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#include <windows.h>
#include <iostream>
//#include <tchar.h>
#include <list>
#include <api.h>
#include <pluginapi.h>
#include "plugin.h"
using namespace std;
list<plugin> plugins;
int LoadModules();
int main(int argc, char *argv[])
{
if(LoadModules())
return 1; //something wrong
return 0;
}
typedef PLUGININFO * (__cdecl * SetPluginInfo) ();
typedef int (__cdecl * Load) ();
struct exported_funcs_s
{
SetPluginInfo info;
Load load;
};
int LoadModules()
{
WIN32_FIND_DATA findFileData;
HANDLE hFile = FindFirstFile(".\\modules\\*", &findFileData);
HMODULE hPlugin = 0;
char tmp[MAX_PATH] = {0};
exported_funcs_s funcs;
while(hFile != INVALID_HANDLE_VALUE && GetLastError() != ERROR_NO_MORE_FILES)
{
strcpy(tmp, ".\\modules\\");
strcat(tmp, (char*)findFileData.cFileName);
hPlugin = LoadLibrary(tmp);
funcs.info = (SetPluginInfo)GetProcAddress(hPlugin, "SetPluginInfo");
funcs.load = (Load)GetProcAddress(hPlugin, "Load");
if(funcs.info && funcs.load)
{
PLUGININFO *pi = funcs.info();
plugins.push_back(plugin(hPlugin ,pi->shortName));
//cout<<pi->shortName;
funcs.load();
}
FindNextFile(hFile, &findFileData);
}
return 0;
}
const HMODULE plugin::getHmodule()
{
return hModule;
}
int plugin::setHandle(const HMODULE &hMod)
{
if(!hMod)
return 1;
hModule = hMod;
return 0;
}
int plugin::setName(const char *name)
{
if(strlen(name)< 2)
return 1;
szPluginName = new char [strlen(name)+1];
strcpy(szPluginName, name);
return 0;
}
const char* plugin::getName()
{
return szPluginName;
}
plugin::plugin(const HMODULE &hMod, const char *name)
{
hModule = hMod;
szPluginName = new char [strlen(name)+1];
strcpy(szPluginName, name);
}
plugin::~plugin()
{
FreeLibrary(hModule);
free(szPluginName);
}
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