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|
/*
* Plugin of miranda IM(ICQ) for Communicating with users of the XFire Network.
*
* Copyright (C) 2010 by
* dufte <dufte@justmail.de>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
* Based on J. Lawler - BaseProtocol
* Herbert Poul/Beat Wolf - xfirelib
*
* Miranda ICQ: the free icq client for MS Windows
* Copyright (C) 2000-2008 Richard Hughes, Roland Rabien & Tristan Van de Vreede
*
*/
#include "stdafx.h"
#include <winsock2.h>
#include "tools.h"
#include "xdebug.h"
extern HANDLE hNetlib;
//convert buf to hexstring
/*char* tohex(unsigned char*buf,int size) {
static char buffer[1024*10]="";
strcpy(buffer,"");
for(int i=0;i<size;i++)
{
if(i%16==0&&i!=0)
sprintf(buffer,"%s\n%02x ",buffer,buf[i]);
else
sprintf(buffer,"%s%02x ",buffer,buf[i]);
}
return buffer;
}*/
//von icqproto kopiert
void EnableDlgItem(HWND hwndDlg, UINT control, int state)
{
EnableWindow(GetDlgItem(hwndDlg, control), state);
}
//eigene string replace funktion, da die von der std:string klasse immer abstürzt
BOOL str_replace(char*src,char*find,char*rep)
{
string strpath = src;
int pos = strpath.find(find);
if(pos>-1)
{
char *temp=new char[strlen(src)+strlen(rep)+1];
strcpy(temp,src);
*(temp+pos)=0;
strcat(temp,rep);
strcat(temp,(src+pos+strlen(find)));
strcpy(src,temp);
delete temp;
return TRUE;
}
return FALSE;
}
/* popup darstellen */
int displayPopup(HWND hWnd, LPCSTR lpText, LPCSTR lpCaption, UINT uType,HICON hicon)
{
static signed char bUsePopups = -1;
static BOOL bIconsNotLoaded = TRUE;
static HICON hicNotify = NULL, hicWarning = NULL, hicError = NULL;
if ((uType&MB_TYPEMASK) == MB_OK)
{
POPUPDATAEX ppd = {0};
if (bIconsNotLoaded)
{
hicNotify = Skin_GetIcon("popup_notify");
hicWarning = Skin_GetIcon("popup_warning");
hicError = Skin_GetIcon("popup_error");
bIconsNotLoaded = FALSE;
}
lstrcpynA(ppd.lpzContactName, lpCaption, sizeof(ppd.lpzContactName));
lstrcpynA(ppd.lpzText, lpText, sizeof(ppd.lpzText));
if ((uType&MB_ICONMASK) == MB_ICONSTOP)
{
ppd.lchIcon = hicError;
ppd.colorBack = RGB(191,0,0);
ppd.colorText = RGB(255,245,225);
} else
if ((uType&MB_ICONMASK) == MB_ICONWARNING)
{
ppd.lchIcon = hicWarning;
ppd.colorBack = RGB(210,210,150);
ppd.colorText = RGB(0,0,0);
} else
/* if ((uType&MB_ICONMASK) == MB_ICONINFORMATION) */
{
ppd.lchIcon = hicNotify;
ppd.colorBack = RGB(230,230,230);
ppd.colorText = RGB(0,0,0);
}
if(hicon!=NULL)
ppd.lchIcon=hicon;
PUAddPopUpEx(&ppd);
}
return IDOK;
}
char*menuitemtext(char*mtext)
{
static char temp[256]="";
int anz=0;
int j=0;
if(!mtext)
return NULL;
int size=strlen(mtext);
if(!size || size>255)
return mtext;
//alle & zeichen zählen
for(int i=0;i<size;i++,j++)
{
temp[j]=mtext[i];
if(mtext[i]=='&')
{
j++;
temp[j]='&';
}
}
//terminieren
temp[j]=0;
return temp;
}
void Message(LPVOID msg)
{
switch(DBGetContactSettingByte(NULL,protocolname,"nomsgbox",0))
{
case 1:
return;
case 2:
displayPopup(NULL,(LPCSTR)msg,"Miranda XFire Protocol Plugin",MB_OK);
