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diff --git a/Plugins/jingle/libjingle/talk/session/phone/voicechannel.cc b/Plugins/jingle/libjingle/talk/session/phone/voicechannel.cc
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+/*
+ * libjingle
+ * Copyright 2004--2005, Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "talk/session/phone/voicechannel.h"
+#include "talk/base/common.h"
+#include "talk/base/logging.h"
+#include "talk/p2p/base/transportchannel.h"
+#include "talk/session/phone/channelmanager.h"
+#include "talk/session/phone/phonesessionclient.h"
+#include <cassert>
+#undef SetPort
+
+namespace cricket {
+
+
+VoiceChannel::VoiceChannel(ChannelManager *manager, Session *session,
+ MediaChannel *channel) {
+ channel_manager_ = manager;
+ assert(channel_manager_->worker_thread() == talk_base::Thread::Current());
+ media_channel_ = channel;
+ session_ = session;
+ socket_monitor_ = NULL;
+ audio_monitor_ = NULL;
+ transport_channel_ = session_->CreateChannel("rtp");
+ transport_channel_->SignalWritableState.connect(
+ this, &VoiceChannel::OnWritableState);
+ transport_channel_->SignalReadPacket.connect(
+ this, &VoiceChannel::OnChannelRead);
+ media_channel_->SetInterface(this);
+ enabled_ = false;
+ paused_ = false;
+ writable_ = false;
+ muted_ = false;
+ LOG(INFO) << "Created voice channel";
+
+ session->SignalState.connect(this, &VoiceChannel::OnSessionState);
+ OnSessionState(session, session->state());
+}
+
+VoiceChannel::~VoiceChannel() {
+ assert(channel_manager_->worker_thread() == talk_base::Thread::Current());
+ enabled_ = false;
+ ChangeState();
+ delete socket_monitor_;
+ delete audio_monitor_;
+ talk_base::Thread::Current()->Clear(this);
+ if (transport_channel_ != NULL)
+ session_->DestroyChannel(transport_channel_);
+ LOG(INFO) << "Destroyed voice channel";
+}
+
+void VoiceChannel::OnMessage(talk_base::Message *pmsg) {
+ switch (pmsg->message_id) {
+ case MSG_ENABLE:
+ EnableMedia_w();
+ break;
+
+ case MSG_DISABLE:
+ DisableMedia_w();
+ break;
+
+ case MSG_MUTE:
+ MuteMedia_w();
+ break;
+
+ case MSG_UNMUTE:
+ UnmuteMedia_w();
+ break;
+
+ case MSG_SETSENDCODEC:
+ SetSendCodec_w();
+ break;
+ }
+}
+
+void VoiceChannel::Enable(bool enable) {
+ // Can be called from thread other than worker thread
+ channel_manager_->worker_thread()->Post(this,
+ enable ? MSG_ENABLE : MSG_DISABLE);
+}
+
+void VoiceChannel::Mute(bool mute) {
+ // Can be called from thread other than worker thread
+ channel_manager_->worker_thread()->Post(this, mute ? MSG_MUTE : MSG_UNMUTE);
+}
+
+
+MediaChannel * VoiceChannel::channel() {
+ return media_channel_;
+}
+
+void VoiceChannel::OnSessionState(Session* session, Session::State state) {
+ if ((state == Session::STATE_RECEIVEDACCEPT) ||
+ (state == Session::STATE_RECEIVEDINITIATE)) {
+ channel_manager_->worker_thread()->Post(this, MSG_SETSENDCODEC);
+ }
+}
+
+void VoiceChannel::SetSendCodec_w() {
+ assert(channel_manager_->worker_thread() == talk_base::Thread::Current());
+
+ const PhoneSessionDescription* desc =
+ static_cast<const PhoneSessionDescription*>(
+ session()->remote_description());
+
+ media_channel_->SetCodecs(desc->codecs());
+}
+
+void VoiceChannel::OnWritableState(TransportChannel* channel) {
+ ASSERT(channel == transport_channel_);
+ if (transport_channel_->writable()) {
+ ChannelWritable_w();
+ } else {
+ ChannelNotWritable_w();
+ }
+}
+
+void VoiceChannel::OnChannelRead(TransportChannel* channel,
+ const char* data,
+ size_t len) {
+ ASSERT(channel_manager_->worker_thread() == talk_base::Thread::Current());
+ // OnChannelRead gets called from P2PSocket; now pass data to MediaEngine
+ media_channel_->OnPacketReceived(data, (int)len);
+}
+
+void VoiceChannel::SendPacket(const void *data, size_t len) {
+ // SendPacket gets called from MediaEngine; send to socket
+ // MediaEngine will call us on a random thread. The Send operation on the
+ // socket is special in that it can handle this.
