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+/*
+ * libjingle
+ * Copyright 2004--2005, Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "talk/p2p/base/sessionmanager.h"
+#include "talk/base/common.h"
+#include "talk/base/helpers.h"
+#include "talk/p2p/base/constants.h"
+#include "talk/xmpp/constants.h"
+#include "talk/xmpp/jid.h"
+
+namespace cricket {
+
+SessionManager::SessionManager(PortAllocator *allocator,
+ talk_base::Thread *worker,
+ talk_base::Thread *signaling_thread) {
+ allocator_ = allocator;
+ if (signaling_thread == NULL) {
+ signaling_thread_ = talk_base::Thread::Current();
+ } else {
+ signaling_thread_ = signaling_thread;
+ }
+ if (worker == NULL) {
+ worker_thread_ = talk_base::Thread::Current();
+ } else {
+ worker_thread_ = worker;
+ }
+ timeout_ = 50;
+}
+
+SessionManager::~SessionManager() {
+ // Note: Session::Terminate occurs asynchronously, so it's too late to
+ // delete them now. They better be all gone.
+ ASSERT(session_map_.empty());
+ //TerminateAll();
+}
+
+void SessionManager::AddClient(const std::string& session_type,
+ SessionClient* client) {
+ ASSERT(client_map_.find(session_type) == client_map_.end());
+ client_map_[session_type] = client;
+}
+
+void SessionManager::RemoveClient(const std::string& session_type) {
+ ClientMap::iterator iter = client_map_.find(session_type);
+ ASSERT(iter != client_map_.end());
+ client_map_.erase(iter);
+}
+
+SessionClient* SessionManager::GetClient(const std::string& session_type) {
+ ClientMap::iterator iter = client_map_.find(session_type);
+ return (iter != client_map_.end()) ? iter->second : NULL;
+}
+
+Session *SessionManager::CreateSession(const std::string& name,
+ const std::string& session_type) {
+ return CreateSession(name, SessionID(name, CreateRandomId()), session_type,
+ false);
+}
+
+Session *SessionManager::CreateSession(
+ const std::string &name, const SessionID& id,
+ const std::string& session_type, bool received_initiate) {
+ SessionClient* client = GetClient(session_type);
+ ASSERT(client != NULL);
+
+ Session *session = new Session(this, name, id, session_type, client);
+ session_map_[session->id()] = session;
+ session->SignalRequestSignaling.connect(
+ this, &SessionManager::OnRequestSignaling);
+ session->SignalOutgoingMessage.connect(
+ this, &SessionManager::OnOutgoingMessage);
+ session->SignalErrorMessage.connect(this, &SessionManager::OnErrorMessage);
+ SignalSessionCreate(session, received_initiate);
+ session->client()->OnSessionCreate(session, received_initiate);
+ return session;
+}
+
+void SessionManager::DestroySession(Session *session) {
+ if (session != NULL) {
+ SessionMap::iterator it = session_map_.find(session->id());
+ if (it != session_map_.end()) {
+ SignalSessionDestroy(session);
+ session->client()->OnSessionDestroy(session);
+ session_map_.erase(it);
+ delete session;
+ }
+ }
+}
+
+Session *SessionManager::GetSession(const SessionID& id) {
+ SessionMap::iterator it = session_map_.find(id);
+ if (it != session_map_.end())
+ return it->second;
+ return NULL;
+}
+
+void SessionManager::TerminateAll() {
+ while (session_map_.begin() != session_map_.end()) {
+ Session *session = session_map_.begin()->second;
+ session->Terminate();
+ }
+}
+
+bool SessionManager::IsSessionMessage(const buzz::XmlElement* stanza) {
+ if (stanza->Name() != buzz::QN_IQ)
+ return false;
+ if (!stanza->HasAttr(buzz::QN_TYPE))
+ return false;
+ if (stanza->Attr(buzz::QN_TYPE) != buzz::STR_SET)
+ return false;
+
+ const buzz::XmlElement* session = stanza->FirstNamed(QN_SESSION);
+ if (!session)
+ return false;
+ if (!session->HasAttr(buzz::QN_TYPE))
+ return false;
+ if (!session->HasAttr(buzz::QN_ID) || !session->HasAttr(QN_INITIATOR))
+ return false;
+
+ return true;
+}
+
+Session* SessionManager::FindSessionForStanza(const buzz::XmlElement* stanza,
+ bool incoming) {
+ const buzz::XmlElement* session_xml = stanza->FirstNamed(QN_SESSION);
+ ASSERT(session_xml != NULL);
+
+ SessionID id;
+ id.set_id_str(session_xml->Attr(buzz::QN_ID));
+ id.set_initiator(session_xml->Attr(QN_INITIATOR));
+
+ // Pass this message to the session in question.