return;
}
MSGBOXPARAMS mbp;
mbp.cbSize=sizeof(mbp);
mbp.hwndOwner=NULL;
mbp.hInstance=hinstance;
mbp.lpszText=(char*)msg;
mbp.lpszCaption="Miranda XFire Protocol Plugin";
mbp.dwStyle=MB_USERICON;
mbp.lpszIcon=MAKEINTRESOURCE(IDI_TM);
mbp.dwContextHelpId=NULL;
mbp.lpfnMsgBoxCallback=NULL;
mbp.dwLanguageId=LANG_ENGLISH;
MessageBoxIndirect(&mbp);
//MessageBoxA(0,(char*)msg,"Miranda XFire Protocol Plugin",MB_OK|MB_ICONINFORMATION);
}
void MessageE(LPVOID msg)
{
static BOOL already=FALSE;
switch(DBGetContactSettingByte(NULL,protocolname,"nomsgbox",0))
{
case 0:
if(!already)
{
already=TRUE; //keine doppelte fehlernachrichten
Message(msg);
already=FALSE;
}
break;
case 2:
displayPopup(NULL,(LPCSTR)msg,"Miranda XFire Protocol Plugin",MB_OK|MB_ICONSTOP);
break;
}
}
//funktion soll pfad erkennen und zurückgeben
char* GetLaunchPath(char*launch)
{
static char temp[XFIRE_MAX_STATIC_STRING_LEN]="";
char find[]=".exe "; //gesucht wird
char * p = temp;
char * f = find;
if(launch==NULL)
return temp;
strcpy(temp,launch);
while(*p!=0&&*f!=0)
{
if(tolower(*p)==*f)
{
f++;
}
else
f=find;
p++;
}
if(*f==0)
{
*p=0;
}
else
return temp;
if(strrchr(temp,'\\'))
{
*(strrchr(temp,'\\'))=0;
}
return temp;
}
//roll bits, vllt ein tickschneller als die funktionen von winsock
unsigned short r(unsigned short data)
{
#if defined(WIN64)
return ((data & 0xFF) << 8) + (data >> 8);
#else
_asm {
mov ax,data
rol ax,8
mov data,ax
}
return data;
#endif
}
//simple und hoffetnlich schnelle teamspeakdetection
BOOL FindTeamSpeak(DWORD*pid,int*vid) {
BOOL found=FALSE;
if(pid==NULL)
return FALSE;
HANDLE hSnapShot = CreateToolhelp32Snapshot ( TH32CS_SNAPALL, 0);
PROCESSENTRY32* processInfo = new PROCESSENTRY32;
processInfo->dwSize = sizeof ( PROCESSENTRY32);
// XFireLog("Scanning for voiceprograms ...");
while ( Process32Next ( hSnapShot,processInfo ) != FALSE)
{
if(processInfo->th32ProcessID!=0) {
int size=strlen(processInfo->szExeFile);
if(size==13)
{
if((processInfo->szExeFile[0]=='T'||processInfo->szExeFile[0]=='t')&&
processInfo->szExeFile[1]=='e'&&
processInfo->szExeFile[2]=='a'&&
processInfo->szExeFile[3]=='m'&&
processInfo->szExeFile[4]=='S'&&
processInfo->szExeFile[5]=='p'&&
processInfo->szExeFile[6]=='e'&&
processInfo->szExeFile[7]=='a'&&
processInfo->szExeFile[8]=='k')
{
*pid=processInfo->th32ProcessID;
found=TRUE;
*vid=32;
break;
}
}
else if(size==12)
{
if((processInfo->szExeFile[0]=='V'||processInfo->szExeFile[0]=='v')&&
processInfo->szExeFile[1]=='e'&&
processInfo->szExeFile[2]=='n'&&
processInfo->szExeFile[3]=='t'&&
processInfo->szExeFile[4]=='r'&&
processInfo->szExeFile[5]=='i'&&
processInfo->szExeFile[6]=='l'&&
processInfo->szExeFile[7]=='o')
{
*pid=processInfo->th32ProcessID;
found=TRUE;
*vid=33;
break;
}
}
else if(size==10)
{
if((processInfo->szExeFile[0]=='m'||processInfo->szExeFile[0]=='M')&&
processInfo->szExeFile[1]=='u'&&
processInfo->szExeFile[2]=='m'&&
processInfo->szExeFile[3]=='b'&&
processInfo->szExeFile[4]=='l'&&
