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//*****************************************************************************************//
//* Name: translate.js *//
//* Language: JScript *//
//* Function: Parse Miranda-NG translation templates and get translated strings *//
//* Author: BasiL *//
//* Usage: cscript /nologo translate.js to run generation in batches *//
//* Usage: cscript /nologo translate.js /log:"yes" to enable console logging *//
//* Usage: cscript /nologo translate.js /plugin:"path\file" for one template *//
//* Usage: cscript /nologo translate.js /path:"path\plugins" translated plugins folder*//
//* Usage: cscript /nologo translate.js /core:"path\=core=.txt" use core file *//
//* Usage: cscript /nologo translate.js /dupes:"path\=dupes=.txt" use dupes file *//
//* Usage: cscript /nologo translate.js /out:"path\folder" output result to folder *//
//* Usage: cscript /nologo translate.js /outfile:"path\file" output result to one file*//
//* Usage: cscript /nologo translate.js /langpack:"path\lang.txt" - Full langpack *//
//* Usage: cscript /nologo translate.js /noref:"yes" - remove ref. ";file path\file" *//
//* Usage: cscript /nologo translate.js /untranslated:"yes|path" untranslated strings*//
//* Note: script will use following sequense to find a translation for string: *//
//* 1) Try to get translation from a same file name. Example: /langpack/english/plugin/ *//
//* /TabSRMM.txt strings will be checked in file named TabSRMM.txt in folder from /path: *//
//* if you specify a "path" - /path:"path\folder", so look in path\folder\TabSRMM.txt *//
//* 2) If not find in step 1), check a string in file DUPES, specified in /dupes parameter*//
//* 3) If still not found, try to find trasnlation in /core file *//
//* 4) Still no luck? Well, check a /langpack:"/path/lang.txt" as a last place. *//
//* Example1: cscript /nologo translate.js /core:"path\lang.txt" /path:"path/german" *//
//* will translate english templates using plugins translation from path\german and if *//
//* translation not found, try to find translation in path\lang.txt *//
//* Example2: cscript /nologo translate.js /plugin:"path\file" /langpack:"path\lang.txt" *//
//* will translate path\file using translation from path\lang.txt *//
//* Example3: cscript /nologo translate.js /langpack:"path\lang.txt" /outfile:"path\file"*//
//* will translate all /english/* templates using lang.txt & output langpack in path\file *//
//*****************************************************************************************//
//Init Variables
//Create FileSystemObject FSO
var FSO=WScript.CreateObject("Scripting.FileSystemObject");
//FileSystemObject vars
var ForReading=1;
var TristateUseDefault=-2;
var overwritefile=true;
var unicode=false;
//disabling log by default
var log=false;
//output translated templates in separated files by default
var outfile=false;
//do not remove refference to source file, where we found a translation string
var noref=false;
//disable output untranslated_* files by default
var untranslated=false;
//Path variables
var scriptpath=FSO.GetParentFolderName(WScript.ScriptFullName);
//crazy way to get path two layers upper "\tools\lpgen\"
var trunk=FSO.GetFolder(FSO.GetParentFolderName(FSO.GetParentFolderName(scriptpath)));
//stream - our variable for output UTF-8 files with BOM
var stream= new ActiveXObject("ADODB.Stream");
//stream var tune
stream.Type = 2; // text mode
stream.Charset = "utf-8";
//init translate dictionaries
CoreTranslateDict=WScript.CreateObject("Scripting.Dictionary");
DupesTranslateDict=WScript.CreateObject("Scripting.Dictionary");
LangpackTranslateDict=WScript.CreateObject("Scripting.Dictionary");
//*********************************************************************************//
// Checking command line parameters *//
//*********************************************************************************//
// if console param /log: specified, put it to var log. To enable log, specify /log:"yes"
if (WScript.Arguments.Named.Item("log")) log=true;
// if console param /noref: specified, put it to var noref. To remove reff's to files, specifry /noref:"yes"
if (WScript.Arguments.Named.Item("noref")) noref=true;
// if console param /untranslated: specified, put it to var untranslated. To output untranslated_* files, specifry /untranslated:"yes", or specify a path to output untranslated files folder
if (WScript.Arguments.Named.Item("untranslated")) {
untranslated=true;
UnTranslatedPath=WScript.Arguments.Named.Item("untranslated")
if (WScript.Arguments.Named.Item("untranslated").toLowerCase()!="yes") {
if (!FSO.FolderExists(UnTranslatedPath)) {
WScript.Echo("Output folder "+UnTranslatedPath+" does not exist!\nPlease, create it first!");
WScript.Quit();}
}
};
// if console pararm /outpfile:"\path\filename.txt" given, put it to var outfile.
