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diff --git a/Plugins/jingle/libjingle/talk/p2p/base/stunport.cc b/Plugins/jingle/libjingle/talk/p2p/base/stunport.cc
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+++ b/Plugins/jingle/libjingle/talk/p2p/base/stunport.cc
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+/*
+ * libjingle
+ * Copyright 2004--2005, Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#if defined(_MSC_VER) && _MSC_VER < 1300
+#pragma warning(disable:4786)
+#endif
+#include <iostream>
+#include <cassert>
+#include "talk/base/common.h"
+#include "talk/base/logging.h"
+#include "talk/base/helpers.h"
+#include "talk/p2p/base/stunport.h"
+
+#if defined(_MSC_VER) && _MSC_VER < 1300
+namespace std {
+ using ::strerror;
+}
+#endif
+
+#ifdef POSIX
+#include <errno.h>
+#endif // POSIX
+
+namespace cricket {
+
+const int KEEPALIVE_DELAY = 10 * 1000; // 10 seconds - sort timeouts
+const int RETRY_DELAY = 50; // 50ms, from ICE spec
+const uint32 RETRY_TIMEOUT = 50 * 1000; // ICE says 50 secs
+
+// Handles a binding request sent to the STUN server.
+class StunPortBindingRequest : public StunRequest {
+public:
+ StunPortBindingRequest(StunPort* port, bool keep_alive,
+ const talk_base::SocketAddress& addr)
+ : port_(port), keep_alive_(keep_alive), server_addr_(addr) {
+ start_time_ = talk_base::GetMillisecondCount();
+ }
+
+ virtual ~StunPortBindingRequest() {
+ }
+
+ const talk_base::SocketAddress& server_addr() const { return server_addr_; }
+
+ virtual void Prepare(StunMessage* request) {
+ request->SetType(STUN_BINDING_REQUEST);
+ }
+
+ virtual void OnResponse(StunMessage* response) {
+ const StunAddressAttribute* addr_attr =
+ response->GetAddress(STUN_ATTR_MAPPED_ADDRESS);
+ if (!addr_attr) {
+ LOG(LERROR) << "Binding response missing mapped address.";
+ } else if (addr_attr->family() != 1) {
+ LOG(LERROR) << "Binding address has bad family";
+ } else {
+ talk_base::SocketAddress addr(addr_attr->ip(), addr_attr->port());
+ port_->AddAddress(addr, "udp", true);
+ }
+
+ // We will do a keep-alive regardless of whether this request suceeds.
+ // This should have almost no impact on network usage.
+ if (keep_alive_) {
+ port_->requests_.SendDelayed(
+ new StunPortBindingRequest(port_, true, server_addr_),
+ KEEPALIVE_DELAY);
+ }
+ }
+
+ virtual void OnErrorResponse(StunMessage* response) {
+ const StunErrorCodeAttribute* attr = response->GetErrorCode();
+ if (!attr) {
+ LOG(LERROR) << "Bad allocate response error code";
+ } else {
+ LOG(LERROR) << "Binding error response:"
+ << " class=" << attr->error_class()
+ << " number=" << attr->number()
+ << " reason='" << attr->reason() << "'";
+ }
+
+ port_->SignalAddressError(port_);
+
+ if (keep_alive_
+ && (talk_base::GetMillisecondCount() - start_time_ <= RETRY_TIMEOUT)) {
+ port_->requests_.SendDelayed(
+ new StunPortBindingRequest(port_, true, server_addr_),
+ KEEPALIVE_DELAY);
+ }
+ }
+
+ virtual void OnTimeout() {
+ LOG(LERROR) << "Binding request timed out from "
+ << port_->GetLocalAddress().ToString()
+ << " (" << port_->network()->name() << ")";
+
+ port_->SignalAddressError(port_);
+
+ if (keep_alive_
+ && (talk_base::GetMillisecondCount() - start_time_ <= RETRY_TIMEOUT)) {
+ port_->requests_.SendDelayed(
+ new StunPortBindingRequest(port_, true, server_addr_),
+ RETRY_DELAY);
+ }
+ }
+
+private:
+ StunPort* port_;
+ bool keep_alive_;
+ talk_base::SocketAddress server_addr_;
+ uint32 start_time_;
+};
+
+const std::string STUN_PORT_TYPE("stun");
+
+StunPort::StunPort(talk_base::Thread* thread, talk_base::SocketFactory* factory,
+ talk_base::Network* network,
+ const talk_base::SocketAddress& local_addr,
+ const talk_base::SocketAddress& server_addr)
+ : UDPPort(thread, STUN_PORT_TYPE, factory, network),
+ server_addr_(server_addr), requests_(thread), error_(0) {
+
+ socket_ = CreatePacketSocket(PROTO_UDP);
+ socket_->SignalReadPacket.connect(this, &StunPort::OnReadPacket);
+ if (socket_->Bind(local_addr) < 0)
+ PLOG(LERROR, socket_->GetError()) << "bind";
+
+ requests_.SignalSendPacket.connect(this, &StunPort::OnSendPacket);
+}
+
+StunPort::~StunPort() {
+ delete socket_;
+}
+
+void StunPort::PrepareAddress() {
+ // We will keep pinging the stun server to make sure our NAT pin-hole stays
+ // open during the call.
+ requests_.Send(new StunPortBindingRequest(this, true, server_addr_));
+}
+
+void StunPort::PrepareSecondaryAddress() {
+ ASSERT(!server_addr2_.IsAny());
+ requests_.Send(new StunPortBindingRequest(this, false, server_addr2_));
+}
+
+int StunPort::SendTo(
+ const void* data, size_t size, const talk_base::SocketAddress& addr,
+ bool payload) {
+ int sent = socket_->SendTo(data, size, addr);
+ if (sent < 0)
+ error_ = socket_->GetError();
+ return sent;
+}
+
+int StunPort::SetOption(talk_base::Socket::Option opt, int value) {
+ return socket_->SetOption(opt, value);
+}
+
+int StunPort::GetError() {
+ return error_;
+}
+
+void StunPort::OnReadPacket(
+ const char* data, size_t size, const talk_base::SocketAddress& remote_addr,
+ talk_base::AsyncPacketSocket* socket) {
+ assert(socket == socket_);
+
+ // Look for a response to a binding request.
+ if (requests_.CheckResponse(data, size))
+ return;
+
+ // Process this data packet in the normal manner.
+ UDPPort::OnReadPacket(data, size, remote_addr);
+}
+
+void StunPort::OnSendPacket(const void* data, size_t size, StunRequest* req) {
+ StunPortBindingRequest* sreq = static_cast<StunPortBindingRequest*>(req);
+ if (socket_->SendTo(data, size, sreq->server_addr()) < 0)
+ PLOG(LERROR, socket_->GetError()) << "sendto";
+}
+
+} // namespace cricket