processInfo->szExeFile[5]=='e')
{
*pid=processInfo->th32ProcessID;
found=TRUE;
*vid=34;
break;
}
}
}
}
CloseHandle ( hSnapShot);
return found;
}
//funktion wird in main gesetzt
extern pGetExtendedUdpTable _GetExtendedUdpTable;
#include <vector>
#define maxuppackets 4
//funktion liefer ip/port einer verbindung
BOOL GetServerIPPort(DWORD pid,char*localaddrr,unsigned long localaddr,char*ip1,char*ip2,char*ip3,char*ip4,long*port)
{
static std::vector<int> localport;
static const int hdrInclude = 1;
static int lastip=0;
static int lastport=0;
static int lastpid=0;
//DUMP("***Suche IP/Port***","");
//wenn die funktion nicht initialisiert werden konnte, könne wir nicht serverip und port rausbekommen
if(_GetExtendedUdpTable==NULL)
{
XFireLog("no GetExtendedUdpTable function");
return FALSE;
}
if(pid!=lastpid)
{
lastip=lastport=0;
lastpid=pid;
}
DWORD size=0;
MIB_UDPTABLE_OWNER_PID * ptab=NULL;
_GetExtendedUdpTable(NULL,&size,FALSE, AF_INET, UDP_TABLE_OWNER_PID, 0);
ptab=(MIB_UDPTABLE_OWNER_PID*)malloc(size);
int ret=_GetExtendedUdpTable(ptab,&size,FALSE, AF_INET, UDP_TABLE_OWNER_PID, 0);
//alle grad geöffnet updverb nach der pid vom spiel suchen, um an den port ranzukommen
if(ret==NO_ERROR)
{
BOOL notfound=TRUE;
for(unsigned int i=0;i<ptab->dwNumEntries;i++)
{
if(ptab->table[i].dwOwningPid==pid) //spiel gefunden
{
localport.push_back(ptab->table[i].dwLocalPort);
//DUMP("Localport: %d",ptab->table[i].dwLocalPort);
//localport=; //port wird gesichert
//break; //wir brauchen nicht mehr suchen
notfound=FALSE;
}
}
if(notfound) //kein port gefunden
{
//DUMP("Kein Localport gefunden","");
XFireLog("no local port found");
return FALSE; //dann erstmal schluss
}
}
else
{
XFireLog("GetExtendedUdpTable error!");
return FALSE;
}
if(ptab) delete ptab; //speicher frei machn
//socker erstellen
SOCKET s;
s = socket(AF_INET, SOCK_RAW, IPPROTO_UDP);
if(s==INVALID_SOCKET)
{
//DUMP("Kann Rawsocket nicht erstellen. Error: %d",WSAGetLastError());
XFireLog("unable to create raw socket %d",WSAGetLastError());
closesocket(s);
return FALSE;
}
static struct sockaddr_in msockaddr;
memset(&msockaddr,0,sizeof(msockaddr));
msockaddr.sin_addr.s_addr = localaddr;
msockaddr.sin_family = AF_INET;
msockaddr.sin_port = 0;
//socket an nw binden
if (bind(s, (sockaddr *)&msockaddr, sizeof(msockaddr)) == SOCKET_ERROR)
{
//DUMP("Kann Rawsocket nicht binden. Error: %d",WSAGetLastError());
XFireLog("unable to bind raw socket %d",WSAGetLastError());
closesocket(s);
return FALSE;
}
//wir wollen alles was da reinkommt haben
static int I = 1;
static DWORD b;
if (WSAIoctl(s, _WSAIOW(IOC_VENDOR,1), &I, sizeof(I), NULL, NULL, &b, NULL, NULL) == SOCKET_ERROR)
{
//DUMP("IOCTL Error","");
/*closesocket(s);
return FALSE;*/
XFireLog("IOCTL error %d",WSAGetLastError());
//unter bestimmten umständen schlägt es hier fehl, dann lass trotzdem ip weiter erkennen
}
//socket soll timeout auswerfen, wenn nix kommt, damit der gamethread nicht hängt
//DUMP("timeout>>>","");
