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#ifndef LIBJSON_H
#define LIBJSON_H
#include "JSONDefs.h" //for typedefs of functions, strings, and nodes
#ifdef _STATIC
#define LIBJSON_DLL
#elif LIBJSON_EXPORTS
#define LIBJSON_DLL _declspec(dllexport)
#else
#define LIBJSON_DLL _declspec(dllimport)
#endif
/*
This is the C interface to libJSON.
This file also declares various things that are needed for
C++ programming
*/
#ifdef JSON_LIBRARY //compiling the library, hide the interface
#ifdef __cplusplus
#ifdef JSON_UNIT_TEST
#include "JSONNode.h"
#endif
extern "C" {
#endif
/*
stuff that's in namespace libJSON
*/
LIBJSON_DLL void json_free(void * str);
LIBJSON_DLL void json_delete(JSONNODE * node);
#ifdef JSON_MEMORY_MANAGE
LIBJSON_DLL void json_free_all(void);
LIBJSON_DLL void json_delete_all(void);
#endif
LIBJSON_DLL JSONNODE * json_parse(const json_char * json);
LIBJSON_DLL json_char * json_strip_white_space(const json_char * json);
#ifdef JSON_VALIDATE
LIBJSON_DLL JSONNODE * json_validate(const json_char * json);
#endif
#if defined JSON_DEBUG && !defined JSON_STDERROR
//When libjson errors, a callback allows the user to know what went wrong
LIBJSON_DLL void json_register_debug_callback(json_error_callback_t callback);
#endif
#ifdef JSON_MUTEX_CALLBACKS
#ifdef JSON_MUTEX_MANAGE
LIBJSON_DLL void json_register_mutex_callbacks(json_mutex_callback_t lock, json_mutex_callback_t unlock, json_mutex_callback_t destroy, void * manager_lock);
#else
LIBJSON_DLL void json_register_mutex_callbacks(json_mutex_callback_t lock, json_mutex_callback_t unlock, void * manager_lock);
#endif
LIBJSON_DLL void json_set_global_mutex(void * mutex);
LIBJSON_DLL void json_set_mutex(JSONNODE * node, void * mutex);
LIBJSON_DLL void json_lock(JSONNODE * node, int threadid);
LIBJSON_DLL void json_unlock(JSONNODE * node, int threadid);
#endif
#ifdef JSON_MEMORY_CALLBACKS
LIBJSON_DLL void json_register_memory_callbacks(json_malloc_t mal, json_realloc_t real, json_free_t fre);
#endif
/*
stuff that's in class JSONNode
*/
//ctors
LIBJSON_DLL JSONNODE * json_new_a(const json_char * name, const json_char * value);
LIBJSON_DLL JSONNODE * json_new_i(const json_char * name, long value);
LIBJSON_DLL JSONNODE * json_new_f(const json_char * name, json_number value);
LIBJSON_DLL JSONNODE * json_new_b(const json_char * name, int value); //because C bools are ints and C++ will implicitly cast it
LIBJSON_DLL JSONNODE * json_new(char type);
LIBJSON_DLL JSONNODE * json_copy(const JSONNODE * orig);
LIBJSON_DLL JSONNODE * json_duplicate(const JSONNODE * orig);
//assignment
LIBJSON_DLL void json_set_a(JSONNODE * node, const json_char * value);
LIBJSON_DLL void json_set_i(JSONNODE * node, long value);
LIBJSON_DLL void json_set_f(JSONNODE * node, json_number value);
LIBJSON_DLL void json_set_b(JSONNODE * node, int value); //because C bools are ints ane C++ will implicit
LIBJSON_DLL void json_set_n(JSONNODE * node, const JSONNODE * orig);
//inspectors
LIBJSON_DLL char json_type(const JSONNODE * node);
LIBJSON_DLL json_index_t json_size(const JSONNODE * node);
LIBJSON_DLL int json_empty(const JSONNODE * node);
LIBJSON_DLL json_char * json_name(const JSONNODE * node);
#ifdef JSON_COMMENTS
LIBJSON_DLL json_char * json_get_comment(const JSONNODE * node);
#endif
LIBJSON_DLL json_char * json_as_string(const JSONNODE * node);
LIBJSON_DLL long json_as_int(const JSONNODE * node);
LIBJSON_DLL json_number json_as_float(const JSONNODE * node);
LIBJSON_DLL int json_as_bool(const JSONNODE * node);
LIBJSON_DLL JSONNODE * json_as_node(const JSONNODE * node);
LIBJSON_DLL JSONNODE * json_as_array(const JSONNODE * node);
#ifdef JSON_BINARY
LIBJSON_DLL void * json_as_binary(const JSONNODE * node, unsigned long * size);
#endif
#ifdef JSON_WRITER
LIBJSON_DLL json_char * json_write(const JSONNODE * node);
LIBJSON_DLL json_char * json_write_formatted(const JSONNODE * node);
#endif
//modifiers
LIBJSON_DLL void json_set_name(JSONNODE * node, const json_char * name);
#ifdef JSON_COMMENTS
LIBJSON_DLL void json_set_comment(JSONNODE * node, const json_char * comment);
#endif
LIBJSON_DLL void json_clear(JSONNODE * node);