+ SessionMap::iterator iter = session_map_.find(id);
+ if (iter == session_map_.end())
+ return NULL;
+
+ Session* session = iter->second;
+
+ // match on "from"? or "to"?
+ buzz::QName attr = buzz::QN_TO;
+ if (incoming) {
+ attr = buzz::QN_FROM;
+ }
+ buzz::Jid remote(session->remote_name());
+ buzz::Jid match(stanza->Attr(attr));
+ if (remote == match) {
+ return session;
+ }
+ return NULL;
+}
+
+void SessionManager::OnIncomingMessage(const buzz::XmlElement* stanza) {
+ ASSERT(stanza->Attr(buzz::QN_TYPE) == buzz::STR_SET);
+
+ Session* session = FindSessionForStanza(stanza, true);
+ if (session) {
+ session->OnIncomingMessage(stanza);
+ return;
+ }
+
+ const buzz::XmlElement* session_xml = stanza->FirstNamed(QN_SESSION);
+ ASSERT(session_xml != NULL);
+ if (session_xml->Attr(buzz::QN_TYPE) == "initiate") {
+ std::string session_type = FindClient(session_xml);
+ if (session_type.size() == 0) {
+ SendErrorMessage(stanza, buzz::QN_STANZA_BAD_REQUEST, "modify",
+ "unknown session description type", NULL);
+ } else {
+ SessionID id;
+ id.set_id_str(session_xml->Attr(buzz::QN_ID));
+ id.set_initiator(session_xml->Attr(QN_INITIATOR));
+
+ session = CreateSession(stanza->Attr(buzz::QN_TO),
+ id,
+ session_type, true);
+ session->OnIncomingMessage(stanza);
+
+ // If we haven't rejected, and we haven't selected a transport yet,
+ // let's do it now.
+ if ((session->state() != Session::STATE_SENTREJECT) &&
+ (session->transport() == NULL)) {
+ session->ChooseTransport(stanza);
+ }
+ }
+ return;
+ }
+
+ SendErrorMessage(stanza, buzz::QN_STANZA_BAD_REQUEST, "modify",
+ "unknown session", NULL);
+}
+
+void SessionManager::OnIncomingResponse(const buzz::XmlElement* orig_stanza,
+ const buzz::XmlElement* response_stanza) {
+ // We don't do anything with the response now. If we need to we can forward
+ // it to the session.
+ return;
+}
+
+void SessionManager::OnFailedSend(const buzz::XmlElement* orig_stanza,
+ const buzz::XmlElement* error_stanza) {
+ Session* session = FindSessionForStanza(orig_stanza, false);
+ if (session) {
+ scoped_ptr<buzz::XmlElement> synthetic_error;
+ if (!error_stanza) {
+ // A failed send is semantically equivalent to an error response, so we
+ // can just turn the former into the latter.