static int timeout=200;
if(setsockopt(s, SOL_SOCKET, SO_RCVTIMEO,(char*)&timeout, sizeof(timeout) == SOCKET_ERROR))
{
XFireLog("setsockopt(SO_RCVTIMEO) error %d",WSAGetLastError());
}
//updstruct, nur mit wichtigen sachen
struct mpacket {
unsigned char ipv;
char dmp[11]; //dummy
//srcip, serverip
unsigned char ip1;
unsigned char ip2;
unsigned char ip3;
unsigned char ip4;
//unsere nw
unsigned int ipdst;
char temp[1024];
};
struct mpacket2 {
unsigned char ipv;
char dmp[11]; //dummy
//srcip, serverip
unsigned long srcip;
//server ip
unsigned char ip1;
unsigned char ip2;
unsigned char ip3;
unsigned char ip4;
char temp[1024];
};
struct udp {
//srcport
u_short srcport;
//dstport
u_short dstport;
};
mpacket temp={0}; //empfamngsbuffer
udp * temp2;
char * temp3;
mpacket2 * temp4;
for (int I=0;I<maxuppackets;I++) //maximal 4 packete, das reicht
{
int msize=recv(s,(char*)&temp,sizeof(mpacket),0);
if(msize) //empfangen
{
/*DUMP("Packet empfangen","");
DUMP("Dump Full packet##############","");
DUMP(tohex((unsigned char*)&temp,msize),"");
DUMP("Dump Full packet##############","");
DUMP("Headersize: %d",(temp.ipv & 0x0f)*4);*/
temp3=(char*)&temp;
temp3+=(temp.ipv & 0x0f)*4;
temp2=(udp*)temp3;
temp4=(mpacket2*)&temp;
/*DUMP("Dump Udp##############","");
DUMP(tohex((unsigned char*)temp2,sizeof(udp)),"");
DUMP("Dump Udp##############","");*/
for(unsigned int i = 0 ; i < localport.size() ; i++)
{
//DUMP("destport %d ==",temp2->dstport);
//DUMP("== %d",localport.at(i));
if(temp2->dstport==localport.at(i)/*FIX: für XP SP3 ->*/&&temp4->srcip!=localaddr) //ist das ziel des packets, gleich dem port des spiels
{
*port=r(temp2->srcport); //ja dann serverdaten an gamethread übermitteln
*ip1=temp.ip1;
*ip2=temp.ip2;
*ip3=temp.ip3;
*ip4=temp.ip4;
closesocket(s); //socket zumachn
//DUMP("SourceIP %d",temp4->srcip);
//DUMP("SourcePort %d",temp2->srcport);
if(lastip!=temp4->srcip||temp2->srcport!=lastport)
{
lastport=temp2->srcport; //fixed port wechsel, damit dieser auch mitgetielt wird, wenn zb vorher nur serverinfos angefordert wurden
lastip=temp4->srcip;
closesocket(s);
//DUMP("IP gefunden","");
XFireLog("got ip!");
return TRUE;
}
XFireLog("no serverip found!");
return FALSE;
}
/* else if(temp4->srcip==localaddr && temp2->srcport==localport.at(i)) //gesendete gamepackets
{
*port=r(temp2->dstport); //ja dann serverdaten an gamethread übermitteln
*ip1=temp4->ip1;
*ip2=temp4->ip2;
*ip3=temp4->ip3;
*ip4=temp4->ip4;
closesocket(s); //socket zumachn
return TRUE;
}*/
}
}
else if(msize==SOCKET_ERROR)
{
XFireLog("recv() error %d",WSAGetLastError());
}
}
closesocket(s); //socket zumachn
lastip=0;
lastport=0;
return TRUE;
}
//funktion liefert ip/port einer verbindung, dupliziert für teamspeak/ventrilo, wegen static vals
//TODO: eventuell umbauen, damit es für beide genutzt werden kann
BOOL GetServerIPPort2(DWORD pid,char*localaddrr,unsigned long localaddr,char*ip1,char*ip2,char*ip3,char*ip4,long*port)
{
static std::vector<int> localport;
