1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
|
/*
* xfirelib - C++ Library for the xfire protocol.
* Copyright (C) 2006 by
* Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net
* Herbert Poul <herbert.poul@gmail.com> / http://goim.us
* http://xfirelib.sphene.net
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "stdafx.h"
#include "packetreader.h"
#include <iostream>
#include "xfirepacket.h"
#include "clientinformationpacket.h"
#include "authpacket.h"
#include "loginfailedpacket.h"
#include "loginsuccesspacket.h"
#include "buddylistonlinepacket.h"
#include "buddylistnamespacket.h"
#include "clanbuddylistnamespacket.h"
#include "xfireclanpacket.h"
#include "buddylistgamespacket.h"
#include "buddylistgames2packet.h"
#include "messagepacket.h"
#include "otherloginpacket.h"
#include "invitebuddypacket.h"
#include "inviterequestpacket.h"
#include "recvremovebuddypacket.h"
#include "recvstatusmessagepacket.h"
#include "recvoldversionpacket.h"
#include "recvdidpacket.h"
#include "recvprefspacket.h"
#include "gameinfopacket.h"
#include "claninvitationpacket.h"
#include "xfirefoundbuddys.h"
#include "buddyinfo.h"
#include "friendsoffriendlist.h"
#include "recvbuddychangednick.h"
#include "xdebug.h"
//#include "packetlistener.h"
namespace xfirelib {
using namespace std;
PacketReader::PacketReader(Socket *socket) {
this->socket = socket;
this->packetListeners = new vector<PacketListener *>();
initPackets();
}
void PacketReader::setSocket(Socket *socket) {
this->socket = socket;
}
PacketReader::~PacketReader() {
// TODO: delete each packetListener ..
delete packetListeners;
while(!packets->empty()) { delete packets->at(packets->size()-1); packets->pop_back(); }
delete packets;
}
void PacketReader::initPackets() {
packets = new vector <XFirePacketContent *>();
packets->push_back( new ClientInformationPacket() );
packets->push_back( new AuthPacket() );
packets->push_back( new LoginFailedPacket() );
packets->push_back( new LoginSuccessPacket() );
packets->push_back( new MessagePacket() );
packets->push_back( new BuddyListOnlinePacket() );
packets->push_back( new BuddyListNamesPacket() );
packets->push_back( new BuddyListGamesPacket() );
packets->push_back( new BuddyListGames2Packet() );
packets->push_back( new OtherLoginPacket() );
packets->push_back( new InviteBuddyPacket() );
packets->push_back( new InviteRequestPacket() );
packets->push_back( new RecvRemoveBuddyPacket() );
packets->push_back( new RecvDidPacket() );
packets->push_back( new RecvStatusMessagePacket() );
packets->push_back( new RecvOldVersionPacket() );
packets->push_back( new RecvPrefsPacket() );
//neue packetklassen hinzugefügt - dufte
packets->push_back( new FriendsBuddyListNamesPacket() );
packets->push_back( new ClanBuddyListNamesPacket() );
packets->push_back( new XFireClanPacket() );
packets->push_back( new GameInfoPacket() );
packets->push_back( new ClanInvitationPacket() );
packets->push_back( new XFireFoundBuddys() );
packets->push_back( new BuddyInfoPacket() );
packets->push_back( new RecvBuddyChangedNick() );
}
void *muh(void *ptr);
/* I moved thread starting to Client
void PacketReader::startListening() {
PacketReader *myself = this;
void* (*func)(void*) = &xfirelib::PacketReader::thread_start;
XINFO(("About to start thread\n"));
int ret = pthread_create( &readthread, NULL, func, (void*)myself );
XDEBUG(("ret: %d\n",ret));
}
*/
void PacketReader::run() {
// start receiving on socket...
XDEBUG(("Starting run() method... \n"));
while(socket != NULL) {
string str;
//int b = socket->recv(str);
XFirePacket *packet = new XFirePacket(this);
XDEBUG(("Waiting for next packet... \n"));
if(packet==NULL) continue;
packet->recvPacket( socket );
XINFO(("Received packet\n"));
if(packet->getContent() != NULL) {
fireListeners( packet );
} else {
XDEBUG(("Packet Content was NULL ... Unknown Packet Id ??\n"));
}
XDEBUG(("Notified Listeners\n"));// << b << "bytes: " << str << endl;
delete packet->getContent();
delete packet;
}
}
void PacketReader::fireListeners( XFirePacket *packet ) {
for(vector<PacketListener *>::iterator it = packetListeners->begin() ;
it != packetListeners->end() ; ++it) {
(*it)->receivedPacket( packet );
}
}
XFirePacketContent *PacketReader::getPacketContentClass(int packetId) {
XDEBUG(("Searching for a content class...\n"));
for(uint i = 0 ; i < packets->size() ; i++)
if(packets->at(i)->getPacketId() == packetId) return packets->at(i);
XDEBUG(("None Found\n"));
return NULL;
}
void PacketReader::addPacketListener( PacketListener *listener ) {
packetListeners->push_back( listener );
}
};
|