if (WScript.Arguments.Named.Item("outfile")) {
outfile=true;
full_langpack_file=WScript.Arguments.Named.Item("outfile");
}
// if param /out specified, build a path and put it into var.
if (WScript.Arguments.Named.Item("out")) {
var out=WScript.Arguments.Named.Item("out");
if (!FSO.FolderExists(out)) {
WScript.Echo("Output folder "+out+" does not exist!\nPlease, create it first!");
WScript.Quit();}
};
//If script run by double click, open choose folder dialog to choose plugin folder to parse. If Cancel pressed, quit script.
if (WScript.FullName.toLowerCase().charAt(WScript.FullName.length - 11)=="w") {
WScript.Echo("Please run from command line!");
WScript.Quit();
}
//when /plugin: specified, parse only this path and quit
if (WScript.Arguments.Named.Item("plugin")) {
//First, generate DB of translations from Core and Dupes files
checkparams();
GenerateDictionaries();
//plugin from command line:
var cmdline_file=new String(WScript.Arguments.Named.Item("plugin"));
//init array for our file translation and untranslated strings
var cmdline_file_array=new Array;
var cmdline_untranslated_array=new Array;
//Output filename variable
var traslated_cmdline_file=new String(FSO.BuildPath(scriptpath,FSO.GetFileName(cmdline_file)));
var untranslated_cmdline_file=new String(FSO.BuildPath(scriptpath,"untranslated_"+FSO.GetFileName(cmdline_file)));
//logging
if (log) WScript.Echo("translating "+cmdline_file);
//Call TranslateTemplateFile for path specified in command line argument /path:"path/to/template", output result to "scriptpath"
TranslateTemplateFile(WScript.Arguments.Named.Item("plugin"),cmdline_file_array,cmdline_untranslated_array);
//Output results to scriptpath folder.
WriteToUnicodeFile(cmdline_file_array,traslated_cmdline_file);
//if there is something untranslated in cmdline_untranslated_array, output to file
if (cmdline_untranslated_array.length>0) WriteToUnicodeFile(cmdline_untranslated_array,untranslated_cmdline_file);
if (log) WScript.Echo("files here:\r\n"+traslated_cmdline_file+"\r\n"+untranslated_cmdline_file);
//We are done, quit.
WScript.Quit();
}
//*********************************************************************************//
// Main part *//
//*********************************************************************************//
//first, check we have files with translated stirngs specified.
checkparams();
if (log) WScript.Echo("Translation begin");
//Generate translation dictionaries from /core, /dupes and /langpack files.
GenerateDictionaries ();
//Array for translated core & full langpack file
Translated_Core_Array=new Array;
UnTranslated_Core_Array=new Array;
full_langpack_array=new Array;
if (log) WScript.Echo("Translating Core");
//Call function for translate core template
TranslateTemplateFile(FSO.BuildPath(trunk,"langpacks\\english\\=CORE=.txt"),Translated_Core_Array,UnTranslated_Core_Array);
//output core file, if needed.
OutputFiles(Translated_Core_Array,UnTranslated_Core_Array,"=CORE=.txt")
//Init array of template files
TemplateFilesArray=new Array;
//Find all template files and put them to array
FindFiles(FSO.BuildPath(trunk,"langpacks\\english\\plugins\\"),"\\.txt$",TemplateFilesArray)
//create enumerator filesenum from filelist
filesenum=new Enumerator(TemplateFilesArray);
//cycle through file list
while (!filesenum.atEnd()) {
//intit Array with translated strings and untranslated stings
TranslatedTemplate=new Array;
UnTranslatedStrings=new Array;
//curfile is our current file in files enumerator
curfile=filesenum.item();
//Log output to console
if (log) WScript.Echo("translating: "+curfile);
//now put strings from template and translations into array
TranslateTemplateFile(curfile,TranslatedTemplate,UnTranslatedStrings);
//output files, if need
OutputFiles(TranslatedTemplate,UnTranslatedStrings,FSO.GetFileName(curfile))
//move to next file
filesenum.moveNext();
};
//if output to one langpack file, write a final array Translated_Core_Array into UTF-8 file with BOM
if (outfile) {
WriteToUnicodeFile(full_langpack_array,full_langpack_file);
WScript.Echo("Langpack file in "+full_langpack_file);
}
if (log) WScript.Echo("Translation end");
//*********************************************************************************//
// Functions *//
//*********************************************************************************//
//output to files. Checking params, and output file(s).