static const int hdrInclude = 1;
static int lastip=0;
static int lastpid=0;
static int lastport=0;
//wenn die funktion nicht initialisiert werden konnte, könne wir nicht serverip und port rausbekommen
if(_GetExtendedUdpTable==NULL)
return FALSE;
if(pid!=lastpid)
{
lastip=lastport=0;
lastpid=pid;
}
DWORD size=0;
MIB_UDPTABLE_OWNER_PID * ptab=NULL;
_GetExtendedUdpTable(NULL,&size,FALSE, AF_INET, UDP_TABLE_OWNER_PID, 0);
ptab=(MIB_UDPTABLE_OWNER_PID*)malloc(size);
int ret=_GetExtendedUdpTable(ptab,&size,FALSE, AF_INET, UDP_TABLE_OWNER_PID, 0);
//alle grad geöffnet updverb nach der pid vom spiel suchen, um an den port ranzukommen
if(ret==NO_ERROR)
{
BOOL notfound=TRUE;
for(unsigned int i=0;i<ptab->dwNumEntries;i++)
{
if(ptab->table[i].dwOwningPid==pid) //spiel gefunden
{
localport.push_back(ptab->table[i].dwLocalPort);
//localport=; //port wird gesichert
//break; //wir brauchen nicht mehr suchen
notfound=FALSE;
}
}
if(notfound) //kein port gefunden
{
if(lastip!=0)
{
lastip=0;
lastport=0;
return TRUE;
}
return FALSE; //dann erstmal schluss
}
}
else
return FALSE;
if(ptab) delete ptab; //speicher frei machn
//socker erstellen
SOCKET s;
s = socket(AF_INET, SOCK_RAW, IPPROTO_UDP);
static struct sockaddr_in msockaddr;
memset(&msockaddr,0,sizeof(msockaddr));
msockaddr.sin_addr.s_addr = localaddr;
msockaddr.sin_family = AF_INET;
msockaddr.sin_port = 0;
//socket an nw binden
if (bind(s, (sockaddr *)&msockaddr, sizeof(msockaddr)) == SOCKET_ERROR)
{
closesocket(s);
return FALSE;
}
//wir wollen alles was da reinkommt haben
static int I = 1;
DWORD b;
if (WSAIoctl(s, _WSAIOW(IOC_VENDOR,1), &I, sizeof(I), NULL, NULL, &b, NULL, NULL) == SOCKET_ERROR)
{
/*closesocket(s);
return FALSE;*/
//unter bestimmten umständen schlägt es hier fehl, dann lass trotzdem ip weiter erkennen
}
//socket soll timeout auswerfen, wenn nix kommt, damit der gamethread nicht hängt
//DUMP("timeout>>>","");
static int timeout=200;
setsockopt(s, SOL_SOCKET, SO_RCVTIMEO,(char*)&timeout, sizeof(timeout));
//updstruct, nur mit wichtigen sachen
struct mpacket {
unsigned char ipv;
char dmp[11]; //dummy
//srcip, serverip
unsigned char ip1;
unsigned char ip2;
unsigned char ip3;
unsigned char ip4;
//unsere nw
unsigned int ipdst;
char temp[1024];
};
struct mpacket2 {
unsigned char ipv;
char dmp[11]; //dummy
//srcip, serverip
unsigned long srcip;
//server ip
unsigned char ip1;
unsigned char ip2;
unsigned char ip3;
unsigned char ip4;
char temp[1024];
};
struct udp {
//srcport
u_short srcport;
//dstport
u_short dstport;
};
mpacket temp={0}; //empfamngsbuffer
udp * temp2;
char * temp3;
mpacket2 * temp4;
for (int I=0;I<maxuppackets;I++) //maximal 4 packete, das reicht
{
int msize=recv(s,(char*)&temp,sizeof(mpacket),0);
if(msize) //empfangen
{
temp3=(char*)&temp;
temp3+=(temp.ipv & 0x0f)*4;
temp2=(udp*)temp3;
temp4=(mpacket2*)&temp;
for(unsigned int i = 0 ; i < localport.size() ; i++)
if(temp2->dstport==localport.at(i)/*FIX: für XP SP3 ->*/&&temp4->srcip!=localaddr) //ist das ziel des packets, gleich dem port des spiels