+ synthetic_error.reset(
+ CreateErrorMessage(orig_stanza, buzz::QN_STANZA_ITEM_NOT_FOUND,
+ "cancel", "Recipient did not respond", NULL));
+ error_stanza = synthetic_error.get();
+ }
+
+ session->OnFailedSend(orig_stanza, error_stanza);
+ }
+}
+
+std::string SessionManager::FindClient(const buzz::XmlElement* session) {
+ for (const buzz::XmlElement* elem = session->FirstElement();
+ elem != NULL;
+ elem = elem->NextElement()) {
+ if (elem->Name().LocalPart() == "description") {
+ ClientMap::iterator iter = client_map_.find(elem->Name().Namespace());
+ if (iter != client_map_.end())
+ return iter->first;
+ }
+ }
+ return "";
+}
+
+void SessionManager::SendErrorMessage(const buzz::XmlElement* stanza,
+ const buzz::QName& name,
+ const std::string& type,
+ const std::string& text,
+ const buzz::XmlElement* extra_info) {
+ scoped_ptr<buzz::XmlElement> msg(
+ CreateErrorMessage(stanza, name, type, text, extra_info));
+ SignalOutgoingMessage(msg.get());
+}
+
+buzz::XmlElement* SessionManager::CreateErrorMessage(
+ const buzz::XmlElement* stanza,
+ const buzz::QName& name,
+ const std::string& type,
+ const std::string& text,
+ const buzz::XmlElement* extra_info) {
+ buzz::XmlElement* iq = new buzz::XmlElement(buzz::QN_IQ);
+ iq->SetAttr(buzz::QN_TO, stanza->Attr(buzz::QN_FROM));
+ iq->SetAttr(buzz::QN_ID, stanza->Attr(buzz::QN_ID));
+ iq->SetAttr(buzz::QN_TYPE, "error");
+
+ for (const buzz::XmlElement* elem = stanza->FirstElement();
+ elem != NULL;
+ elem = elem->NextElement()) {
+ iq->AddElement(new buzz::XmlElement(*elem));
+ }
+
+ buzz::XmlElement* error = new buzz::XmlElement(buzz::QN_ERROR);
+ error->SetAttr(buzz::QN_TYPE, type);
+ iq->AddElement(error);
+
+ // If the error name is not in the standard namespace, we have to first add
+ // some error from that namespace.
+ if (name.Namespace() != buzz::NS_STANZA) {
+ error->AddElement(
+ new buzz::XmlElement(buzz::QN_STANZA_UNDEFINED_CONDITION));
+ }
+ error->AddElement(new buzz::XmlElement(name));
+
+ if (extra_info)
+ error->AddElement(new buzz::XmlElement(*extra_info));
+
+ if (text.size() > 0) {
+ // It's okay to always use English here. This text is for debugging
+ // purposes only.
+ buzz::XmlElement* text_elem = new buzz::XmlElement(buzz::QN_STANZA_TEXT);
+ text_elem->SetAttr(buzz::QN_XML_LANG, "en");
+ text_elem->SetBodyText(text);
+ error->AddElement(text_elem);
+ }
+
+ // TODO: Should we include error codes as well for SIP compatibility?
+
+ return iq;
+}
+
+void SessionManager::OnOutgoingMessage(Session* session,
+ const buzz::XmlElement* stanza) {
+ SignalOutgoingMessage(stanza);
+}
+
+void SessionManager::OnErrorMessage(Session* session,
+ const buzz::XmlElement* stanza,
+ const buzz::QName& name,
+ const std::string& type,
+ const std::string& text,
+ const buzz::XmlElement* extra_info) {
+ SendErrorMessage(stanza, name, type, text, extra_info);
+}
+
+void SessionManager::OnSignalingReady() {
+ for (SessionMap::iterator it = session_map_.begin();
+ it != session_map_.end();
+ ++it) {
+ it->second->OnSignalingReady();
+ }
+}
+
+void SessionManager::OnRequestSignaling(Session* session) {
+ SignalRequestSignaling();
+}
+
+} // namespace cricket