+ transport_channel_->SendPacket(static_cast<const char *>(data), len);
+}
+
+void VoiceChannel::ChangeState() {
+ if (paused_ || !enabled_ || !writable_) {
+ media_channel_->SetPlayout(false);
+ media_channel_->SetSend(false);
+ } else {
+ if (muted_) {
+ media_channel_->SetSend(false);
+ media_channel_->SetPlayout(true);
+ } else {
+ media_channel_->SetSend(true);
+ media_channel_->SetPlayout(true);
+ }
+ }
+}
+
+void VoiceChannel::PauseMedia_w() {
+ ASSERT(channel_manager_->worker_thread() == talk_base::Thread::Current());
+ ASSERT(!paused_);
+
+ LOG(INFO) << "Voice channel paused";
+ paused_ = true;
+ ChangeState();
+}
+
+void VoiceChannel::UnpauseMedia_w() {
+ ASSERT(channel_manager_->worker_thread() == talk_base::Thread::Current());
+ ASSERT(paused_);
+
+ LOG(INFO) << "Voice channel unpaused";
+ paused_ = false;
+ ChangeState();
+}
+
+void VoiceChannel::EnableMedia_w() {
+ ASSERT(channel_manager_->worker_thread() == talk_base::Thread::Current());
+ if (enabled_)
+ return;
+
+ LOG(INFO) << "Voice channel enabled";
+ enabled_ = true;
+ ChangeState();
+}
+
+void VoiceChannel::DisableMedia_w() {
+ ASSERT(channel_manager_->worker_thread() == talk_base::Thread::Current());
+ if (!enabled_)
+ return;
+
+ LOG(INFO) << "Voice channel disabled";
+ enabled_ = false;
+ ChangeState();
+}
+
+void VoiceChannel::MuteMedia_w() {
+ ASSERT(channel_manager_->worker_thread() == talk_base::Thread::Current());
+ if (muted_)
+ return;
+
+ LOG(INFO) << "Voice channel muted";
+ muted_ = true;
+ ChangeState();
+}
+
+void VoiceChannel::UnmuteMedia_w() {
+ ASSERT(channel_manager_->worker_thread() == talk_base::Thread::Current());
+ if (!muted_)
+ return;
+
+ LOG(INFO) << "Voice channel unmuted";
+ muted_ = false;
+ ChangeState();
+}
+
+void VoiceChannel::ChannelWritable_w() {
+ ASSERT(channel_manager_->worker_thread() == talk_base::Thread::Current());
+ if (writable_)
+ return;
+
+ LOG(INFO) << "Voice channel socket writable";
+ writable_ = true;
+ ChangeState();
+}
+
+void VoiceChannel::ChannelNotWritable_w() {
+ ASSERT(channel_manager_->worker_thread() == talk_base::Thread::Current());
+ if (!writable_)
+ return;
+
+ LOG(INFO) << "Voice channel socket not writable";
+ writable_ = false;
+ ChangeState();
+}
+
+
+void VoiceChannel::StartConnectionMonitor(int cms) {
+ delete socket_monitor_;
+ socket_monitor_ =
+ new SocketMonitor(session_, transport_channel_,
+ talk_base::Thread::Current());
+ socket_monitor_->SignalUpdate.connect(
+ this, &VoiceChannel::OnConnectionMonitorUpdate);
+ socket_monitor_->Start(cms);
+}
+
+void VoiceChannel::StopConnectionMonitor() {
+ if (socket_monitor_ != NULL) {
+ socket_monitor_->Stop();
+ socket_monitor_->SignalUpdate.disconnect(this);
+ delete socket_monitor_;
+ socket_monitor_ = NULL;
+ }
+}
+
+void VoiceChannel::OnConnectionMonitorUpdate(
+ SocketMonitor *monitor, const std::vector<ConnectionInfo> &infos) {
+ SignalConnectionMonitor(this, infos);
+}
+
+void VoiceChannel::StartAudioMonitor(int cms) {
+ delete audio_monitor_;
+ audio_monitor_ = new AudioMonitor(this, talk_base::Thread::Current());
+ audio_monitor_
+ ->SignalUpdate.connect(this, &VoiceChannel::OnAudioMonitorUpdate);
+ audio_monitor_->Start(cms);
+}
+
+void VoiceChannel::StopAudioMonitor() {
+ if (audio_monitor_ != NULL) {
+ audio_monitor_ ->Stop();
+ audio_monitor_ ->SignalUpdate.disconnect(this);
+ delete audio_monitor_ ;
+ audio_monitor_ = NULL;
+ }
+}
+
+void VoiceChannel::OnAudioMonitorUpdate(AudioMonitor *monitor,
+ const AudioInfo& info) {
+ SignalAudioMonitor(this, info);
+}
+
+void VoiceChannel::StartMediaMonitor(int cms) {
+ media_channel_
+ ->SignalMediaMonitor.connect(this, &VoiceChannel::OnMediaMonitorUpdate);
+ media_channel_->StartMediaMonitor(this, cms);
+}
+
+void VoiceChannel::StopMediaMonitor() {
+ media_channel_->SignalMediaMonitor.disconnect(this);
+ media_channel_->StopMediaMonitor();
+}
+
+void VoiceChannel::OnMediaMonitorUpdate(
+ MediaChannel *media_channel, const MediaInfo &info) {
+ ASSERT(media_channel == media_channel_);
+ SignalMediaMonitor(this, info);
+}
+
+Session *VoiceChannel::session() {
+ return session_;
+}
+
+int VoiceChannel::GetInputLevel_w() {
+ return channel_manager_->media_engine()->GetInputLevel();
+}
+
+int VoiceChannel::GetOutputLevel_w() {
+ return media_channel_->GetOutputLevel();
+}
+
+talk_base::Thread* VoiceChannel::worker_thread() {
+ return channel_manager_->worker_thread();
+}
+
+}