{
*port=r(temp2->srcport); //ja dann serverdaten an gamethread übermitteln
*ip1=temp.ip1;
*ip2=temp.ip2;
*ip3=temp.ip3;
*ip4=temp.ip4;
closesocket(s); //socket zumachn
if(lastip!=temp4->srcip||temp2->srcport!=lastport)
{
lastport=temp2->srcport; //fixed port wechsel, damit dieser auch mitgetielt wird, wenn zb vorher nur serverinfos angefordert wurden
lastip=temp4->srcip;
return TRUE;
}
return FALSE;
}
/* else if(temp4->srcip==localaddr && temp2->srcport==localport.at(i)) //gesendete gamepackets
{
*port=r(temp2->dstport); //ja dann serverdaten an gamethread übermitteln
*ip1=temp4->ip1;
*ip2=temp4->ip2;
*ip3=temp4->ip3;
*ip4=temp4->ip4;
closesocket(s); //socket zumachn
return TRUE;
}*/
}
}
closesocket(s); //socket zumachn
lastip=0;
lastport=0;
return TRUE;
}
char * getItem(char * string,char delim,int count)
{
static char item[255];
char i=0;
while(*string!='\0'&&count>0)
{
if(*string==delim)
{
item[i]=0;
i=0;
count--;
string++;
}
else {
item[i]=*string;
i++;
string++;
}
}
if(*string=='\0')
item[i]=0;
if(count>1)
item[0]=0;
for(unsigned int i=0;i<strlen(item);i++)
{
item[i]=tolower(item[i]);
}
return item;
}
// soll commandline der spiele prüfen
//
// TRUE bedeutet, entweder ok, oder konnte wegen systemfehler nicht geprüft werden
// FALSE bedeutet beinhaltet nicht das, was es soll
//
// get process comamndline quelle hier:
// http://forum.sysinternals.com/forum_posts.asp?TID=6510
#define cb 1024
pZwQueryInformationProcess _ZwQueryInformationProcess = NULL;
//pZwClose _ZwClose = NULL;
pZwReadVirtualMemory _ZwReadVirtualMemory = NULL;
BOOL checkCommandLine(HANDLE hProcess,char * mustcontain,char * mustnotcontain)
{
WCHAR * buffer;
char * buffer2;
PPEB peb = NULL;
PPROCESS_PARAMETERS proc_params = NULL;
PVOID UserPool = (PVOID)LocalAlloc(LPTR, 8192);
PROCESS_BASIC_INFORMATION ProcessInfo;
//strings leer abbruch
if(!mustcontain&&!mustnotcontain)
return TRUE;
//prüfe und lade nötige funktionen
if(_ZwQueryInformationProcess==NULL)
{
_ZwQueryInformationProcess = (pZwQueryInformationProcess)GetProcAddress(GetModuleHandle( "ntdll.dll"), "ZwQueryInformationProcess");
if(_ZwQueryInformationProcess==NULL)
{
return TRUE;
}
}
if(_ZwReadVirtualMemory==NULL)
{
_ZwReadVirtualMemory = (pZwReadVirtualMemory)GetProcAddress(GetModuleHandle( "ntdll.dll"), "ZwReadVirtualMemory");
if(_ZwReadVirtualMemory==NULL)
{
return TRUE;
}
}
//commandline bekommen, siehe link oben
ULONG rc = _ZwQueryInformationProcess(hProcess,ProcessBasicInformation,&ProcessInfo,sizeof(ProcessInfo),NULL);
rc = _ZwReadVirtualMemory(hProcess,ProcessInfo.PebBaseAddress, UserPool, sizeof(PEB), NULL);
peb = (PPEB)UserPool;
rc = _ZwReadVirtualMemory(hProcess,peb->ProcessParameters,UserPool,sizeof(PROCESS_PARAMETERS),NULL);
proc_params = (PPROCESS_PARAMETERS)UserPool;
ULONG uSize = 0;
LPVOID pBaseAddress = NULL;
uSize = proc_params->CommandLine.Length;
pBaseAddress = proc_params->CommandLine.Buffer;
//keine commandline?!
