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+/*
+ * libjingle
+ * Copyright 2004--2005, Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef _CANDIDATE_H_
+#define _CANDIDATE_H_
+
+#include <string>
+#include <sstream>
+#include "talk/base/socketaddress.h"
+
+namespace cricket {
+
+// Candidate for ICE based connection discovery.
+
+class Candidate {
+public:
+
+ const std::string & name() const { return name_; }
+ void set_name(const std::string & name) { name_ = name; }
+
+ const std::string & protocol() const { return protocol_; }
+ void set_protocol(const std::string & protocol) { protocol_ = protocol; }
+
+ const talk_base::SocketAddress & address() const { return address_; }
+ void set_address(const talk_base::SocketAddress & address)
+ { address_ = address; }
+
+ const float preference() const { return preference_; }
+ void set_preference(const float preference) { preference_ = preference; }
+ const std::string preference_str() const {
+ std::ostringstream ost;
+ ost << preference_;
+ return ost.str();
+ }
+ void set_preference_str(const std::string & preference) {
+ std::istringstream ist(preference);
+ ist >> preference_;
+ }
+
+ const std::string & username() const { return username_; }
+ void set_username(const std::string & username) { username_ = username; }
+
+ const std::string & password() const { return password_; }
+ void set_password(const std::string & password) { password_ = password; }
+
+ const std::string & type() const { return type_; }
+ void set_type(const std::string & type) { type_ = type; }
+
+ const std::string & network_name() const { return network_name_; }
+ void set_network_name(const std::string & network_name) {
+ network_name_ = network_name;
+ }
+
+ // Candidates in a new generation replace those in the old generation.
+ uint32 generation() const { return generation_; }
+ void set_generation(uint32 generation) { generation_ = generation; }
+ const std::string generation_str() const {
+ std::ostringstream ost;
+ ost << generation_;
+ return ost.str();
+ }
+ void set_generation_str(const std::string& str) {
+ std::istringstream ist(str);
+ ist >> generation_;
+ }
+
+ // Determines whether this candidate is equivalent to the given one.
+ bool IsEquivalent(const Candidate& c) const {
+ // We ignore the network name, since that is just debug information, and
+ // the preference, since that should be the same if the rest is (and it's
+ // a float so equality checking is always worrisome).
+ return (name_ == c.name_) &&
+ (protocol_ == c.protocol_) &&
+ (address_ == c.address_) &&
+ (username_ == c.username_) &&
+ (password_ == c.password_) &&
+ (type_ == c.type_) &&
+ (generation_ == c.generation_);
+ }
+
+private:
+ std::string name_;
+ std::string protocol_;
+ talk_base::SocketAddress address_;
+ float preference_;
+ std::string username_;
+ std::string password_;
+ std::string type_;
+ std::string network_name_;
+ uint32 generation_;
+};
+
+} // namespace cricket
+
+#endif // _CANDIDATE_H_