
}
if (myClient!=NULL)
{
if (myClient->client->connected)
{
if (bpStatus==ID_STATUS_ONLINE)
myClient->Status(statusmessage[0]);
else if (wParam!=ID_STATUS_ONLINE&&wParam!=ID_STATUS_OFFLINE)
myClient->Status(statusmessage[1]);
}
}
LeaveCriticalSection(&modeMsgsMutex);
return 0;
}
/*static void SendAMAck( LPVOID param )
{
ptrT statusMsg( db_get_tsa((HANDLE)param, protocolname, "XStatusMsg"));
ProtoBroadcastAck(protocolname, (HANDLE)param, ACKTYPE_AWAYMSG, ACKRESULT_SUCCESS, (HANDLE)1, (LPARAM)statusMsg);
}*/
INT_PTR SetNickName(WPARAM newnick, LPARAM lparam)
{
if (newnick==NULL)
{
return FALSE;
}
if (myClient!=NULL)
if (myClient->client->connected)
{
myClient->setNick((char*)newnick);
db_set_s(NULL,protocolname,"Nick",(char*)newnick);
return TRUE;
}
return FALSE;
}
//sendet neue preferencen zu xfire
INT_PTR SendPrefs(WPARAM wparam, LPARAM lparam)
{
if (myClient != NULL)
if (myClient->client->connected) {
PrefsPacket prefs;
for(int i=0;i<XFIRE_RECVPREFSPACKET_MAXCONFIGS;i++)
prefs.config[i]=xfireconfig[i];
myClient->client->send( &prefs );
return TRUE;
}
return FALSE;
}
int ContactDeleted(WPARAM hContact, LPARAM lParam)
{
if (!db_get_b(hContact, protocolname, "DontSendDenyPacket", 0))
if (db_get_b(hContact,"CList","NotOnList",0))
{
if (myClient!=NULL)
if (myClient->client->connected)
{
DBVARIANT dbv2;
if (!db_get(hContact,protocolname,"Username",&dbv2)) {
SendDenyInvitationPacket deny;
deny.name = dbv2.pszVal;
myClient->client->send( &deny );
}
}
}
return 0;
}
INT_PTR StartGame(WPARAM wParam, LPARAM lParam,LPARAM fParam)
{
//gamelist blocken
xgamelist.Block(TRUE);
Xfire_game*game=xgamelist.getGamebyGameid(fParam);
//starte das spiel
if (game)
game->start_game();
//gamelist blocken
xgamelist.Block(FALSE);
return 0;
}
INT_PTR RemoveFriend(WPARAM hContact, LPARAM lParam)
{
char temp[256];
DBVARIANT dbv;
if (!db_get_s(hContact, protocolname, "Username",&dbv))
{
mir_snprintf(temp, SIZEOF(temp), Translate("Do you really want to delete your friend %s?"), dbv.pszVal);
if (MessageBoxA(NULL,temp,Translate("Confirm Delete"),MB_YESNO|MB_ICONQUESTION)==IDYES)
{
if (myClient!=NULL)
{
if (myClient->client->connected)
{
SendRemoveBuddyPacket removeBuddy;
removeBuddy.userid=db_get_dw(hContact,protocolname,"UserId",0);
if (removeBuddy.userid!=0)
{
myClient->client->send(&removeBuddy);
}
}
}
}
db_free(&dbv);
}
return 0;
}
INT_PTR BlockFriend(WPARAM hContact, LPARAM lParam)
{
DBVARIANT dbv;
if (!db_get_s(hContact, protocolname, "Username",&dbv))
{
if (MessageBox(NULL,TranslateT("Block this user from ever contacting you again?"),TranslateT("Block Confirmation"),MB_YESNO|MB_ICONQUESTION)==IDYES)
{
if (myClient!=NULL)
{
if (myClient->client->connected)
{
db_set_b(NULL,"XFireBlock",dbv.pszVal,1);
SendDenyInvitationPacket deny;
deny.name = dbv.pszVal;
myClient->client->send( &deny );
}
}
}