if(uSize==0||pBaseAddress==NULL)
{
LocalFree(UserPool);
return FALSE;
}
buffer=(WCHAR*)new char[uSize];
rc = _ZwReadVirtualMemory(hProcess, pBaseAddress, buffer, uSize, NULL);
//in ansi umwandeln
int correctsize=WideCharToMultiByte(CP_OEMCP, 0, buffer, -1, NULL, 0, NULL, NULL);
if(correctsize==0)
{
LocalFree(UserPool);
return FALSE;
}
buffer2=new char[correctsize];
WideCharToMultiByte(CP_OEMCP, 0, buffer, -1, buffer2,correctsize,NULL,NULL);
buffer2[correctsize-1]=0;
for(unsigned int i=0;i<strlen(buffer2);i++)
{
buffer2[i]=tolower(buffer2[i]);
}
//lowercase mustcontain/mustnotcontain
if(mustcontain)
for(unsigned int i=0;i<strlen(mustcontain);i++)
{
mustcontain[i]=tolower(mustcontain[i]);
}
if(mustnotcontain)
for(unsigned int i=0;i<strlen(mustnotcontain);i++)
{
mustnotcontain[i]=tolower(mustnotcontain[i]);
}
string cmdline=buffer2;
if(mustcontain)
if(cmdline.find(mustcontain)!=string::npos)
{
delete[] buffer;
delete[] buffer2;
LocalFree(UserPool);
return TRUE;
}
else
{
delete[] buffer;
delete[] buffer2;
LocalFree(UserPool);
return FALSE;
}
int count=1;
if(mustnotcontain)
{
char*str=getItem(mustnotcontain,';',count);
do {
if(cmdline.find(str)!=string::npos)
{
delete[] buffer;
delete[] buffer2;
LocalFree(UserPool);
return FALSE;
}
count++;
str=getItem(mustnotcontain,';',count);
}
while(*str!=0);
}
//_ZwClose(hProcess);
LocalFree(UserPool);
delete[] buffer;
delete[] buffer2;
return TRUE;
}
#define RECV_BUFFER_SIZE 6144
BOOL CheckWWWContent(char*address) {
Netlib_Logf(hNetlib,"Check Url %s ...",address);
//netlib request
NETLIBHTTPREQUEST nlhr={0},*nlhrReply;
nlhr.cbSize = sizeof(nlhr);
nlhr.requestType= REQUEST_HEAD;
nlhr.flags = NLHRF_NODUMP|NLHRF_GENERATEHOST|NLHRF_SMARTAUTHHEADER;
nlhr.szUrl = address;
nlhrReply=(NETLIBHTTPREQUEST*)CallService(MS_NETLIB_HTTPTRANSACTION,(WPARAM)hNetlib,(LPARAM)&nlhr);
if(nlhrReply) {
//nicht auf dem server
Netlib_Logf(hNetlib,"Resultcode %d ...",nlhrReply->resultCode);
if (nlhrReply->resultCode != 200) {
CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT,0,(LPARAM)nlhrReply);
return FALSE;
}
CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT,0,(LPARAM)nlhrReply);
}
else
return FALSE;
return TRUE;
}
BOOL GetWWWContent2(char*address,char*filename,BOOL dontoverwrite,char**tobuf,unsigned int* size) {
if(dontoverwrite==TRUE)
{
if(GetFileAttributes(filename)!=0xFFFFFFFF)
{
Netlib_Logf(hNetlib,"%s already exists, no overwrite.",filename);
return TRUE;
}
}
Netlib_Logf(hNetlib,"Download Url %s ...",address);
//netlib request
NETLIBHTTPREQUEST nlhr={0},*nlhrReply;
nlhr.cbSize = sizeof(nlhr);
nlhr.requestType= REQUEST_GET;
nlhr.flags = NLHRF_NODUMP|NLHRF_GENERATEHOST|NLHRF_SMARTAUTHHEADER;
nlhr.szUrl = address;
nlhrReply=(NETLIBHTTPREQUEST*)CallService(MS_NETLIB_HTTPTRANSACTION,(WPARAM)hNetlib,(LPARAM)&nlhr);
