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+/*
+ * libjingle
+ * Copyright 2004--2005, Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef _VOICECHANNEL_H_
+#define _VOICECHANNEL_H_
+
+#include "talk/base/asyncudpsocket.h"
+#include "talk/base/network.h"
+#include "talk/base/sigslot.h"
+#include "talk/p2p/client/socketmonitor.h"
+#include "talk/p2p/base/session.h"
+#include "talk/session/phone/audiomonitor.h"
+#include "talk/session/phone/mediaengine.h"
+#include "talk/session/phone/mediachannel.h"
+
+namespace cricket {
+
+const uint32 MSG_ENABLE = 1;
+const uint32 MSG_DISABLE = 2;
+const uint32 MSG_MUTE = 3;
+const uint32 MSG_UNMUTE = 4;
+const uint32 MSG_SETSENDCODEC = 5;
+
+
+class ChannelManager;
+
+class VoiceChannel
+ : public talk_base::MessageHandler, public sigslot::has_slots<>,
+ public MediaChannel::NetworkInterface {
+ public:
+ VoiceChannel(ChannelManager *manager, Session *session,
+ MediaChannel *channel);
+ ~VoiceChannel();
+
+ void Enable(bool enable);
+ void Mute(bool mute);
+
+
+ MediaChannel *channel();
+ Session *session();
+
+ // Monitoring
+
+ void StartConnectionMonitor(int cms);
+ void StopConnectionMonitor();
+ sigslot::signal2<VoiceChannel *, const std::vector<ConnectionInfo> &>
+ SignalConnectionMonitor;
+
+ void StartAudioMonitor(int cms);
+ void StopAudioMonitor();
+ sigslot::signal2<VoiceChannel *, const AudioInfo&> SignalAudioMonitor;
+ talk_base::Thread* worker_thread();
+
+ void StartMediaMonitor(int cms);
+ void StopMediaMonitor();
+ sigslot::signal2<VoiceChannel *, const MediaInfo&> SignalMediaMonitor;
+
+ // Pausing so that the ChannelManager can change the audio devices. These
+ // should only be called from the worker thread
+ void PauseMedia_w();
+ void UnpauseMedia_w();
+
+ int GetInputLevel_w();
+ int GetOutputLevel_w();
+
+ // MediaEngine calls this
+ virtual void SendPacket(const void *data, size_t len);
+
+private:
+ void ChangeState();
+ void EnableMedia_w();
+ void DisableMedia_w();
+ void MuteMedia_w();
+ void UnmuteMedia_w();
+ void ChannelWritable_w();
+ void ChannelNotWritable_w();
+
+
+ void OnConnectionMonitorUpdate(SocketMonitor *monitor,
+ const std::vector<ConnectionInfo> &infos);
+ void OnAudioMonitorUpdate(AudioMonitor *monitor, const AudioInfo& info);
+ void OnMediaMonitorUpdate(MediaChannel *media_channel,
+ const MediaInfo& info);
+
+ // From MessageHandler
+
+ void OnMessage(talk_base::Message *pmsg);
+
+ // Setting the send codec based on the remote description.
+ void OnSessionState(Session* session, Session::State state);
+ void SetSendCodec_w();
+
+ // From TransportChannel
+
+ void OnWritableState(TransportChannel* channel);
+ void OnChannelRead(TransportChannel* channel, const char *data, size_t len);
+
+
+ bool enabled_;
+ bool paused_;
+ bool writable_;
+ bool muted_;
+ MediaChannel *media_channel_;
+ Session *session_;
+ TransportChannel *transport_channel_;
+ ChannelManager *channel_manager_;
+ SocketMonitor *socket_monitor_;
+ AudioMonitor *audio_monitor_;
+};
+
+}
+
+#endif // _VOICECHANNEL_H_