CallService(MS_DB_CONTACT_DELETE, hContact, 1);
db_free(&dbv);
}
return 0;
}
INT_PTR StartThisGame(WPARAM wParam, LPARAM lParam)
{
//gamelist blocken
xgamelist.Block(TRUE);
//hole die gameid des spiels
int id = db_get_w(wParam, protocolname, "GameId",0);
//hole passendes spielobjekt
Xfire_game*game = xgamelist.getGamebyGameid(id);
//starte das spiel
if (game)
game->start_game();
//gamelist blocken
xgamelist.Block(FALSE);
return 0;
}
INT_PTR JoinGame(WPARAM hContact, LPARAM lParam)
{
//gamelist blocken
xgamelist.Block(TRUE);
//hole die gameid des spiels
int id = db_get_w(hContact, protocolname, "GameId",0);
//hole passendes spielobjekt
Xfire_game *game = xgamelist.getGamebyGameid(id);
if (game) {
DBVARIANT dbv; //dbv.pszVal
int port=db_get_w(hContact, protocolname, "Port",0);
if (!db_get_s(hContact, protocolname, "ServerIP",&dbv)) {
//starte spiel mit netzwerk parametern
game->start_game(dbv.pszVal,port);
db_free(&dbv);
}
}
//gamelist unblocken
xgamelist.Block(FALSE);
return 0;
}
int doneQuery( WPARAM wParam, LPARAM lParam ) {
char temp[256];
BuddyListEntry* bud=(BuddyListEntry*)wParam;
gServerstats* gameinfo = (gServerstats*)lParam;
db_set_s(bud->hcontact, protocolname, "ServerName", gameinfo->name);
db_set_s(bud->hcontact, protocolname, "GameType", gameinfo->gametype);
db_set_s(bud->hcontact, protocolname, "Map", gameinfo->map);
mir_snprintf(temp, SIZEOF(temp), "(%d/%d)", gameinfo->players, gameinfo->maxplayers);
db_set_s(bud->hcontact, protocolname, "Players", temp);
db_set_b(bud->hcontact, protocolname, "Passworded", gameinfo->password);
if (myClient!=NULL)
handlingBuddys(bud,0,NULL,TRUE);
return 0;
}
static INT_PTR SetNickDlg(WPARAM wParam, LPARAM lParam) {
return ShowSetNick();
}
int IconLibChanged(WPARAM wParam, LPARAM lParam) {
/*int x=0;
char temp[255];
for(int i=0;i<1024;i++)
{
if (icocache[i].hicon>0)
{
//ImageList_ReplaceIcon(hAdvancedStatusIcon,(int)icocache[i].handle,icocache[i].hicon);
HANDLE before=icocache[i].handle;
icocache[i].handle=(HANDLE)CallService(MS_CLIST_EXTRA_ADD_ICON, (WPARAM)icocache[i].hicon, 0);
mir_snprintf(temp, SIZEOF(temp), "before: %d after: %d", before, icocache[i].handle);
MessageBoxA(NULL,temp,temp,0);
DrawIcon(GetDC(NULL),x,0,(HICON)CallService(MS_SKIN2_GETICONBYHANDLE,0,(LPARAM)icocache[i].handle));
x+=32;
}
}*/
return 0;
}
INT_PTR GetAvatarInfo(WPARAM wParam, LPARAM lParam) {
PROTO_AVATAR_INFORMATION* pai = (PROTO_AVATAR_INFORMATION*)lParam;
if (db_get_b(NULL,protocolname,"noavatars",-1)!=0)
return GAIR_NOAVATAR;
pai->format=db_get_w(pai->hContact,"ContactPhoto","Format",0);
if (pai->format==0)
return GAIR_NOAVATAR;
DBVARIANT dbv;
if (!db_get(pai->hContact,"ContactPhoto","File",&dbv))
{
strcpy(pai->filename,dbv.pszVal);
db_free(&dbv);
}
else
return GAIR_NOAVATAR;
return GAIR_SUCCESS;
}
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