function OutputFiles(TranslatedArray,UntranslatedArray,FileName) {
//define default path to files in "langpacks\english\plugins"
TraslatedTemplateFile=trunk+"\\langpacks\\english\\plugins\\translated_"+FileName
UnTranslatedFile=trunk+"\\langpacks\\english\\plugins\\untranslated_"+FileName
//redefine path to files, if FileName is a =CORE=.txt
if (FileName=="=CORE=.txt") {
TraslatedTemplateFile=trunk+"\\langpacks\\english\\translated_"+FileName;
UnTranslatedFile=trunk+"\\langpacks\\english\\untranslated_"+FileName;
}
//redefine path to files, if /out specified
if (out) {
TraslatedTemplateFile=out+"\\"+FileName;
UnTranslatedFile=out+"\\untranslated_"+FileName;
}
// output translated file if /out and /outfile ommited, or if /out specified
if ((!out && !outfile) || out) {
if (log) WScript.Echo("Output to file: "+TraslatedTemplateFile);
WriteToUnicodeFile(TranslatedArray,TraslatedTemplateFile);
}
//Write untranslated array into file, if /untranslated specified and there is something in array
if (untranslated & UntranslatedArray.length>0) {
if (UnTranslatedPath!="yes") UnTranslatedFile=UnTranslatedPath+"\\"+FileName;
if (log) WScript.Echo("Untranslated in: "+UnTranslatedFile);
WriteToUnicodeFile(UntranslatedArray,UnTranslatedFile);
}
//if we will output one file only, concatenate array
if (outfile) full_langpack_array=full_langpack_array.concat(TranslatedArray);
}
//when /core: and /path: are NOT specified, thus we don't have any langpack file(s) to get translated strings. Thus all other job are uselessg
function checkparams() {
if (!WScript.Arguments.Named.Item("langpack") && !WScript.Arguments.Named.Item("path")) {
WScript.Echo("you didn't specify /langpack: or /path: parameter, there is no files with translated strings!");
WScript.Quit();
};
}
//Check file existense. If file not found, quit.
function CheckFileExist(file) {
if (!FSO.FileExists(file)) {
WScript.Echo("Can't find "+file)
};
}
//Generate DB with translations from Core and Dupes files
function GenerateDictionaries () {
//path variables
if (WScript.Arguments.Named.Item("core")) {
//Check file /core:"path" exist or not
CheckFileExist(WScript.Arguments.Named.Item("core"));
//Generate dictionanry
GenerateTransalteDict(WScript.Arguments.Named.Item("core"),CoreTranslateDict);
}
if (WScript.Arguments.Named.Item("dupes")) {
CheckFileExist(WScript.Arguments.Named.Item("dupes"));
GenerateTransalteDict(WScript.Arguments.Named.Item("dupes"),DupesTranslateDict);
}
if (WScript.Arguments.Named.Item("langpack")) {
CheckFileExist(WScript.Arguments.Named.Item("langpack"));
GenerateTransalteDict(WScript.Arguments.Named.Item("langpack"),LangpackTranslateDict);
}
}
//Generate Dictionary with english sting + translated string from file
function GenerateTransalteDict (file,dictionary) {
//if file does not exist, it's a core, we do not need do the job again, so return.
if (!FSO.FileExists(file)) return;
//open file
stream.Open();
stream.LoadFromFile(file);
//read file into var
var translatefiletext=stream.ReadText();
//"find" - RegularExpression, first string have to start with [ and end with]. Next string - translation
var find=/(^\[.+?\](?=$))\r\n(^(?!\[|;file).+?[^\]](?=$))/mg;
//While our "find" RegExp return a results, add strings into dictionary.