if(nlhrReply) {
//nicht auf dem server
if (nlhrReply->resultCode != 200) {
Netlib_Logf(hNetlib,"Bad statuscode: %d",nlhrReply->resultCode);
CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT,0,(LPARAM)nlhrReply);
return FALSE;
}
//keine daten für mich
else if (nlhrReply->dataLength < 1 || nlhrReply->pData == NULL)
{
Netlib_Logf(hNetlib,"No data received.");
CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT,0,(LPARAM)nlhrReply);
return FALSE;
}
else
{
if(tobuf==NULL)
{
FILE * f = fopen(filename,"wb");
if(f==NULL)
{
Netlib_Logf(hNetlib,"Cannot open %s for binary write mode.",filename);
CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT,0,(LPARAM)nlhrReply);
return FALSE;
}
fwrite(nlhrReply->pData,nlhrReply->dataLength,1,f);
fclose(f);
}
else
{
if(*tobuf==NULL)
{
*tobuf=new char[nlhrReply->dataLength+1];
memcpy_s(*tobuf,nlhrReply->dataLength,nlhrReply->pData,nlhrReply->dataLength);
//0 terminieren
(*tobuf)[nlhrReply->dataLength]=0;
//größe zurückliefern, wenn gewollt
if(size)
*size=nlhrReply->dataLength+1;
}
}
}
CallService(MS_NETLIB_FREEHTTPREQUESTSTRUCT,0,(LPARAM)nlhrReply);
}
else
{
Netlib_Logf(hNetlib,"No valid Netlib Request.",filename);
return FALSE;
}
return TRUE;
}
//eigener www downloader, da winet exceptions erzeugt
BOOL GetWWWContent(char*host,char* request,char*filename,BOOL dontoverwrite) {
char add[1024]="http://";
strcat(add,host);
strcat(add,request);
return GetWWWContent2(add,filename,dontoverwrite);
}
unsigned int getfilesize(char*path)
{
FILE * f = NULL;
f=fopen(path,"rb");
if(f==NULL)
return 0;
fseek (f, 0, SEEK_END);
int size=ftell (f);
fclose (f);
return size;
}
//funktion soll erst in der userini suchen, danach in der xfire_games.ini
DWORD xfire_GetPrivateProfileString(__in LPCTSTR lpAppName, __in LPCTSTR lpKeyName, __in LPCTSTR lpDefault, __out LPTSTR lpReturnedString, __in DWORD nSize, __in LPCTSTR lpFileName) {
//xfire_games.ini
int size=strlen(lpFileName);
if(size>15)
{
char*file=(char*)lpFileName;
int ret=0;
*(file+size-14)='u';
*(file+size-13)='s';
*(file+size-12)='e';
*(file+size-11)='r';
ret = GetPrivateProfileString( lpAppName,lpKeyName,lpDefault,lpReturnedString,nSize,lpFileName);
if(ret)
{
return ret;
}
else
{
*(file+size-14)='f';
*(file+size-13)='i';
*(file+size-12)='r';
*(file+size-11)='e';
return GetPrivateProfileString( lpAppName,lpKeyName,lpDefault,lpReturnedString,nSize,lpFileName);
}
}
return GetPrivateProfileString( lpAppName,lpKeyName,lpDefault,lpReturnedString,nSize,lpFileName);
}
BOOL mySleep(int ms,HANDLE evt) {
switch(WaitForSingleObject(evt,ms))
{
case WAIT_TIMEOUT:
return FALSE;
case WAIT_ABANDONED:
//MessageBox(NULL,"Abbruch","Abbruch",0);
return TRUE;
default:
return TRUE;
}
return FALSE;
}
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