LIBJSON_DLL void json_nullify(JSONNODE * node);
LIBJSON_DLL void json_swap(JSONNODE * node, JSONNODE * node2);
LIBJSON_DLL void json_merge(JSONNODE * node, JSONNODE * node2);
#ifndef JSON_PREPARSE
LIBJSON_DLL void json_preparse(JSONNODE * node);
#endif
#ifdef JSON_BINARY
LIBJSON_DLL void json_set_binary(JSONNODE * node, const void * data, unsigned long length);
#endif
LIBJSON_DLL void json_cast(JSONNODE * node, char type);
//children access
LIBJSON_DLL void json_reserve(JSONNODE * node, json_index_t siz);
LIBJSON_DLL JSONNODE * json_at(JSONNODE * node, json_index_t pos);
LIBJSON_DLL JSONNODE * json_get(JSONNODE * node, const json_char * name);
#ifdef JSON_CASE_INSENSITIVE_FUNCTIONS
LIBJSON_DLL JSONNODE * json_get_nocase(JSONNODE * node, const json_char * name);
LIBJSON_DLL JSONNODE * json_pop_back_nocase(JSONNODE * node, const json_char * name);
#endif
LIBJSON_DLL void json_push_back(JSONNODE * node, JSONNODE * node2);
LIBJSON_DLL JSONNODE * json_pop_back_at(JSONNODE * node, json_index_t pos);
LIBJSON_DLL JSONNODE * json_pop_back(JSONNODE * node, const json_char * name);
#ifdef JSON_ITERATORS
LIBJSON_DLL JSONNODE_ITERATOR json_find(JSONNODE * node, const json_char * name);
#ifdef JSON_CASE_INSENSITIVE_FUNCTIONS
LIBJSON_DLL JSONNODE_ITERATOR json_find_nocase(JSONNODE * node, const json_char * name);
#endif
LIBJSON_DLL JSONNODE_ITERATOR json_erase(JSONNODE * node, JSONNODE_ITERATOR it);
LIBJSON_DLL JSONNODE_ITERATOR json_erase_multi(JSONNODE * node, JSONNODE_ITERATOR start, JSONNODE_ITERATOR end);
LIBJSON_DLL JSONNODE_ITERATOR json_insert(JSONNODE * node, JSONNODE_ITERATOR it, JSONNODE * node2);
LIBJSON_DLL JSONNODE_ITERATOR json_insert_multi(JSONNODE * node, JSONNODE_ITERATOR it, JSONNODE_ITERATOR start, JSONNODE_ITERATOR end);
//iterator functions
LIBJSON_DLL JSONNODE_ITERATOR json_begin(JSONNODE * node);
LIBJSON_DLL JSONNODE_ITERATOR json_end(JSONNODE * node);
#endif
//comparison
LIBJSON_DLL int json_equal(JSONNODE * node, JSONNODE * node2);
#ifdef __cplusplus
}
#endif
#else
#ifndef __cplusplus
#error Using the non-library requires C++
#endif
#include "JSONNode.h" //not used in this file, but libJSON.h should be the only file required to use it embedded
#include "JSONWorker.h"
#include <stdexcept> //some methods throw exceptions
namespace libJSON {
//if json is invalid, it throws a std::invalid_argument exception
inline static JSONNode parse(const json_string & json){
return JSONWorker::parse(json);
}
//useful if you have json that you don't want to parse, just want to strip to cut down on space
inline static json_string strip_white_space(const json_string & json){
return JSONWorker::RemoveWhiteSpaceAndComments(json);
}
//if json is invalid, it throws a std::invalid_argument exception (differs from parse because this checks the entire tree)
#ifdef JSON_VALIDATE
inline static JSONNode validate(const json_string & json){
return JSONWorker::validate(json);
}
#endif
//When libjson errors, a callback allows the user to know what went wrong
#if defined JSON_DEBUG && !defined JSON_STDERROR
inline static void register_debug_callback(json_error_callback_t callback){
JSONDebug::register_callback(callback);
}
#endif
#ifdef JSON_MUTEX_CALLBACKS
#ifdef JSON_MUTEX_MANAGE
inline static void register_mutex_callbacks(json_mutex_callback_t lock, json_mutex_callback_t unlock, json_mutex_callback_t destroy, void * manager_lock){
JSONNode::register_mutex_callbacks(lock, unlock, manager_lock);
JSONNode::register_mutex_destructor(destroy);
}
#else
inline static void register_mutex_callbacks(json_mutex_callback_t lock, json_mutex_callback_t unlock, void * manager_lock){
JSONNode::register_mutex_callbacks(lock, unlock, manager_lock);
}
#endif
inline static void set_global_mutex(void * mutex){
JSONNode::set_global_mutex(mutex);
}
#endif
#ifdef JSON_MEMORY_CALLBACKS
inline static void register_memory_callbacks(json_malloc_t mal, json_realloc_t real, json_free_t fre){
JSONMemory::registerMemoryCallbacks(mal, real, fre);
}
#endif
}
#endif //JSON_LIBRARY
#endif //LIBJSON_H
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