while ((string = find.exec(translatefiletext)) != null) {
//first, init empty var
var string;
//first match as original string [....], is a key of dictionary, second match is a translation - item of key in dictionary
var key=string[1];
var item=string[2];
//add key-item pair into dictionary, if not exists already
if (!dictionary.Exists(key))
dictionary.Add(key,item);
//use also different variants of Miranda name for translations from old langpacks
key = key.replace("Miranda IM", "Miranda NG");
item = item.replace("Miranda IM", "Miranda NG");
if (!dictionary.Exists(key))
dictionary.Add(key,item);
key = key.replace("Miranda NG", "Miranda");
item = item.replace("Miranda NG", "Miranda");
if (!dictionary.Exists(key))
dictionary.Add(key,item);
}
//close file
stream.Close();
}
//Generate array with stirngs from translation template, adding founded translation, if exist.
function TranslateTemplateFile(Template_file,translated_array,untranslated_array) {
//Init PluginTranslate Dictionary from plugins translate file
var PluginTranslateDict=WScript.CreateObject("Scripting.Dictionary");
// if /path:"" specified, this is a folder with plugin translations, use it to find out our translation.
if (WScript.Arguments.Named.Item("path")) {
//Generate PluginTranslate Dictionary
GenerateTransalteDict(FSO.BuildPath(WScript.Arguments.Named.Item("path"),FSO.GetFileName(Template_file)),PluginTranslateDict);
}
//If file zero size, return;
if (FSO.GetFile(Template_file).Size==0) return;
//access file
stream.Open();
stream.LoadFromFile(Template_file);
//Reading line-by-line
while (!stream.EOS) {
//clear up variable
englishstring="";
//read on line
var line=stream.ReadText(-2);
//If we need refference to "; file source\file\path" in template or langpack, put into array every line
if (!noref) translated_array.push(line);
//If we need "clean" file, remove stirngs, starting from ";file"
if (noref) {
//RegExp matching strings, starting from ";file"
reffline=line.match(/^;file.+/);
//RegExp for match a =CORE=.txt header line "Miranda Language Pack Version 1". If /noref specified, remove this line as well.
headerline=line.match(/^Miranda Language Pack Version 1$/)
//if RegExp not matched, push line into array
if (!reffline && !headerline) translated_array.push(line);
}
//find string covered by[] using regexp
englishstring=line.match(/\[.+\]/);
//If current line is english string covered by [], try to find translation in global db
if (englishstring) {
//uncomment next string for more verbose log output
//if (log) WScript.Echo("lookin' for "+englishstring);
//firstly find our string exist in Plugin translate DB dictionary
if (PluginTranslateDict.Exists(line)) {
//yes, we have translation, put translation into array
translated_array.push(PluginTranslateDict.Item(line));
} else {
//If we do not foud sting in plugin translation, check Dupes and if found, put to array
if (DupesTranslateDict.Exists(line)) {
translated_array.push(DupesTranslateDict.Item(line));
} else {
//not found in dupes? Check CORE
if (CoreTranslateDict.Exists(line)) {
translated_array.push(CoreTranslateDict.Item(line));
} else {
//Sill no luck? Check Langpack...
if (LangpackTranslateDict.Exists(line)) {
translated_array.push(LangpackTranslateDict.Item(line));
} else {
//no translation found, put empty line
translated_array.push("");
untranslated_array.push(line);
}
}
}
}
}
}
//closing file
stream.Close();
};
//Recourse find all files in "path" with file RegExp mask "name" and return file list into filelistarray
function FindFiles (path,name,filelistarray) {
//Init vars
var Folder, Folders, Files, file, filename;
// second param "name" is our case insensive RegExp
var filemask=new RegExp(name,"i");
//Put path into var Folder
Folder=FSO.GetFolder(path);
//put subFolders into var
Folders=new Enumerator(Folder.SubFolders);
//Create Enumerator with Folder files inside
Files=new Enumerator(Folder.Files);
//Cycle by files in Folder
while (!Files.atEnd()) {
//file is a next file
file=Files.item();
//put file name into filename
filename=FSO.GetFileName(file);
//if filename is our name mask, do the job.
if (filemask.test(filename)) filelistarray.push(file);
//move to next file
Files.moveNext();
};
//Cycle by subfolders
while (!Folders.atEnd()) {
FindFiles(Folders.item().Path,name,filelistarray);
//WScript.Echo(Folders.item().Path);
Folders.moveNext();
};
};
//Write UTF-8 file
function WriteToUnicodeFile(array,langpack) {
stream.Open();
for (i=0;i<=array.length-1;i++) stream.WriteText(array[i]+"\r\n");
stream.SaveToFile(langpack, 2);
stream.Close();
}
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